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  1. Powerfist dodging
  2. Need some input for a new army
  3. Having trouble getting started
  4. roads
  5. Names?
  6. tank shock not sure how to use it to run enemy off the board ?
  7. Recoilless' guide to searching
  8. Has anyone played an game?
  9. Tournaments.....
  10. NOOB IN THE WARHAMMER WORLD PLZ HELP
  11. Rather new to the WH world and wondering ... ;
  12. Consolidating into close combat with a unit behind cover
  13. Casual players?
  14. Base size for bikes?
  15. Can you convert your armies to look like those of the loyaist and traitor armies
  16. Whippy sticks or Tape measure?
  17. Character Rule Clarification
  18. Cheesiest army?
  19. Laughably n00b question
  20. What are the rules for Allies?
  21. A serious question on the hobby.
  22. Where can I find stores near me that specialize in this stuff or host games?
  23. Optimal squad size?
  24. 3 player games?
  25. Eldar betrayal...
  26. Agh Deep Strike Question
  27. Rule lawyers out of hand?
  28. New Battle Idea
  29. force fields ?
  30. the way you take saves??????
  31. When did cheese start?
  32. Do you have to base walkers?
  33. Armored tactics
  34. Invisible Frodo, finally a purpose
  35. Sniper rifles good?
  36. who to shoot a little example
  37. The little black book?
  38. Hopeless!!!
  39. I need help regarding the firing phase (Rules/WH40k)
  40. Imperial Guard and Tau: Much Difference Playwise?
  41. i didnt no you could do this ?
  42. Vehicle mods
  43. Balastic Skill Six
  44. Vehicles in 40k... an aberration !
  45. a querie
  46. The most attractive army......
  47. Non-Independant Characters with Combat/Storm Shields
  48. what race should i collect ?
  49. What are the odds?
  50. Order of deployment
  51. opponent's permission and Forge World
  52. Unpainted/Badly painted armies....
  53. How do command squads rate as scoring units?
  54. Tank shocking tanks
  55. Why does forge world still charge in GBP...
  56. Rulebook worth it?
  57. infiltration
  58. The following was sent to GW - Regarding White Dwarf
  59. Question about CC..
  60. Isolated Generosity?
  61. Battleforces
  62. medusa v and iron hands
  63. The Confusion Strategy?
  64. Review of the new "Roughcoat"
  65. General 40k
  66. Difficult area terrain and vehicles
  67. Should I buy a Forge World Model? - A Guide
  68. Cover saves with Blast weapons?
  69. where do you buy online from?
