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  1. Having trouble getting started
  2. roads
  3. Names?
  4. tank shock not sure how to use it to run enemy off the board ?
  5. Recoilless' guide to searching
  6. Has anyone played an game?
  7. Tournaments.....
  8. NOOB IN THE WARHAMMER WORLD PLZ HELP
  9. Rather new to the WH world and wondering ... ;
  10. Consolidating into close combat with a unit behind cover
  11. Casual players?
  12. Base size for bikes?
  13. Can you convert your armies to look like those of the loyaist and traitor armies
  14. Whippy sticks or Tape measure?
  15. Character Rule Clarification
  16. Cheesiest army?
  17. Laughably n00b question
  18. What are the rules for Allies?
  19. A serious question on the hobby.
  20. Where can I find stores near me that specialize in this stuff or host games?
  21. Optimal squad size?
  22. 3 player games?
  23. Eldar betrayal...
  24. Agh Deep Strike Question
  25. Rule lawyers out of hand?
  26. New Battle Idea
  27. force fields ?
  28. the way you take saves??????
  29. When did cheese start?
  30. Do you have to base walkers?
  31. Armored tactics
  32. Invisible Frodo, finally a purpose
  33. Sniper rifles good?
  34. who to shoot a little example
  35. The little black book?
  36. Hopeless!!!
  37. I need help regarding the firing phase (Rules/WH40k)
  38. Imperial Guard and Tau: Much Difference Playwise?
  39. i didnt no you could do this ?
  40. Vehicle mods
  41. Balastic Skill Six
  42. Vehicles in 40k... an aberration !
  43. a querie
  44. The most attractive army......
  45. Non-Independant Characters with Combat/Storm Shields
  46. what race should i collect ?
  47. What are the odds?
  48. Order of deployment
  49. opponent's permission and Forge World
  50. Unpainted/Badly painted armies....
  51. How do command squads rate as scoring units?
  52. Tank shocking tanks
  53. Why does forge world still charge in GBP...
  54. Rulebook worth it?
  55. infiltration
  56. The following was sent to GW - Regarding White Dwarf
  57. Question about CC..
  58. Isolated Generosity?
  59. Battleforces
  60. medusa v and iron hands
  61. The Confusion Strategy?
  62. Review of the new "Roughcoat"
  63. General 40k
  64. Difficult area terrain and vehicles
  65. Should I buy a Forge World Model? - A Guide
  66. Cover saves with Blast weapons?
  67. where do you buy online from?
