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  1. Dominator - Main Battle Tank
  2. Need help making rules.
  3. Nicodemus - Master of the Knights Ascendant
  4. Rebalancing Skimmers
  5. Extra armour penetration
  6. My take on the AngelFish
  7. Tau Codex: Deadnight edition.
  8. Cannon shot [WFB Cannon rules]
  9. Tau Charge Warriors
  10. CODEX: BF 2142
  11. Tash'var Todd
  12. CODEX: Valkyries of The Architect
  13. Possible Apocalypse Rules
  14. 'Angelfish' Support Vehicle - New Tau Skimmer
  15. Captain Morgan's Undead Pirates
  16. Need help with Ideas making my own army
  17. Tau Blackout Team
  18. The Space Marine Raider Heavy Tank
  19. Land Speeder Tsunami
  20. Light Skimmers as Jetbikes
  21. Help me finish this ork tank.
  22. tau jetbike (pathfinders)
  23. Tau Gun Drone Access Points
  24. tau commandos troop or elite?
  25. Shas'O N'dras Erraka (Shadow Strike)
  26. New Imperial Guard Doctrine: Cavalla
  27. War40K statistical spreads
  28. Splinter weapon changes
  29. Aliens in the Empire New Auxiliary units for Tau Armies
  30. Modernized Codices
  31. House rules for Ciaphas Cain
  32. new vespid weapon
  33. My version of Gue'vesa (WIP)
  34. Creating New Codex and Race "Borokash" C&C Please
  35. "In the end, there can be only one..."
  36. Yaifrog's Auxiliaryfest!
  37. Rokkit launchas: more Orky attitude
  38. Unit Rules: Spec Ops of the Damocles Crusade
  39. Gue'vesa'Vre
  40. Stonecutters Captain Szyslak
  41. The Saruthri
  42. Additional Ork kustom jobs
  43. Tau Crisis Suit Wargear.
  44. Stonecutters Chief Librarian Nicholson
  45. SimKroot! Kreate your evolutionary trait!
  46. Bunka Busta Boyz klan army rules
  47. Opinion on special unit Y'nnead's ghost warriors.
  48. New Daemonic Engine's Of The Gods!
  49. Awesome
  50. Dumb Idea
  51. Tau defense turret...
  52. Inquisitive about possible Primarch abilities.
  53. Nurglefying a Titan
  54. Need some help with a Tau Character
  55. Librarian Solaris
  56. Tau Ninja Fire warrior (CONSTRUCTIVE CRITISISM PLEASE)
  57. Captain Gabriel Angelos
  58. Brother-Captain Davian Thule
  59. long barreled marker light
  60. XV- (insert number) not sure if this will work
  61. Hlane Englar Draconis - Ordo Xenos Inquisitor Lord
  62. Expanding Kroot
  63. Codex robot pirates
  64. Codex: Real Marines
  65. Local Missions, try them and tell me what you think.
  66. Shas'O T'au Kais
  67. Governor-Militant Lukas Alexander
  68. General Sturnn
  69. Codex: Samus Aran
  70. Doctor who questions for codex
  71. Ork unit: Betta' shoota boyz
  72. Vzk'gorkurruk - The Daemon Titan.
  73. Greater deamonic mounts
  74. a few home made tank options for IG
  75. A Decent Way of Making Tau Characters
  76. Kroot Elder Shaper
  77. SCENARIO: Drunken battle
  78. Guardians of Heimdall
  79. Necron phase-out option
  80. Tau Jetbike Firewariors (in work)
  81. 40K Keywords & Definitions
  82. Few VDR Tau sketches I made (Mainly Flyers)
  83. Grey Knight Titan - The Nemesis Daemonica Titans
  84. Tau rail battery
  85. XV-38 'Shadowstrike' Battlesuit
  86. Semi-broadside suit
  87. Dark Eldar Dhampyr Rules
  88. Demiburgs!
  89. Kroot Battlesuits
  90. Ork yoofs
  91. Strider Titan
  92. Mega tranport
  93. THE WORLD (universe) GAME
  94. Project Metal Gear Kill-team - post ideas - Slow project
  95. cute lil' pets
  96. An approximate points calculator
  97. Tau sept world army rules
  98. Shas'O Nan'cova
  99. Codex: Kyan'dyth
  100. Tau commander special rules
  101. Tau alien auxilliaries
  102. Codex Project - Eldar Corsairs
  103. IG rapid strike force
  104. Tau Thermic Rifle...
  105. Devilfish Primary Weapons
  106. Spotters and "Finding our Ranges" rules for indirect weaponry.
  107. Close Combat Tau WIP with Playtesting in Progress
  108. Seph Ellogh [a guard special character]
  109. ordnance tweak
  110. Setting out a house rule printable codex (putting ideas out there) help inside
  111. Falstead's Take on Tetras
  112. Stonecutters Chapter Master Stewart
  113. Aun'el Dal'yth Orel Shas'jaal Mek
  114. Plauge Zombies!!! - The rules we used at Gamesday
  115. Easy blood bowl to Blood Bowl 40K rule swaps!
  116. Our house Rules
  117. Small Unit Battles 40,000 (SUB40K) Skirmish level rules variant, homegrown
  118. Radical Inquisitor Fan Rule Change
  119. Off Table Artillery Rules!
  120. Looking for Help
  121. Hellborer Seige Tank
  122. Zombies!!
  123. VDR: Knight Titan Paladin
  124. Revised rules for my special character.
  125. Tau and Night Fight
  126. 40k Reloaded. Bringing back some of the detail of 2nd edition.
