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  1. roads
  2. Names?
  3. tank shock not sure how to use it to run enemy off the board ?
  4. Recoilless' guide to searching
  5. Has anyone played an game?
  6. Tournaments.....
  7. NOOB IN THE WARHAMMER WORLD PLZ HELP
  8. Rather new to the WH world and wondering ... ;
  9. Consolidating into close combat with a unit behind cover
  10. Casual players?
  11. Base size for bikes?
  12. Can you convert your armies to look like those of the loyaist and traitor armies
  13. Whippy sticks or Tape measure?
  14. Character Rule Clarification
  15. Cheesiest army?
  16. Laughably n00b question
  17. What are the rules for Allies?
  18. A serious question on the hobby.
  19. Where can I find stores near me that specialize in this stuff or host games?
  20. Optimal squad size?
  21. 3 player games?
  22. Eldar betrayal...
  23. Agh Deep Strike Question
  24. Rule lawyers out of hand?
  25. New Battle Idea
  26. force fields ?
  27. the way you take saves??????
  28. When did cheese start?
  29. Do you have to base walkers?
  30. Armored tactics
  31. Invisible Frodo, finally a purpose
  32. Sniper rifles good?
  33. who to shoot a little example
  34. The little black book?
  35. Hopeless!!!
  36. I need help regarding the firing phase (Rules/WH40k)
  37. Imperial Guard and Tau: Much Difference Playwise?
  38. i didnt no you could do this ?
  39. Vehicle mods
  40. Balastic Skill Six
  41. Vehicles in 40k... an aberration !
  42. a querie
  43. The most attractive army......
  44. Non-Independant Characters with Combat/Storm Shields
  45. what race should i collect ?
  46. What are the odds?
  47. Order of deployment
  48. opponent's permission and Forge World
  49. Unpainted/Badly painted armies....
  50. How do command squads rate as scoring units?
  51. Tank shocking tanks
  52. Why does forge world still charge in GBP...
  53. Rulebook worth it?
  54. infiltration
  55. The following was sent to GW - Regarding White Dwarf
  56. Question about CC..
  57. Isolated Generosity?
  58. Battleforces
  59. medusa v and iron hands
  60. The Confusion Strategy?
  61. Review of the new "Roughcoat"
  62. General 40k
  63. Difficult area terrain and vehicles
  64. Should I buy a Forge World Model? - A Guide
  65. Cover saves with Blast weapons?
  66. where do you buy online from?
