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  1. Need help
  2. War40k voice scripting..
  3. Pacific Rim Battle!
  4. P.S.A. Why not to use plastic glue on your minitures!
  5. How well known is the Tau Empire?
  6. possible 40k Tournament in Olds, Alberta, Canada
  7. How does Armor Piercing [AP] Work?(7th)
  8. Rule Help
  9. Castles an Online Strategy RPG
  10. Warmachine taking over?!
  11. hull points
  12. What do you guys think of this idea for a Tau Force
  13. Codex VS Rulebook
  14. Grand Alliance codex (custom)
  15. Custom Codex
  16. WYSIWYG Question
  17. new tau army
  18. new video on the Tau ASTU youtube channel
  19. Ethical issue
  20. Assault question
  21. Allies of Convenience Objectives?
  22. the "it does not suck" mentality
  23. The Tau ASTU Arcain libraries
  24. Apps
  25. Father / Son - New to 40k, Looking for advice.
  26. Come join us at Animosity!
  27. Great Terrain
  28. Vdr
  29. Creating Special Characters and VDR
  30. Space marines
  31. Looking for voice talent
  32. Just a quick question?
  33. Expensive much????!!!!!
  34. War hammer poster pictures
  35. The flaws of warhammer
  36. New start
  37. Walker usage
  38. Mercenaries in a Tau army question
  39. New Army
  40. Assault # explanation please
  41. A Codex
  42. forge world (how to?)
  43. Looking for models
  44. How long should a 40K game take??
  45. New to 40k, couple of questions
  46. What is YOUR Elite unit?
  47. Greatshaper2's Grey knights project
  48. Rhino rules
  49. Warped Grey knights
  50. Quick Question
  51. XV8 Battlesuits Team size... help
  52. Let's beat a record!
  53. some rules questions...
  54. Starting 40k, and wondering about a few things
  55. Need help identifying pieces!
  56. Preferred enemy... When does it apply?
  57. Question about drop pods
  58. Games Workshop models, cost too much?
  59. Flexibility vs higher points
  60. Newbie who needs Clarification
  61. Which armies HAVN'T you played?
  62. Help
  63. Which armies can have which allies?
  64. Thinking of getting a new army! and advice?
  65. Annapolis?
  66. Just starting out in 40k
  67. Marines, 'Nids, IG, Orkz, or Dark Eldar
  68. Forgeworld?
  69. Quick rule question
  70. 40k in Delaware?
  71. Space Hulk?
  72. Space Marines - any good (price?)? (Top 3 armies?)
  73. Question about annihilation
  74. Important Objects
  75. MekTyrant or Tyranork?
  76. HQ Attachement.
  77. please help me choose my army
  78. Warhammer 40,000: Assault on Black Reach
  79. tech in 40k? Low tech?
  80. Life After the Cover Save has a new podcast up!!!
  81. deployment i "dawn of war" setup
  82. Life After the Cover Save Ep.4 online now!
  83. vehicle squadrons
  84. Whining about the cost of the hobby...
  85. Adepticon 2011 Dates Announced!!
  86. FoC for 40K: What 'should' it be
  87. Codex enquiry
  88. Best 40k purchase ever?
  89. Militaristic "Ranks" of the 40k races
  90. Rules Question on falling back, what determines doubling back?
  91. Holding objectives
  92. Hull mounted or not hull mounted?? That is the Question
  93. Bring them down rules
  94. Help me choose a race!
  95. life after the cover save episode 3
  96. "They Shall Follow No Rules", so how do you beat them?
  97. Outflanking
  98. Blast template
  99. Rage question
  100. Cover Caveat
  101. 40k Tactics: The Battle of Hastings
  102. Game Designers, Writers and Artists Needed
  103. MOVED: What if you were to encounter this in an Apoc game?
  104. MOVED: Army List Journal
  105. New 40k Podcast
  106. Tiamet
  107. MOVED: Tools of the trade...
  108. MOVED: Apocospearstrike! 5000pts
  109. Ard Boyz Semi-Finals
  110. The Million Dollar Question - The timing of Going to Ground
  111. Old Editions and Codex's
  112. Army to go with my tau.
  113. Method of Re-rolls
  114. First Spearhead Game
  115. Is my rulebook 5th edition??? (I don't think it is)
  116. Getting back into 40k; thinking between 2 armies.
  117. Furious Charge and Power fists
  118. Most Ridiculous 500pt army you can devise!
  119. getting the same result
  120. MOVED: Firing Arcs on Naval Vessels
  121. Buildings and Melta/Monstrous Creatures
  122. mutli-assault?