  68. The Fall of Medusa V ?
  69. I've Got the 'Hit' but When Do I 'Run'?
  70. IC and Scoring Units can someone walk me through this
  71. GW bleeding out and taking our wallets with it?
  72. fave warhammer army
  73. How do people see you?
  74. need help picking an army please answer
  75. Wargear Combos
  76. Safe Purchase?
  77. new 40k faqs out in spain
  78. Rules guestion, CC and casualty removal.
  79. i have a question
  80. Using two weapons
  81. most cheesy, most beardy, most powerplaying list
  82. Tabletop Model Scale Comparisons
  83. Unit design rules
  84. Gw and re-using models (do you like it or hate it?)
  85. Cities of Death: Boxed Set and Battlemat Review [Picture Heavy!]
  86. Stupid Question
  87. Size of board
  88. NO MORE FLAMING, PLEASE. I beg it of you.
  89. Campaings, how do they work?
  90. Flyers and Ordinance question
  91. Do people you play WH40K with take it a little bit too seriously?
  92. Sweeping advances...how do they work?
  93. Changes?
  94. A few rules questions.
  95. what is MEQ and GEQ
  96. Medusa V: End Game [19-20th August 2006, Warhammer World]
  97. Bailing Out
  98. How many points can you squeeze into a single force org.
  99. imperial guard/space marines
  100. Have you recieved your Canadian White Drawf?
  101. Now that's a lot of money...
  102. Combat patrol restrictions.
  103. Steadfast and Guerillas?
  104. 40k Injuries
  105. Giving 40k a title
  106. WORLD OF 40K ARE YOU OUT THERE?
  107. Craftworlds banned, what about Marks of Chaos?
  108. Best armys for Cities of Death
  109. Cities of Death!!
  110. Think 40k is an expensive hobby (especially for teens)? Think again...
  111. Cover Saves for "Gets Hot" (over- please lock)
  112. How much does it really cost to make a 2000 point army?
  113. Assault Rules
  114. Gamesday 2006
  115. Shock and Awe - Is it possible in 40k?
  116. Battle for Maccrage Boxed set.
  117. Simple question.
  118. A few comments on Skimmers - Clarification Please
  119. Penetrating hits against fast moving skimmers
  120. Attacking vehicles in close combat
  121. Summer campaign forums
  122. Your 25k Regiment/Chapter/Whatever list
  123. Evan match
  124. GW Marketing Strategy
  125. FW and GW
  126. Your Characters names.
  127. Games Day Coverage
  128. Tank crews...bailing out?
  129. Really cool artwork, I need some.
  130. Leaving the hobby?
  131. Is it allowed to play with 3rd edition models?
  132. Who is going to Games Day Toronto?
  133. Who wants to pay 10 grand for pathfinders?
  134. Losing faith?
  135. Very first
  136. Why Does GW Need to Charge So Much?
  137. What can I do at Games Day
  138. How fast do you build up your army?
  139. Female Players?
  140. Signiture Competition [ENTRIES]
  141. Army Themes...
  142. Beardiest thing you have seen an opponent do with a model to gain an advantage
  143. Typo in the rulebook
  144. 'nades
  145. How far will you go for a game?
  146. Army Sizes
  147. Whats the lowest thing you could do to a player when they loose?
  148. A few newbish questions
  149. How hard is it to get into gamesday To?
  150. Canadian Bounty
  151. An Idea
  152. Last Man Standing and Fearless
  153. Medusa V?
  154. Armor's use fullness in 40k
  155. VDR
  156. be still my beating heart
  157. Multiple Commander Models
  158. Battle board
  159. Just quickly...
  160. Warhammer 40k online
  161. Alternate Force Organization Chart
  162. Pics from the Special Character Tourney
  163. what is you favorite choice
  164. tau or chaos?
  165. Dealing with arrogance
  166. Counter Attack Question
  167. The prevalence of "Mathammer"
  168. template crisis! (kinda)
  169. Interesting News tidbit about UK GT
  170. GW recycling ideas.
  171. Your Favorite Squad
  172. Need opinions (Close combat troops)
  173. Important-Medusa V help
  174. Max. strength 10?
  175. Question about bitz orders
  176. Skimmers moving fast??
  177. Armies of the ordos missing from the fall of medusa V?
  178. GW Canada Price Hike
  179. Campaign in Fi'rios - dang its hard!
  180. Convertor painter! Comp's over games played
  181. What would you rather buy, Independant or GW?
  182. I'm new to 40k and would like to know which 40k books are good.
  183. Does your Independent Retailer has the same problem?
  184. catalog?
  185. wicth kill team to play ???
  186. simple force organization question
  187. Blast Templates, 4th Edition, and Avoiding Them
  188. algerbraic expressions to write points
  189. chapter approved
  190. I can't find a rule - CC vs Vehicles
  191. Turn Limits
  192. Tournament pic question
  193. Gf wants to play
  194. Money Spent on your army
  195. One hell of a battle
  196. Do you have a fluffy commander?
  197. Pinning Tests
  198. Destroyable terrain?
  199. 4Th Ed Line Of Site
  200. Cheapest, but most effective HQ?
  201. Which army would you NOT play?
  202. Command Upgrades - Medusa V - Public Information
  203. character creation rules
  204. 40k Olympics
  205. 40k Humour
  206. Multiple Armies
  207. Student VS mentor
  208. Army design: Power or fluff
  209. Our Famous GreyDeath
  210. Medusa 5 questions
  211. Wargear question
  212. some questions
  213. I must have a deathwish
  214. Math Hammer R 'Us
  215. Using House rule special charcters?
  216. Playing with fire - about plasma weapons
  217. Losing Gracefully
  218. WYSIWYG has it caused you problems
  219. traps
  220. A choice...
  221. GW Easter Egg Hunt
  222. New model making process. Will it work?
  223. Power gaming, what's wrong with it ?
  224. Question about AP, just got my main rulebook
  225. Horus Heresy Campaign?
  226. Battle For Macragge Rulebook
  227. Decisions.........decisions.....(long post)
  228. 10th Edition?
  229. Oniyoh's findings!! ( Why powergamer may powergame!)
  230. The Fear of God and your opponent
  231. Disembarking Rule Clarification
  232. Warhammer 40k Garage Sale? Anybody?
  233. A great player aid
  234. The Best Kill You Did
  235. Skimmer Unit Movement Question
  236. fearless...
  237. Guide to YOUR army's type
  238. Immobilized vehicle with no weapons vs. target priority
  239. VDR rules
  240. Just A Question
  241. broken combat
  242. the craziest
  243. What makes YOUR army unique?
  244. Flamer Question
  245. happy happy pie-plates
  246. Rules debate on GW forum... Spirit vs letter smackdown!
  247. Summer Campaign explanatons
  248. Penatrating
  249. guess weapons
  250. Rate the imperial armour books