  67. The Fall of Medusa V ?
  68. I've Got the 'Hit' but When Do I 'Run'?
  69. IC and Scoring Units can someone walk me through this
  70. GW bleeding out and taking our wallets with it?
  71. fave warhammer army
  72. How do people see you?
  73. need help picking an army please answer
  74. Wargear Combos
  75. Safe Purchase?
  76. new 40k faqs out in spain
  77. Rules guestion, CC and casualty removal.
  78. i have a question
  79. Using two weapons
  80. most cheesy, most beardy, most powerplaying list
  81. Tabletop Model Scale Comparisons
  82. Unit design rules
  83. Gw and re-using models (do you like it or hate it?)
  84. Cities of Death: Boxed Set and Battlemat Review [Picture Heavy!]
  85. Stupid Question
  86. Size of board
  87. NO MORE FLAMING, PLEASE. I beg it of you.
  88. Campaings, how do they work?
  89. Flyers and Ordinance question
  90. Do people you play WH40K with take it a little bit too seriously?
  91. Sweeping advances...how do they work?
  92. Changes?
  93. A few rules questions.
  94. what is MEQ and GEQ
  95. Medusa V: End Game [19-20th August 2006, Warhammer World]
  96. Bailing Out
  97. How many points can you squeeze into a single force org.
  98. imperial guard/space marines
  99. Have you recieved your Canadian White Drawf?
  100. Now that's a lot of money...
  101. Combat patrol restrictions.
  102. Steadfast and Guerillas?
  103. 40k Injuries
  104. Giving 40k a title
  105. WORLD OF 40K ARE YOU OUT THERE?
  106. Craftworlds banned, what about Marks of Chaos?
  107. Best armys for Cities of Death
  108. Cities of Death!!
  109. Think 40k is an expensive hobby (especially for teens)? Think again...
  110. Cover Saves for "Gets Hot" (over- please lock)
  111. How much does it really cost to make a 2000 point army?
  112. Assault Rules
  113. Gamesday 2006
  114. Shock and Awe - Is it possible in 40k?
  115. Battle for Maccrage Boxed set.
  116. Simple question.
  117. A few comments on Skimmers - Clarification Please
  118. Penetrating hits against fast moving skimmers
  119. Attacking vehicles in close combat
  120. Summer campaign forums
  121. Your 25k Regiment/Chapter/Whatever list
  122. Evan match
  123. GW Marketing Strategy
  124. FW and GW
  125. Your Characters names.
  126. Games Day Coverage
  127. Tank crews...bailing out?
  128. Really cool artwork, I need some.
  129. Leaving the hobby?
  130. Is it allowed to play with 3rd edition models?
  131. Who is going to Games Day Toronto?
  132. Who wants to pay 10 grand for pathfinders?
  133. Losing faith?
  134. Very first
  135. Why Does GW Need to Charge So Much?
  136. What can I do at Games Day
  137. How fast do you build up your army?
  138. Female Players?
  139. Signiture Competition [ENTRIES]
  140. Army Themes...
  141. Beardiest thing you have seen an opponent do with a model to gain an advantage
  142. Typo in the rulebook
  143. 'nades
  144. How far will you go for a game?
  145. Army Sizes
  146. Whats the lowest thing you could do to a player when they loose?
  147. A few newbish questions
  148. How hard is it to get into gamesday To?
  149. Canadian Bounty
  150. An Idea
  151. Last Man Standing and Fearless
  152. Medusa V?
  153. Armor's use fullness in 40k
  154. VDR
  155. be still my beating heart
  156. Multiple Commander Models
  157. Battle board
  158. Just quickly...
  159. Warhammer 40k online
  160. Alternate Force Organization Chart
  161. Pics from the Special Character Tourney
  162. what is you favorite choice
  163. tau or chaos?
  164. Dealing with arrogance
  165. Counter Attack Question
  166. The prevalence of "Mathammer"
  167. template crisis! (kinda)
  168. Interesting News tidbit about UK GT
  169. GW recycling ideas.
  170. Your Favorite Squad
  171. Need opinions (Close combat troops)
  172. Important-Medusa V help
  173. Max. strength 10?
  174. Question about bitz orders
  175. Skimmers moving fast??
  176. Armies of the ordos missing from the fall of medusa V?
  177. GW Canada Price Hike
  178. Campaign in Fi'rios - dang its hard!
  179. Convertor painter! Comp's over games played
  180. What would you rather buy, Independant or GW?
  181. I'm new to 40k and would like to know which 40k books are good.
  182. Does your Independent Retailer has the same problem?
  183. catalog?
  184. wicth kill team to play ???
  185. simple force organization question
  186. Blast Templates, 4th Edition, and Avoiding Them
  187. algerbraic expressions to write points
  188. chapter approved
  189. I can't find a rule - CC vs Vehicles
  190. Turn Limits
  191. Tournament pic question
  192. Gf wants to play
  193. Money Spent on your army
  194. One hell of a battle
  195. Do you have a fluffy commander?
  196. Pinning Tests
  197. Destroyable terrain?
  198. 4Th Ed Line Of Site
  199. Cheapest, but most effective HQ?
  200. Which army would you NOT play?
  201. Command Upgrades - Medusa V - Public Information
  202. character creation rules
  203. 40k Olympics
  204. 40k Humour
  205. Multiple Armies
  206. Student VS mentor
  207. Army design: Power or fluff
  208. Our Famous GreyDeath
  209. Medusa 5 questions
  210. Wargear question
  211. some questions
  212. I must have a deathwish
  213. Math Hammer R 'Us
  214. Using House rule special charcters?
  215. Playing with fire - about plasma weapons
  216. Losing Gracefully
  217. WYSIWYG has it caused you problems
  218. traps
  219. A choice...
  220. GW Easter Egg Hunt
  221. New model making process. Will it work?
  222. Power gaming, what's wrong with it ?
  223. Question about AP, just got my main rulebook
  224. Horus Heresy Campaign?
  225. Battle For Macragge Rulebook
  226. Decisions.........decisions.....(long post)
  227. 10th Edition?
  228. Oniyoh's findings!! ( Why powergamer may powergame!)
  229. The Fear of God and your opponent
  230. Disembarking Rule Clarification
  231. Warhammer 40k Garage Sale? Anybody?
  232. A great player aid
  233. The Best Kill You Did
  234. Skimmer Unit Movement Question
  235. fearless...
  236. Guide to YOUR army's type
  237. Immobilized vehicle with no weapons vs. target priority
  238. VDR rules
  239. Just A Question
  240. broken combat
  241. the craziest
  242. What makes YOUR army unique?
  243. Flamer Question
  244. happy happy pie-plates
  245. Rules debate on GW forum... Spirit vs letter smackdown!
  246. Summer Campaign explanatons
  247. Penatrating
  248. guess weapons
  249. Rate the imperial armour books
  250. If you don't have anything nice to say...