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  1. Colour Schemes
  2. Snipers
  3. Where to put my heavy weapons
  4. Harkoni Warhawks doctrines - Good for drop troopers?
  5. Catachans Viable without Codex? and other Questions.
  6. Surveyors?
  7. Mothman's comeback, Could it be Guard?
  8. 2 army ideas(move this thread if its in the wrong place please)
  9. Slave army?
  10. air born ground ssult force.
  11. Naval type army
  12. Another themed army help.
  13. Alternate Doctrine Meanings!
  14. 2 questions
  15. Fluff before Army Lists!
  16. why you should be guards
  17. How NOT to use Doctrines
  18. Gue'Vesa Doctrines...With a Difference
  19. Fluffy Alternate Character Entries
  20. Which type of army should I use?
  21. Trigger Happy Sniper Time
  22. last chancers.
  23. Salamander Fluff
  24. Rules and points legal Imperial Guard character special rules! Now more!
  25. IG, Tau army.
  26. Armored Companies
  27. Creed and Kell...your thoughts?
  28. Phantine Imperial Guard - info?
  29. Trying to break away from static line.
  30. What Now?
  31. Planning to start IG
  32. Manticore or Hydra
  33. Blood Pact Doctrines
  34. Vanilla and Independent Commies
  35. Need help now!!! What to get?
  36. Ground pounders
  37. Army with High Proportions of Abhumans.
  38. Would you consider this as lazy?
  39. Need help making final decision on the disciplines to take.
  40. Platoons
  41. Catachan Page
  42. How does Iron disclapine work?
  43. does platoons counts as a single unit when adding doctrines!
  44. doctrines in the apoc
  45. Regimental Formations of the Imperial Guard
  46. Vultures and Valkyries - Where are they?
  47. The volcano cannon
  48. Hull Mounted Heavy Bolters
  49. Need a bit of help.
  50. Regimental Organisation -
  51. Obscure Doctrines:
  52. sentinals
  53. Restricted troops question.
  54. Where could I find...
  55. Whos your commander?
  56. Back to IG, are the sponsons on the hellhammer wroth it or should I go AV 14?
  57. quick question
  58. defence laser question
  59. Need help with new theme and units and forgeworld
  60. Why not use tanks with drop troops?
  61. Drop troop question
  62. Traitor IG
  63. Weapon Swapping on Vultures
  64. Apocalypse data sheets now on us website!
  65. Yet another guard recruit
  66. Blood Pact Army
  67. High Quality Guardsmen Painter?
  68. Need help with choosing a regiment
  69. Step up, soldier! Join the imperial guard!
  70. Seige Regiment
  71. Indirect SIGAFH?
  72. Armored Fists Army Lists NEED HELP
  73. battleforce
  74. Drop Troops and Light Infantry Used in Parts of Platoons, But no the Whole Thing
  75. Entire Shock Troop army for Apocolypse. Give me your views please.
  76. Drop Troops. Competitive?
  77. IG HQs, what is good?
  78. Chain of command`
  79. Lazy or Justified?
  80. Imperial and other armies.
  81. Valkyrie or Macharius?
  82. Chimera as a more dangerous Tank?
  83. Are you going to buy a baneblade?
  84. Thinking of Starting IG
  85. Army list help.
  86. hellhounds
  87. Anyone use Catachan?
  88. IG army list in the battle report from WD 332.
  89. Starting Vostroyans?
  90. Doctrines.
  91. Gue'la Guard
  92. Rough Riders? What's your opinion on them?
  93. Guard against Necrons?
  94. Starting guard-what to get?
  95. Starting IG with a bang - Good way to start apocalypse? (updated, see 2nd page)
  96. Autocannon Chimeras
  97. IA which one?
  98. Need help!
  99. a crazy idea for my Mammoth...
