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  1. Where to put my heavy weapons
  2. Harkoni Warhawks doctrines - Good for drop troopers?
  3. Catachans Viable without Codex? and other Questions.
  4. Surveyors?
  5. Mothman's comeback, Could it be Guard?
  6. 2 army ideas(move this thread if its in the wrong place please)
  7. Slave army?
  8. air born ground ssult force.
  9. Naval type army
  10. Another themed army help.
  11. Alternate Doctrine Meanings!
  12. 2 questions
  13. Fluff before Army Lists!
  14. why you should be guards
  15. How NOT to use Doctrines
  16. Gue'Vesa Doctrines...With a Difference
  17. Fluffy Alternate Character Entries
  18. Which type of army should I use?
  19. Trigger Happy Sniper Time
  20. last chancers.
  21. Salamander Fluff
  22. Rules and points legal Imperial Guard character special rules! Now more!
  23. IG, Tau army.
  24. Armored Companies
  25. Creed and Kell...your thoughts?
  26. Phantine Imperial Guard - info?
  27. Trying to break away from static line.
  28. What Now?
  29. Planning to start IG
  30. Manticore or Hydra
  31. Blood Pact Doctrines
  32. Vanilla and Independent Commies
  33. Need help now!!! What to get?
  34. Ground pounders
  35. Army with High Proportions of Abhumans.
  36. Would you consider this as lazy?
  37. Need help making final decision on the disciplines to take.
  38. Platoons
  39. Catachan Page
  40. How does Iron disclapine work?
  41. does platoons counts as a single unit when adding doctrines!
  42. doctrines in the apoc
  43. Regimental Formations of the Imperial Guard
  44. Vultures and Valkyries - Where are they?
  45. The volcano cannon
  46. Hull Mounted Heavy Bolters
  47. Need a bit of help.
  48. Regimental Organisation -
  49. Obscure Doctrines:
  50. sentinals
  51. Restricted troops question.
  52. Where could I find...
  53. Whos your commander?
  54. Back to IG, are the sponsons on the hellhammer wroth it or should I go AV 14?
  55. quick question
  56. defence laser question
  57. Need help with new theme and units and forgeworld
  58. Why not use tanks with drop troops?
  59. Drop troop question
  60. Traitor IG
  61. Weapon Swapping on Vultures
  62. Apocalypse data sheets now on us website!
  63. Yet another guard recruit
  64. Blood Pact Army
  65. High Quality Guardsmen Painter?
  66. Need help with choosing a regiment
  67. Step up, soldier! Join the imperial guard!
  68. Seige Regiment
  69. Indirect SIGAFH?
  70. Armored Fists Army Lists NEED HELP
  71. battleforce
  72. Drop Troops and Light Infantry Used in Parts of Platoons, But no the Whole Thing
  73. Entire Shock Troop army for Apocolypse. Give me your views please.
  74. Drop Troops. Competitive?
  75. IG HQs, what is good?
  76. Chain of command`
  77. Lazy or Justified?
  78. Imperial and other armies.
  79. Valkyrie or Macharius?
  80. Chimera as a more dangerous Tank?
  81. Are you going to buy a baneblade?
  82. Thinking of Starting IG
  83. Army list help.
  84. hellhounds
  85. Anyone use Catachan?
  86. IG army list in the battle report from WD 332.
  87. Starting Vostroyans?
  88. Doctrines.
  89. Gue'la Guard
  90. Rough Riders? What's your opinion on them?
  91. Guard against Necrons?
  92. Starting guard-what to get?
  93. Starting IG with a bang - Good way to start apocalypse? (updated, see 2nd page)
  94. Autocannon Chimeras
  95. IA which one?
  96. Need help!
  97. a crazy idea for my Mammoth...
  98. Rough Riders
  99. Elites
  100. New Macharius Tank
  101. List Construction Theory
  102. A good start?
  103. Gue'vesa guard
  104. New regiment in the making: The Ezorian Samurai (A WIP)
  105. Psykers with swords...
  106. CommandSquad upgrades
  107. Command Squad Question
  108. Psykers
  109. Are DKOK siege regiments Tournament Legal
  110. So so confuzzeld!! @_@
  111. Deployment conundrum
  112. thunderbolt
  113. Is it really too much?
  114. What do Guardsmen do during their downtime?
  115. rules clarification please:
  116. Thinking of starting Kreig
  117. Plasma weapon instability
  118. (Updated) Help making themed army
  119. detachment d-99
  120. new and wanting
  121. New Guard Player-- Help Wanted :)
  122. Commissars in Stormtrooper Squadrons
  123. The Armageddon 12th Tactical Regiment
  124. Thank you all for your help, but I am quiting guard :(
  125. Giving up, and restarting
  126. Imperial Guard names
  127. Starting new regiment, help with ideas etc...
  128. Cheap conversion Tanith trick
  129. [BatRep] Fluffy Golgotha Super Kill Team on Tale'ath
  130. doctrines
  131. Your commander
  132. Forge world turrets
  133. Anyone interested in making Cadian Rough Riders a reality?
  134. To Kroot or not to Kroot...
  135. Death Korps of Krieg Question
  136. infantry horde
  137. Combat patrol rules query.
  138. Thinking of Starting an AC
  139. Am i the only one!!!
  140. Do you ever have that feeling?
  141. Shiny new models
  142. Sentinel model question.
  143. Does anyone have the dimensions for gun emplacements
  144. For the love of the Emperor help me
  145. Allies
  146. Possibly Starting Guard.
  147. Names
  148. Ratlings
  149. Which would work better for a tourney army?
  150. Starting Gue'vesa Guard
  151. Close Combat Guard....
  152. Stupid question
  153. Cheesey Idea? Bad Idea? or perfectly fine?
  154. Color Scheme Question
  155. Announcement: Golgothan Campaign
  156. How to kill a demon prince.
  157. Confused About Gaunt's Ghosts Special Characters
  158. Starting IG
  159. Back to Guard: Starting Savlar Chem Dogs
  160. Would anyone like their regiments name in our book
  161. The Malcador returns!
  162. Official Baneblade Preview
  163. Hot shot
  164. Imperial Guard Host Project... ARMORY
  165. To make up for me being an arse here's a pressy
  166. I can use either a platoon or armored fist with my SoB.
  167. Are the Forge World cadians worth it??
  168. Starting a tank company.
  169. Community game recruiting - Tier 2
  170. Community game recruiting - Tier 1
  171. 10 Russes or 3 baneblades
  172. Community game - Armoured battlegroup vs Space Marines - 'The dig'
  173. support squads - noob question
  174. deamonhunters and gaurd... good idea?
  175. Pig Iron alternate infantry heads
  176. can armored companies take heavy mortars and quad launchers
  177. Tyranid Hunters
  178. Belladon army colors
  179. Announcement: Please Read
  180. Imperial Guard Grand Summer Quiz
  181. What are the animals?
  182. Starting guard - just for fun........
  183. Curious
  184. I've got a some officer questions
  185. Tactica Imperium: Siege Regiments
  186. Is Extra Armour Worth it?
  187. Got $130 in free stuff, what to choose?
  188. Steampunk Guard
  189. Hardened Veterans
  190. What about Allies?
  191. Do you want one of these
  192. Praetorians, I would appreciate information from your collective minds.
  193. Seige or no Seige
  194. Rapier Laser Destroyer
  195. Help selecting tournament army
  196. conscripts
  197. your luckyest guard experience
  198. Make the Anti Tau list!
  199. Whats up with Kage?
  200. Imperial guard nonsense
  201. Drop Troop Doctrine
  202. high body count 1500 list
  203. how to start guard.....
  204. Griffon Tanks are they still playable?
  205. Help with starting guard, plus questions
  206. Last Chancers?
  207. Favorite Guard Models
  208. The Demolition Charge
  209. What is the ascending IG rank structure?
  210. Brimlock Dragoons
  211. Bassie Scatter
  212. Navy Marines- What are they armed with?
  213. Grenade Launcher Worth it?
  214. Fluffy reasons to have Yarrick
  215. Guard Regiment background? (Project log)
  216. Baneblade
  217. Question Regarding Ordinance Rules and the Vanquisher
  218. Heavy weapon units Vs. Infantry squads.
  219. Dealing with Falcons/Prisms
  220. Using warhammer models for artillary
  221. Back with some experience :)
  222. A Combat Patrol Guard Army in 28 days (For a Summer Campaign)
  223. Weapons for Rough Riders
  224. SIGAFH - How Guard is meant to be.
  225. Heavy Flamer Sprue?
  226. Does anyone play a traitor/renegade guard force?
  227. Planning to start a "Deathworld" force
  228. Imperial Guard: More Models!
  229. Wanting to start an IG army
  230. Help against Missile Spam Tau
  231. Coversions for tanith 1st?
  232. Samari army
  233. EndWar themed army?
  234. Autogun Tutorial Link
  235. Idea Layout: Combat Engineers
  236. Wanting to start Guard, maybe a PDF?
  237. Would this work?
  238. The Cherubian Gears
  239. Radical Concept?
  240. C&C on my Doctrine!!!
  241. Guard concept for a future project (far in the future)
  242. My doctrines- good?
  243. Quick Question #2
  244. New to Warhammer and the IG...
  245. IG with WH allies.
  246. Doctrine replacement
  247. Sweet DoW IG movie
  248. Torn between regiments...
  249. Vostroyans: Tell me about em!
  250. Quick Imperial Guard Question