View Full Version : General 40K

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  1. Rules clarification (Rapid Fire & Ordnance)
  2. Scenario: Trench Warfare
  3. What kind of Terrain do you use?
  4. The Hobby
  5. The cleansing of Hogwarts
  6. bits
  7. What is better when it comes to buying/ playing
  8. basilisk trouble
  9. Hit & Run and Pile-in
  10. Rules query on assulting several units?
  11. Want to bring back the squats/demiurg?
  12. vehicle collision rules.
  13. Karma.
  14. GW Paint Starter Set with Marines
  15. So questions about Storm of iron...
  16. Pinning and Morale rules question
  17. Having some doubts
  18. Area Terrain Question
  19. funny pic
  20. (Not so) simple 40k math quiz.
  21. [BatRep] Necrons at Big Tournament (2k points, 5 games)
  22. the silent siterhood
  23. Overpowerarma
  24. Hit allocation to vehicle squadrons
  25. MEQ Armies?
  26. Charging into multiple combat
  27. The Art of Poorhammer. 40k for cheapskates!
  28. skimmers moving fast?
  29. Necrons, Tau or Imperial Gaurd?
  30. Mighty Empires- 40k Style!
  31. Are models able to carry more weapons then their "two hands can carry"?
  32. Someone Tell me I am wrong...Please.
  33. Guess range weapon question?
  34. Warhammer 41 k?
  35. If you were king of Gamesworkshop, what would you do?
  36. IC Charging 2 units
  37. status tokens
  38. Rules Question (Skyleap and Broken units)
  39. 40k Movement trays
  40. Reviving a Local Warhammer Scene
  41. Question on Skimmers and Shooting?
  42. codex deamon
  43. In need of assistance in hosting a Warhammer40k tournament
  44. Official Army Poll
  45. 40k Age Range[read first post]
  46. How does the Auspex function?
  47. A noob question
  48. History of Armageddon?
  49. From beginner to a beginner, some notes I've made
  50. Who is your favourite chaos god!!!
  51. Chill buddie - a guide on having the right midn for games.
  52. Photographing Miniatures!
  53. UGH! Times!!!!! wat!!! help!!
  54. Question about Rapid Fire
  55. *sighs* My dad killed my city...
  56. Quick rules question about the meatgrinding tank shock tactic.
  57. A dedicated vehicle question
  58. the black library
  59. favorite tank?
  60. Terrain question
  61. In regards to terrain
  62. 40k vehicles and their modern car equivalents
  63. Speculation - Dark Heresy - finally a 40k R.P.G!
  64. Converting Mighty Empires to 40k
  65. Using 3rd edition rules in 4th edition?
  66. Morale check vs Leadership test on Target Priority
  67. To Forgeworld or not to Forgeworld - a guide to help you decide.
  68. Guess Range
  69. New 40k player question.
  70. Independent Characters
  71. Vehicle creation rules
  72. Vehicle Repairs
  73. shooting multiple toughness units
  74. Personal Websites: A Guide to Creating Your Own Website
  75. Genmottys Mathhammer Calculator
  76. Tactica Fire Magnet.
  77. Wraithsight: Math, myth, and MORE than you ever wanted to know about dice.
  78. Hypothetical: Shooting into combat, 3 way game.
  79. quick rules question
  80. Can A Vehicle Suffer Multiple "Exploded" Results?
  81. new army choice help.
  82. KraK Gernades...what do they do?
  83. 40K Etiquette
  84. Cover and Int in close combat
  85. Is it possible to have 2 force organisation charts in a 2000pt game??
  86. cdn. dollar / us dollar.
  87. speculation on the next Armageddon War, what will GW come up with??
  88. Game points and time.
  89. King Winters Summer Quiz!
  90. RAW inconsistencies
  91. Can I see you?
  92. question about cities of death and older expansions
  93. Bases, does the shape matter?
  94. Armies poll
  95. What are your plans on future armies that you are gonna do?
  96. Who do you tell time and dates on the Imperial Clock?
  97. 8$ vouchers for every new friend you bring in
  98. Deamon and witch hunters
  99. Dreadnoughts as HQ's
  100. Mathammer with templates
  101. The Tale of Two Ranges (draft)
  102. Tactica Psyker
  103. Okay I thought I knew what army I wanted to do :(
  104. Link for a Kroot showcase army
  105. Number of Codexes (Codices) you own?
  106. Wraithsight: The diagnosis and treatment of WH40K "posers".
  107. A Heretic's Review of Imperial Armour 5
  108. The People demands: More Quizzes!
  109. Army Builder?
  110. escalation/movement question
  111. quick little rules dispute.
  112. Fantasy models in a 40k game??
  113. psyker heavy army?
  114. newbie needs help picking
  115. Quick question about skimmers
  116. Warseer's Firebase Magazine - They are back!
  117. Question on Klaxon counters
  118. Squats?
  119. Inches?
  120. Favourite 40k model from each range?
  121. rending and invulnerable saves.
