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  1. Cadian Regiments
  2. Doctrines and Background
  3. Colour Schemes
  4. Snipers
  5. Where to put my heavy weapons
  6. Harkoni Warhawks doctrines - Good for drop troopers?
  7. Catachans Viable without Codex? and other Questions.
  8. Surveyors?
  9. Mothman's comeback, Could it be Guard?
  10. 2 army ideas(move this thread if its in the wrong place please)
  11. Slave army?
  12. air born ground ssult force.
  13. Naval type army
  14. Another themed army help.
  15. Alternate Doctrine Meanings!
  16. 2 questions
  17. Fluff before Army Lists!
  18. why you should be guards
  19. How NOT to use Doctrines
  20. Gue'Vesa Doctrines...With a Difference
  21. Fluffy Alternate Character Entries
  22. Which type of army should I use?
  23. Trigger Happy Sniper Time
  24. last chancers.
  25. Salamander Fluff
  26. Rules and points legal Imperial Guard character special rules! Now more!
  27. IG, Tau army.
  28. Armored Companies
  29. Creed and Kell...your thoughts?
  30. Phantine Imperial Guard - info?
  31. Trying to break away from static line.
  32. What Now?
  33. Planning to start IG
  34. Manticore or Hydra
  35. Blood Pact Doctrines
  36. Vanilla and Independent Commies
  37. Need help now!!! What to get?
  38. Ground pounders
  39. Army with High Proportions of Abhumans.
  40. Would you consider this as lazy?
  41. Need help making final decision on the disciplines to take.
  42. Platoons
  43. Catachan Page
  44. How does Iron disclapine work?
  45. does platoons counts as a single unit when adding doctrines!
  46. doctrines in the apoc
  47. Regimental Formations of the Imperial Guard
  48. Vultures and Valkyries - Where are they?
  49. The volcano cannon
  50. Hull Mounted Heavy Bolters
  51. Need a bit of help.
  52. Regimental Organisation -
  53. Obscure Doctrines:
  54. sentinals
  55. Restricted troops question.
  56. Where could I find...
  57. Whos your commander?
  58. Back to IG, are the sponsons on the hellhammer wroth it or should I go AV 14?
  59. quick question
  60. defence laser question
  61. Need help with new theme and units and forgeworld
  62. Why not use tanks with drop troops?
  63. Drop troop question
  64. Traitor IG
  65. Weapon Swapping on Vultures
  66. Apocalypse data sheets now on us website!
  67. Yet another guard recruit
  68. Blood Pact Army
  69. High Quality Guardsmen Painter?
  70. Need help with choosing a regiment
  71. Step up, soldier! Join the imperial guard!
  72. Seige Regiment
  73. Indirect SIGAFH?
  74. Armored Fists Army Lists NEED HELP
  75. battleforce
  76. Drop Troops and Light Infantry Used in Parts of Platoons, But no the Whole Thing
  77. Entire Shock Troop army for Apocolypse. Give me your views please.
  78. Drop Troops. Competitive?
  79. IG HQs, what is good?
  80. Chain of command`
  81. Lazy or Justified?
  82. Imperial and other armies.
  83. Valkyrie or Macharius?
  84. Chimera as a more dangerous Tank?
  85. Are you going to buy a baneblade?
  86. Thinking of Starting IG
  87. Army list help.
  88. hellhounds
  89. Anyone use Catachan?
  90. IG army list in the battle report from WD 332.
  91. Starting Vostroyans?
  92. Doctrines.
  93. Gue'la Guard
  94. Rough Riders? What's your opinion on them?
  95. Guard against Necrons?
  96. Starting guard-what to get?
  97. Starting IG with a bang - Good way to start apocalypse? (updated, see 2nd page)
  98. Autocannon Chimeras
  99. IA which one?
  100. Need help!
  101. a crazy idea for my Mammoth...
  102. Rough Riders
  103. Elites
  104. New Macharius Tank
  105. List Construction Theory
  106. A good start?
  107. Gue'vesa guard
  108. New regiment in the making: The Ezorian Samurai (A WIP)
  109. Psykers with swords...
  110. CommandSquad upgrades
  111. Command Squad Question
  112. Psykers
  113. Are DKOK siege regiments Tournament Legal
  114. So so confuzzeld!! @_@
  115. Deployment conundrum
  116. thunderbolt
  117. Is it really too much?
  118. What do Guardsmen do during their downtime?
  119. rules clarification please:
  120. Thinking of starting Kreig
  121. Plasma weapon instability
  122. (Updated) Help making themed army
  123. detachment d-99
  124. new and wanting
  125. New Guard Player-- Help Wanted :)
  126. Commissars in Stormtrooper Squadrons
  127. The Armageddon 12th Tactical Regiment
  128. Thank you all for your help, but I am quiting guard :(
  129. Giving up, and restarting
  130. Imperial Guard names
  131. Starting new regiment, help with ideas etc...
  132. Cheap conversion Tanith trick
  133. [BatRep] Fluffy Golgotha Super Kill Team on Tale'ath
  134. doctrines
  135. Your commander
  136. Forge world turrets
  137. Anyone interested in making Cadian Rough Riders a reality?
  138. To Kroot or not to Kroot...
  139. Death Korps of Krieg Question
  140. infantry horde
  141. Combat patrol rules query.
  142. Thinking of Starting an AC
  143. Am i the only one!!!
  144. Do you ever have that feeling?
  145. Shiny new models
  146. Sentinel model question.
  147. Does anyone have the dimensions for gun emplacements
  148. For the love of the Emperor help me
  149. Allies
  150. Possibly Starting Guard.
  151. Names
  152. Ratlings
  153. Which would work better for a tourney army?
  154. Starting Gue'vesa Guard
  155. Close Combat Guard....
  156. Stupid question
  157. Cheesey Idea? Bad Idea? or perfectly fine?
  158. Color Scheme Question
  159. Announcement: Golgothan Campaign
  160. How to kill a demon prince.
  161. Confused About Gaunt's Ghosts Special Characters
  162. Starting IG
  163. Back to Guard: Starting Savlar Chem Dogs
  164. Would anyone like their regiments name in our book
  165. The Malcador returns!
  166. Official Baneblade Preview
  167. Hot shot
  168. Imperial Guard Host Project... ARMORY
  169. To make up for me being an arse here's a pressy
  170. I can use either a platoon or armored fist with my SoB.
  171. Are the Forge World cadians worth it??
  172. Starting a tank company.
  173. Community game recruiting - Tier 2
  174. Community game recruiting - Tier 1
  175. 10 Russes or 3 baneblades
  176. Community game - Armoured battlegroup vs Space Marines - 'The dig'
  177. support squads - noob question
  178. deamonhunters and gaurd... good idea?
  179. Pig Iron alternate infantry heads
  180. can armored companies take heavy mortars and quad launchers
  181. Tyranid Hunters
  182. Belladon army colors
  183. Announcement: Please Read
  184. Imperial Guard Grand Summer Quiz
  185. What are the animals?
  186. Starting guard - just for fun........
  187. Curious
  188. I've got a some officer questions
  189. Tactica Imperium: Siege Regiments
  190. Is Extra Armour Worth it?
  191. Got $130 in free stuff, what to choose?
  192. Steampunk Guard
  193. Hardened Veterans
  194. What about Allies?
  195. Do you want one of these
  196. Praetorians, I would appreciate information from your collective minds.
  197. Seige or no Seige
  198. Rapier Laser Destroyer
  199. Help selecting tournament army
  200. conscripts
  201. your luckyest guard experience
  202. Make the Anti Tau list!
  203. Whats up with Kage?
  204. Imperial guard nonsense
  205. Drop Troop Doctrine
  206. high body count 1500 list
  207. how to start guard.....
  208. Griffon Tanks are they still playable?
  209. Help with starting guard, plus questions
  210. Last Chancers?
  211. Favorite Guard Models
  212. The Demolition Charge
  213. What is the ascending IG rank structure?
  214. Brimlock Dragoons
  215. Bassie Scatter
  216. Navy Marines- What are they armed with?
  217. Grenade Launcher Worth it?
  218. Fluffy reasons to have Yarrick
  219. Guard Regiment background? (Project log)
  220. Baneblade
  221. Question Regarding Ordinance Rules and the Vanquisher
  222. Heavy weapon units Vs. Infantry squads.
  223. Dealing with Falcons/Prisms
  224. Using warhammer models for artillary
  225. Back with some experience :)
  226. A Combat Patrol Guard Army in 28 days (For a Summer Campaign)
  227. Weapons for Rough Riders
  228. SIGAFH - How Guard is meant to be.
  229. Heavy Flamer Sprue?
  230. Does anyone play a traitor/renegade guard force?
  231. Planning to start a "Deathworld" force
  232. Imperial Guard: More Models!
  233. Wanting to start an IG army
  234. Help against Missile Spam Tau
  235. Coversions for tanith 1st?
  236. Samari army
  237. EndWar themed army?
  238. Autogun Tutorial Link
  239. Idea Layout: Combat Engineers
  240. Wanting to start Guard, maybe a PDF?
  241. Would this work?
  242. The Cherubian Gears
  243. Radical Concept?
  244. C&C on my Doctrine!!!
  245. Guard concept for a future project (far in the future)
  246. My doctrines- good?
  247. Quick Question #2
  248. New to Warhammer and the IG...
  249. IG with WH allies.
  250. Doctrine replacement