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  1. Need some input for a new army
  2. Having trouble getting started
  3. roads
  4. Names?
  5. tank shock not sure how to use it to run enemy off the board ?
  6. Recoilless' guide to searching
  7. Has anyone played an game?
  8. Tournaments.....
  9. NOOB IN THE WARHAMMER WORLD PLZ HELP
  10. Rather new to the WH world and wondering ... ;
  11. Consolidating into close combat with a unit behind cover
  12. Casual players?
  13. Base size for bikes?
  14. Can you convert your armies to look like those of the loyaist and traitor armies
  15. Whippy sticks or Tape measure?
  16. Character Rule Clarification
  17. Cheesiest army?
  18. Laughably n00b question
  19. What are the rules for Allies?
  20. A serious question on the hobby.
  21. Where can I find stores near me that specialize in this stuff or host games?
  22. Optimal squad size?
  23. 3 player games?
  24. Eldar betrayal...
  25. Agh Deep Strike Question
  26. Rule lawyers out of hand?
  27. New Battle Idea
  28. force fields ?
  29. the way you take saves??????
  30. When did cheese start?
  31. Do you have to base walkers?
  32. Armored tactics
  33. Invisible Frodo, finally a purpose
  34. Sniper rifles good?
  35. who to shoot a little example
  36. The little black book?
  37. Hopeless!!!
  38. I need help regarding the firing phase (Rules/WH40k)
  39. Imperial Guard and Tau: Much Difference Playwise?
  40. i didnt no you could do this ?
  41. Vehicle mods
  42. Balastic Skill Six
  43. Vehicles in 40k... an aberration !
  44. a querie
  45. The most attractive army......
  46. Non-Independant Characters with Combat/Storm Shields
  47. what race should i collect ?
  48. What are the odds?
  49. Order of deployment
  50. opponent's permission and Forge World
  51. Unpainted/Badly painted armies....
  52. How do command squads rate as scoring units?
  53. Tank shocking tanks
  54. Why does forge world still charge in GBP...
  55. Rulebook worth it?
  56. infiltration
  57. The following was sent to GW - Regarding White Dwarf
  58. Question about CC..
  59. Isolated Generosity?
  60. Battleforces
  61. medusa v and iron hands
  62. The Confusion Strategy?
  63. Review of the new "Roughcoat"
  64. General 40k
  65. Difficult area terrain and vehicles
  66. Should I buy a Forge World Model? - A Guide
  67. Cover saves with Blast weapons?
  68. where do you buy online from?