  122. quick question
  123. Group Project, lets help players who don't know what army to do!
  124. Question on "No Retreat"
  125. Twin-Linked Flamers?
  126. Two rule questions
  127. Anyone know what happen to Dakka?
  128. WYSIWYG: Does it work in reverse too?
  129. Disembarking and Shooting
  130. Titan Killer Rules
  131. Tank Shocking other Tanks
  132. What makes you tick in battle?
  133. team games and Stragems
  134. What Do You Think Your Units Are?
  135. Glossary of terms?
  136. Looking for Warhammer 40K "Jacket Marks"
  137. Anyone else think its about time GW drops LOTR?
  138. Space marine traits
  139. A double whammy question!
  140. Anyone going to GenCon Indy?
  141. AdMec army idea?
  142. HELP!
  143. Area Terrain, Vehicles and LoS
  144. Found it!!!
  145. The battle for Damir VII
  146. Escalation: Salvation or bane?
  147. defeating a monolith (loopholes ahoy!!!)
  148. Sneak Peek :: Combat Dual Game
  149. An analysis of Good and Evil
  150. skimmers & cover.
  151. Horror stories
  152. Imperial Armour Three worth it or not?
  153. thinking of starting a new army, dont know which one...
  154. Real camouflage effect on the tabletop
  155. Funny thing I noticed. GW and proofreading
  156. W/L/D
  157. Looking for the Rules for Movie Marines...
  158. What songs suit factions in 40k?
  159. Link-up WarGaming
  160. harkoni warhawks?
  161. How to get back into the game....
  162. 40k dieing?
  163. tank shock and the fearless.
  164. Wargamming Holidays Wha...? News to me
  165. soo how does deep strike work?
  166. Demployment Question
  167. wargear limits.
  168. Skimmers and Ordinance
  169. Double Two handed weapons.
  170. Vehicle themed army?
  171. How much would all this stuff cost me USD?
  172. Rules clarification: forced disembarking transport vehicles
  173. Commission painters/work
  174. Gamesday Baltimore 2007
  175. What extraordinary thing did any of your units do?
  176. Burnt out on painting Mini's...
  177. What are you known for in your gaming community?
  178. Does anybody know of any novels pertaining to Imperial Guard armoured warfare?
  179. rules query on escalation
  180. Event Management...
  181. Deep Strike Onto Yourself?
  182. 100pt HQ Battle Royale
  183. VASSAL
  184. Home made special characters, Army change from another codex?
  185. Any way to play imperial guard with space marine allies?
  186. invulnerable armor saves
  187. What army should I start based on my likes?
  188. Which race's fluff do you like the most?
  189. Question
  190. Favorite anti tank unit
  191. toughness and outnumbered in assault.
  192. What Army do you play? Doing this for a project please awnser
  193. IC question
  194. if i were to get something from forgeworld............
  195. How Did You Start?
  196. Not playing by the Rules - a guide to unorthodox gaming Scenarios
  197. Ksi'm'yen
  198. What are the names of some of your special units (Commanders, vehicles etc.)
  199. 40k oxymorons
  200. Should GW release it's new editions after a campaign?
  201. How do I upload battle reports at the main website?
  202. 40k armies in a twilight zone episode
  203. Would you let people play with a slightly outdated Codex?
  204. a bit lacking.
  205. Math
  206. Quick question regarding Fire Points
  207. The flexibility of your collection
  208. very specific terrain questions
  209. Any one going to the Baltimore Games Day?
  210. Side Project
  211. Campaign Advice...
  212. So I mentioned "Fluff" Today at my Gamesworkshop... [M] Only
  213. Minimum balanced point lvl
  214. Advanced Campaign Rules
  215. boxes and blister packs
  216. revealing your list during play?
  217. Why would ___ fight ___?
  218. terrain.
  219. few rule questions...
  220. Assault Question?
  221. Arbites army
  222. Campaign help
  223. special characters
  224. Pie Plate Debate
  225. Minimum Sized Squads. When is it alright?
  226. vehicle and weapons rule clarification
  227. Question regarding Plasma and "Gets Hot!"
  228. Things you do to make sure....
  229. Terminators and Lack of 2 CCWs
  230. How do structure points and super heavies work?
  231. Rules Query
  232. Stupid things you bring to games
  233. Falstead's Guide to Tournaments
  234. Gameplay Change
  235. Warhammer Historical Miniatures
  236. Stupid moments
  237. Which army should i play as?
  238. important Question!!! Allies rules
  239. British website for Praetorian troops
  240. You should be proud of me...
  241. When things go bad, do you become superstitious?
  242. Multiple smokelaunchers?
  243. Models with a Mind of their Own
  244. Which Army Best Suits Me.
  245. vehicle reserves
  246. moving
  247. Beginning Army
  248. Disembarking and Assaulting Problem
  249. Skimmer Question
  250. what should i sell my tau army for ???