  70. The Fall of Medusa V ?
  71. I've Got the 'Hit' but When Do I 'Run'?
  72. IC and Scoring Units can someone walk me through this
  73. GW bleeding out and taking our wallets with it?
  74. fave warhammer army
  75. How do people see you?
  76. need help picking an army please answer
  77. Wargear Combos
  78. Safe Purchase?
  79. new 40k faqs out in spain
  80. Rules guestion, CC and casualty removal.
  81. i have a question
  82. Using two weapons
  83. most cheesy, most beardy, most powerplaying list
  84. Tabletop Model Scale Comparisons
  85. Unit design rules
  86. Gw and re-using models (do you like it or hate it?)
  87. Cities of Death: Boxed Set and Battlemat Review [Picture Heavy!]
  88. Stupid Question
  89. Size of board
  90. NO MORE FLAMING, PLEASE. I beg it of you.
  91. Campaings, how do they work?
  92. Flyers and Ordinance question
  93. Do people you play WH40K with take it a little bit too seriously?
  94. Sweeping advances...how do they work?
  95. Changes?
  96. A few rules questions.
  97. what is MEQ and GEQ
  98. Medusa V: End Game [19-20th August 2006, Warhammer World]
  99. Bailing Out
  100. How many points can you squeeze into a single force org.
  101. imperial guard/space marines
  102. Have you recieved your Canadian White Drawf?
  103. Now that's a lot of money...
  104. Combat patrol restrictions.
  105. Steadfast and Guerillas?
  106. 40k Injuries
  107. Giving 40k a title
  108. WORLD OF 40K ARE YOU OUT THERE?
  109. Craftworlds banned, what about Marks of Chaos?
  110. Best armys for Cities of Death
  111. Cities of Death!!
  112. Think 40k is an expensive hobby (especially for teens)? Think again...
  113. Cover Saves for "Gets Hot" (over- please lock)
  114. How much does it really cost to make a 2000 point army?
  115. Assault Rules
  116. Gamesday 2006
  117. Shock and Awe - Is it possible in 40k?
  118. Battle for Maccrage Boxed set.
  119. Simple question.
  120. A few comments on Skimmers - Clarification Please
  121. Penetrating hits against fast moving skimmers
  122. Attacking vehicles in close combat
  123. Summer campaign forums
  124. Your 25k Regiment/Chapter/Whatever list
  125. Evan match
  126. GW Marketing Strategy
  127. FW and GW
  128. Your Characters names.
  129. Games Day Coverage
  130. Tank crews...bailing out?
  131. Really cool artwork, I need some.
  132. Leaving the hobby?
  133. Is it allowed to play with 3rd edition models?
  134. Who is going to Games Day Toronto?
  135. Who wants to pay 10 grand for pathfinders?
  136. Losing faith?
  137. Very first
  138. Why Does GW Need to Charge So Much?
  139. What can I do at Games Day
  140. How fast do you build up your army?
  141. Female Players?
  142. Signiture Competition [ENTRIES]
  143. Army Themes...
  144. Beardiest thing you have seen an opponent do with a model to gain an advantage
  145. Typo in the rulebook
  146. 'nades
  147. How far will you go for a game?
  148. Army Sizes
  149. Whats the lowest thing you could do to a player when they loose?
  150. A few newbish questions
  151. How hard is it to get into gamesday To?
  152. Canadian Bounty
  153. An Idea
  154. Last Man Standing and Fearless
  155. Medusa V?
  156. Armor's use fullness in 40k
  157. VDR
  158. be still my beating heart
  159. Multiple Commander Models
  160. Battle board
  161. Just quickly...
  162. Warhammer 40k online
  163. Alternate Force Organization Chart
  164. Pics from the Special Character Tourney
  165. what is you favorite choice
  166. tau or chaos?
  167. Dealing with arrogance
  168. Counter Attack Question
  169. The prevalence of "Mathammer"
  170. template crisis! (kinda)
  171. Interesting News tidbit about UK GT
  172. GW recycling ideas.
  173. Your Favorite Squad
  174. Need opinions (Close combat troops)
  175. Important-Medusa V help
  176. Max. strength 10?
  177. Question about bitz orders
  178. Skimmers moving fast??
  179. Armies of the ordos missing from the fall of medusa V?
  180. GW Canada Price Hike
  181. Campaign in Fi'rios - dang its hard!
  182. Convertor painter! Comp's over games played
  183. What would you rather buy, Independant or GW?
  184. I'm new to 40k and would like to know which 40k books are good.
  185. Does your Independent Retailer has the same problem?
  186. catalog?
  187. wicth kill team to play ???
  188. simple force organization question
  189. Blast Templates, 4th Edition, and Avoiding Them
  190. algerbraic expressions to write points
  191. chapter approved
  192. I can't find a rule - CC vs Vehicles
  193. Turn Limits
  194. Tournament pic question
  195. Gf wants to play
  196. Money Spent on your army
  197. One hell of a battle
  198. Do you have a fluffy commander?
  199. Pinning Tests
  200. Destroyable terrain?
  201. 4Th Ed Line Of Site
  202. Cheapest, but most effective HQ?
  203. Which army would you NOT play?
  204. Command Upgrades - Medusa V - Public Information
  205. character creation rules
  206. 40k Olympics
  207. 40k Humour
  208. Multiple Armies
  209. Student VS mentor
  210. Army design: Power or fluff
  211. Our Famous GreyDeath
  212. Medusa 5 questions
  213. Wargear question
  214. some questions
  215. I must have a deathwish
  216. Math Hammer R 'Us
  217. Using House rule special charcters?
  218. Playing with fire - about plasma weapons
  219. Losing Gracefully
  220. WYSIWYG has it caused you problems
  221. traps
  222. A choice...
  223. GW Easter Egg Hunt
  224. New model making process. Will it work?
  225. Power gaming, what's wrong with it ?
  226. Question about AP, just got my main rulebook
  227. Horus Heresy Campaign?
  228. Battle For Macragge Rulebook
  229. Decisions.........decisions.....(long post)
  230. 10th Edition?
  231. Oniyoh's findings!! ( Why powergamer may powergame!)
  232. The Fear of God and your opponent
  233. Disembarking Rule Clarification
  234. Warhammer 40k Garage Sale? Anybody?
  235. A great player aid
  236. The Best Kill You Did
  237. Skimmer Unit Movement Question
  238. fearless...
  239. Guide to YOUR army's type
  240. Immobilized vehicle with no weapons vs. target priority
  241. VDR rules
  242. Just A Question
  243. broken combat
  244. the craziest
  245. What makes YOUR army unique?
  246. Flamer Question
  247. happy happy pie-plates
  248. Rules debate on GW forum... Spirit vs letter smackdown!
  249. Summer Campaign explanatons
  250. Penatrating