  123. MOVED: Spearhead Arrival
  124. Counting wounds, winning combat.
  125. Silly question
  126. Dreadnaught Pivot?
  127. A question about intervening terrain, area terrain and cover saves?
  128. Artillery Question ???
  129. Dedicated Transports
  130. templates and stealth
  131. First Skitarii Done
  132. Can a psi-hood work if a psyker is embarked in a vehicle.
  133. Dice Fears?
  134. Choosing an army for me to collect whilst abroad
  135. Anyone know where I can get the SoB Box?
  136. MOVED: Who knows about Knights? (and not the Rosen variety)
  137. Most cost effective army
  138. battle missions experience
  139. List tailoring (split)
  140. Famous Last Words
  141. advanced mathhammer
  142. Tau Online Pod Cast
  143. I never knew this about poisoned attacks o.O
  144. Invulnerable save & Feel No Pain w/ instant death shots
  145. MOVED: My first post and a girls burden (Tau Codex amendments)
  146. Ard boy Preperation.
  147. Vehicle Wreckage
  148. Which army list should I use at my local stores "store challenge"?
  149. Outflank + spearhead?
  150. Kill-team question
  151. Quick Request: Tau battlefield spottings against the following..
  152. Mawlock/ Mystic Question?
  153. Went to the local game store...
  154. Reserves rules question
  155. Heresy Combat Calculator
  156. Outflank and reserves qustion?
  157. game start and reserves
  158. Next codex?
  159. where to find names for xv8 weapon setups
  160. Need some focus on my next army.
  161. Ever been owned by the dice?
  162. Modeling Woes - WYSIWIG/Stand-Ins?
  163. Warhammer 40k starter armies from started packs. (750pts)
  164. Psychic Defense
  165. A rant to 'Nay Sayers' when introducing newbies!
  166. Pre-heresy
  167. MOVED: Which Legion?
  168. MOVED: Not sure where this should go: Karma Q
  169. MOVED: Dan Abnett question
  170. Reserving: is it an issue.?
  171. The old problem... Unimited choices, limited resources!
  172. Moving Models Faster
  173. MOVED: Why aren't my seals being shown?
  174. Warhammer world Question
  175. 40K Sayings
  176. Tanith: chapter approved?
  177. Confirmation Bias (Learned about recently)
  178. Question answered - Problem solved
  179. BS6+
  180. viability of real power armor?
  181. The proper way to play large scale games?
  182. Review of issue 16 of the Game Forces magazine!
  183. Multiple Assaults And You
  184. Fast skimmer Question
  185. Templates and Assaults
  186. Infiltrate and Vehicles?
  187. Note on Secrecy pg92 Quesiton for those good with rules.
  188. Searching for a rule.
  189. Hit & Run question
  190. Representing Models
  191. Questions about Vechiles.
  192. Chaos Marines and Space Marines Wargears - Bolters/Boltpistols
  193. annihilation kill points
  194. Blast/Ordinance targets
  195. Developing Custom Missions
  196. Should non-bike units be able to take turbo boost in kill team?
  197. Do old codexs use new codexs updated items?
  198. Kudos to GW customer service.
  199. April fools it may be
  200. Jet Packs?
  201. Army transport foam... Options?
  202. Will you guys yell at the beginner?
  203. Banshees meet the Lash Whip
  204. Newbie question? What is AP- mean?
  205. MOVED: How much should my painting charge?
  206. MOVED: help: i can't get paint to stay on my pathfinders
  207. awesome 40k pic
  208. Has anyone ever made an instructional DVD?
  209. furious charge + counter attack
  210. MOVED: Daemonhunter kill team
  211. What is combi-weapon?
  212. Tau & Eldar alliance...again
  213. Skimmer Tanks Tank Shocking Question.
  214. MOVED: DOW 2
  215. Conflicting Rules
  216. Purchasing Weapon Upgrades as Redundant Systems
  217. Flat out and wrecked vehicles
  218. Tank Shocking units that just wont move - Question
  219. Lets talk counts as....
  220. Questions regarding Artillary type units
  221. Quick check on poisoned attacks.
  222. Scout Moves & Disembarking
  223. Local Group Tournament Help
  224. A check on the rules
  225. MOVED: Emperors badassness and its limitations.
  226. Can you ram off a table edge?
  227. Terrain Question?
  228. Any reason to take a ridiculous amount of Anti-TEQs?
  229. Mission objectives help
  230. Quick Tournament Vent
  231. MOVED: Dawn of War 2
  232. Movie ideas :)
  233. 1500 pt tourney which list to use.
  234. Badab War -BoLS Campaign Pack
  235. MOVED: Eldar Guardians
  236. Always let Necrons go first and here is why!
  237. Tau Stigma
  238. Live Weekly 40k Show [How to paint blood angels]
  239. Shooting at transports and assaulting the unit within.
  240. Kill team 2.1?
  241. Some new Battle missions links on GW
  242. [Doubles] Jaws of the World Wolf + Lash of Submission combo
  243. Need Voice Script Writers and Actors for various projects!
  244. a good website?
  245. Buying Older Parts
  246. Assault On Black Reach Point Value
  247. Blood Angels Sprues + Confirmed Information
  248. Space Marine Weakness
  249. Flamer question?
  250. Furious Charge and Counter Attack?