  69. The Fall of Medusa V ?
  70. I've Got the 'Hit' but When Do I 'Run'?
  71. IC and Scoring Units can someone walk me through this
  72. GW bleeding out and taking our wallets with it?
  73. fave warhammer army
  74. How do people see you?
  75. need help picking an army please answer
  76. Wargear Combos
  77. Safe Purchase?
  78. new 40k faqs out in spain
  79. Rules guestion, CC and casualty removal.
  80. i have a question
  81. Using two weapons
  82. most cheesy, most beardy, most powerplaying list
  83. Tabletop Model Scale Comparisons
  84. Unit design rules
  85. Gw and re-using models (do you like it or hate it?)
  86. Cities of Death: Boxed Set and Battlemat Review [Picture Heavy!]
  87. Stupid Question
  88. Size of board
  89. NO MORE FLAMING, PLEASE. I beg it of you.
  90. Campaings, how do they work?
  91. Flyers and Ordinance question
  92. Do people you play WH40K with take it a little bit too seriously?
  93. Sweeping advances...how do they work?
  94. Changes?
  95. A few rules questions.
  96. what is MEQ and GEQ
  97. Medusa V: End Game [19-20th August 2006, Warhammer World]
  98. Bailing Out
  99. How many points can you squeeze into a single force org.
  100. imperial guard/space marines
  101. Have you recieved your Canadian White Drawf?
  102. Now that's a lot of money...
  103. Combat patrol restrictions.
  104. Steadfast and Guerillas?
  105. 40k Injuries
  106. Giving 40k a title
  107. WORLD OF 40K ARE YOU OUT THERE?
  108. Craftworlds banned, what about Marks of Chaos?
  109. Best armys for Cities of Death
  110. Cities of Death!!
  111. Think 40k is an expensive hobby (especially for teens)? Think again...
  112. Cover Saves for "Gets Hot" (over- please lock)
  113. How much does it really cost to make a 2000 point army?
  114. Assault Rules
  115. Gamesday 2006
  116. Shock and Awe - Is it possible in 40k?
  117. Battle for Maccrage Boxed set.
  118. Simple question.
  119. A few comments on Skimmers - Clarification Please
  120. Penetrating hits against fast moving skimmers
  121. Attacking vehicles in close combat
  122. Summer campaign forums
  123. Your 25k Regiment/Chapter/Whatever list
  124. Evan match
  125. GW Marketing Strategy
  126. FW and GW
  127. Your Characters names.
  128. Games Day Coverage
  129. Tank crews...bailing out?
  130. Really cool artwork, I need some.
  131. Leaving the hobby?
  132. Is it allowed to play with 3rd edition models?
  133. Who is going to Games Day Toronto?
  134. Who wants to pay 10 grand for pathfinders?
  135. Losing faith?
  136. Very first
  137. Why Does GW Need to Charge So Much?
  138. What can I do at Games Day
  139. How fast do you build up your army?
  140. Female Players?
  141. Signiture Competition [ENTRIES]
  142. Army Themes...
  143. Beardiest thing you have seen an opponent do with a model to gain an advantage
  144. Typo in the rulebook
  145. 'nades
  146. How far will you go for a game?
  147. Army Sizes
  148. Whats the lowest thing you could do to a player when they loose?
  149. A few newbish questions
  150. How hard is it to get into gamesday To?
  151. Canadian Bounty
  152. An Idea
  153. Last Man Standing and Fearless
  154. Medusa V?
  155. Armor's use fullness in 40k
  156. VDR
  157. be still my beating heart
  158. Multiple Commander Models
  159. Battle board
  160. Just quickly...
  161. Warhammer 40k online
  162. Alternate Force Organization Chart
  163. Pics from the Special Character Tourney
  164. what is you favorite choice
  165. tau or chaos?
  166. Dealing with arrogance
  167. Counter Attack Question
  168. The prevalence of "Mathammer"
  169. template crisis! (kinda)
  170. Interesting News tidbit about UK GT
  171. GW recycling ideas.
  172. Your Favorite Squad
  173. Need opinions (Close combat troops)
  174. Important-Medusa V help
  175. Max. strength 10?
  176. Question about bitz orders
  177. Skimmers moving fast??
  178. Armies of the ordos missing from the fall of medusa V?
  179. GW Canada Price Hike
  180. Campaign in Fi'rios - dang its hard!
  181. Convertor painter! Comp's over games played
  182. What would you rather buy, Independant or GW?
  183. I'm new to 40k and would like to know which 40k books are good.
  184. Does your Independent Retailer has the same problem?
  185. catalog?
  186. wicth kill team to play ???
  187. simple force organization question
  188. Blast Templates, 4th Edition, and Avoiding Them
  189. algerbraic expressions to write points
  190. chapter approved
  191. I can't find a rule - CC vs Vehicles
  192. Turn Limits
  193. Tournament pic question
  194. Gf wants to play
  195. Money Spent on your army
  196. One hell of a battle
  197. Do you have a fluffy commander?
  198. Pinning Tests
  199. Destroyable terrain?
  200. 4Th Ed Line Of Site
  201. Cheapest, but most effective HQ?
  202. Which army would you NOT play?
  203. Command Upgrades - Medusa V - Public Information
  204. character creation rules
  205. 40k Olympics
  206. 40k Humour
  207. Multiple Armies
  208. Student VS mentor
  209. Army design: Power or fluff
  210. Our Famous GreyDeath
  211. Medusa 5 questions
  212. Wargear question
  213. some questions
  214. I must have a deathwish
  215. Math Hammer R 'Us
  216. Using House rule special charcters?
  217. Playing with fire - about plasma weapons
  218. Losing Gracefully
  219. WYSIWYG has it caused you problems
  220. traps
  221. A choice...
  222. GW Easter Egg Hunt
  223. New model making process. Will it work?
  224. Power gaming, what's wrong with it ?
  225. Question about AP, just got my main rulebook
  226. Horus Heresy Campaign?
  227. Battle For Macragge Rulebook
  228. Decisions.........decisions.....(long post)
  229. 10th Edition?
  230. Oniyoh's findings!! ( Why powergamer may powergame!)
  231. The Fear of God and your opponent
  232. Disembarking Rule Clarification
  233. Warhammer 40k Garage Sale? Anybody?
  234. A great player aid
  235. The Best Kill You Did
  236. Skimmer Unit Movement Question
  237. fearless...
  238. Guide to YOUR army's type
  239. Immobilized vehicle with no weapons vs. target priority
  240. VDR rules
  241. Just A Question
  242. broken combat
  243. the craziest
  244. What makes YOUR army unique?
  245. Flamer Question
  246. happy happy pie-plates
  247. Rules debate on GW forum... Spirit vs letter smackdown!
  248. Summer Campaign explanatons
  249. Penatrating
  250. guess weapons