  127. Thunderbolt Intruder
  128. The Ancient One - Ancient Hive Tyrant of Hive-Fleet Xeno
  129. Codex: Doctor Who (WIP, would like volunteers) *update*
  130. Punk'd keeping it real with the Nids
  131. Create a special rule for your Chaos Lord! (all in good fun)
  132. rules for my special character [please critique]
  133. Codex: Farsight Enclaves
  134. VDR: Scorpionfish
  135. Yet more bloody Gue'vesa...
  136. Vectrian Armoured Divisions [new Guard vehicles]
  137. Moray Bodyguards
  138. Gears of War, Inquisitor Style
  139. CODEX: Tau Empire - Tau'ri
  140. Vanquish Class Tank Hunter
  141. Imperial Guard "Heavy" Armour
  142. Codex: Red Dragon Pirates
  143. The Great Father Azariah Vidya
  144. Kaskor, Chief Librarian of the Relictors
  145. Seeker missile = siege round
  146. Cityfight Deathworld Veterans
  147. Need help making up some rules for this conversion.
  148. Predator "Conquerer" (oh boy, the admech are gonna lynch me!)
  149. Codex: Ravenwing
  150. New from Krieg: Guard Siege Systems in 40k
  151. Tau Markerlight Array
  152. GL Options (For IG)
  153. Officio Sabatorum Operatives
  154. Officio Codicuror Operative
  155. Codex: Spec Ops tau
  156. Allies
  157. Chaos Debasers
  158. Custodian Pattern Dreadnought
  159. CODEX: Confederacy of Independent Systems (Star Wars)
  160. mikeal-par's eldar pirates
  161. Stonecutters Master of Sanctity Baracus
  162. Twin-Linked & Fire-Linked weapons
  163. Finished Units & Codexes
  164. The Ghosts - A Tau Suplement Codex
  165. The crew of vehicles?
  166. Carcasses! The simple joys of hiding behind a carnifex corpse
  167. Tau UAV
  168. Gundam Wing Wars 40K style (need help putting together)
  169. More Realistic Snipers
  170. MustaKrakish
  171. Should Broadsides get Submunitions?
  172. Fielding The Fallen in your chaos army
  173. Good quality Codex Halo: UNSC Army List
  174. Arachnids in 40K
  175. Pulverizer: A New Siege/Demolition Tank
  176. Codex: Star Wars.
  177. Psychic Dreadnoughts?
  178. Capture the Flag
  179. Optional rules for Deep Strike. Different ways to arrive in style!
  180. Codex: Tridath Empire
  181. The Demonic legion
  182. Simple Vehicle Turning Rules
  183. Tau Pathfinders V2.0
  184. Codex: United Federation of Planets
  185. Daemon Engines
  186. Laputa space pirates
  187. Building a better Defiler
  188. Infiltrating/Ambush Pathfinders
  189. New Grenade Rules (needs some work)
  190. Suppressive fire. Pinning the enemy down with a hail of bullets
  191. Supporting Fire
  192. Shiva The Destroyer (eldar/dark eldar)
  193. Holographic projector
  194. CODEX: Grand Army of the Republic (Star Wars)
  195. My Proposal for Fluffy, Less Cheesy Iron Warriors Special Rules
  196. Auroks super heavy tank Mk 1, 2 & 3
  197. Tau Jet Pack's Worth
  198. Shas'El Plae'Mont (Revised, revamped!)
  199. Codex: Paraworld?
  200. White Scars - Beyond traits.
  201. stalkers
  202. CODEX: Galactic Empire (Star Wars)
  203. "Walleye" Special Forces transport
  204. Fire Caste Combat Doctrines
  205. Mini Fun Contest
  206. Eldar Bonesinger
  207. The Nostromo is not safe... [ALIENS List] (again)
  208. Additional Skyray Systems
  209. Pathfinder Transport Revamp
  210. codex: freedom fighters
  211. tau sniper
  212. Kelleran Auxiliaries
  213. Xenos Scenario Rules
  214. Exitus Rifle Mk. II
  215. Ethereal Doctorines
  216. Imperial Gun Carrier
  217. Locust Berserker
  218. stalk tank rules
  219. Additional Vectored Thrusters
  220. Alternate markerlight rules
  221. Stimulant Battle-suits
  222. The Last Engine of Vaul: Storm Serpent in 40k
  223. Another lil rules tweak. This time regarding Vps and immobile vehicles
  224. Captian Uriel....anyone?
  225. clarificating points cost
  226. Harbinger
  227. A new special rule: Interceptors
  228. Tau Air Support
  229. XV-92: Energised suits
  230. Alternate Vehicle Drones
  231. XV 62 Overboost Battlesuits
  232. Tau 'Jetbike' Rules/Stats
  233. Warhammer Armies: Warcraft
  234. The Planeteers (and Captain Planet)
  235. XV-42 Flicker
  236. A tweak to the Iron Warrior "Obliterator Rule"
  237. Grey Knights Bike Squadron
  238. Arbite Repressor.
  239. Tau Force-Wall Projector
  240. LGB
  241. Demolition Derby and Vehicle Ramming
  242. Doomgui (DOOM guy)
  243. IG Field Hospice--Version 1
  244. XV 8 and 88 Ion rifles
  245. Updated version of Codex: Gue'vesa
  246. New scenario: The fight for Damascon Bridge
  247. Some Rough Ideas for Balancing the 40k System
  248. Venenum and Vanus revisited
  249. Codex: Farmyard Animals
  250. Iyanna Arianel