  100. Rough Riders
  101. Elites
  102. New Macharius Tank
  103. List Construction Theory
  104. A good start?
  105. Gue'vesa guard
  106. New regiment in the making: The Ezorian Samurai (A WIP)
  107. Psykers with swords...
  108. CommandSquad upgrades
  109. Command Squad Question
  110. Psykers
  111. Are DKOK siege regiments Tournament Legal
  112. So so confuzzeld!! @_@
  113. Deployment conundrum
  114. thunderbolt
  115. Is it really too much?
  116. What do Guardsmen do during their downtime?
  117. rules clarification please:
  118. Thinking of starting Kreig
  119. Plasma weapon instability
  120. (Updated) Help making themed army
  121. detachment d-99
  122. new and wanting
  123. New Guard Player-- Help Wanted :)
  124. Commissars in Stormtrooper Squadrons
  125. The Armageddon 12th Tactical Regiment
  126. Thank you all for your help, but I am quiting guard :(
  127. Giving up, and restarting
  128. Imperial Guard names
  129. Starting new regiment, help with ideas etc...
  130. Cheap conversion Tanith trick
  131. [BatRep] Fluffy Golgotha Super Kill Team on Tale'ath
  132. doctrines
  133. Your commander
  134. Forge world turrets
  135. Anyone interested in making Cadian Rough Riders a reality?
  136. To Kroot or not to Kroot...
  137. Death Korps of Krieg Question
  138. infantry horde
  139. Combat patrol rules query.
  140. Thinking of Starting an AC
  141. Am i the only one!!!
  142. Do you ever have that feeling?
  143. Shiny new models
  144. Sentinel model question.
  145. Does anyone have the dimensions for gun emplacements
  146. For the love of the Emperor help me
  147. Allies
  148. Possibly Starting Guard.
  149. Names
  150. Ratlings
  151. Which would work better for a tourney army?
  152. Starting Gue'vesa Guard
  153. Close Combat Guard....
  154. Stupid question
  155. Cheesey Idea? Bad Idea? or perfectly fine?
  156. Color Scheme Question
  157. Announcement: Golgothan Campaign
  158. How to kill a demon prince.
  159. Confused About Gaunt's Ghosts Special Characters
  160. Starting IG
  161. Back to Guard: Starting Savlar Chem Dogs
  162. Would anyone like their regiments name in our book
  163. The Malcador returns!
  164. Official Baneblade Preview
  165. Hot shot
  166. Imperial Guard Host Project... ARMORY
  167. To make up for me being an arse here's a pressy
  168. I can use either a platoon or armored fist with my SoB.
  169. Are the Forge World cadians worth it??
  170. Starting a tank company.
  171. Community game recruiting - Tier 2
  172. Community game recruiting - Tier 1
  173. 10 Russes or 3 baneblades
  174. Community game - Armoured battlegroup vs Space Marines - 'The dig'
  175. support squads - noob question
  176. deamonhunters and gaurd... good idea?
  177. Pig Iron alternate infantry heads
  178. can armored companies take heavy mortars and quad launchers
  179. Tyranid Hunters
  180. Belladon army colors
  181. Announcement: Please Read
  182. Imperial Guard Grand Summer Quiz
  183. What are the animals?
  184. Starting guard - just for fun........
  185. Curious
  186. I've got a some officer questions
  187. Tactica Imperium: Siege Regiments
  188. Is Extra Armour Worth it?
  189. Got $130 in free stuff, what to choose?
  190. Steampunk Guard
  191. Hardened Veterans
  192. What about Allies?
  193. Do you want one of these
  194. Praetorians, I would appreciate information from your collective minds.
  195. Seige or no Seige
  196. Rapier Laser Destroyer
  197. Help selecting tournament army
  198. conscripts
  199. your luckyest guard experience
  200. Make the Anti Tau list!
  201. Whats up with Kage?
  202. Imperial guard nonsense
  203. Drop Troop Doctrine
  204. high body count 1500 list
  205. how to start guard.....
  206. Griffon Tanks are they still playable?
  207. Help with starting guard, plus questions
  208. Last Chancers?
  209. Favorite Guard Models
  210. The Demolition Charge
  211. What is the ascending IG rank structure?
  212. Brimlock Dragoons
  213. Bassie Scatter
  214. Navy Marines- What are they armed with?
  215. Grenade Launcher Worth it?
  216. Fluffy reasons to have Yarrick
  217. Guard Regiment background? (Project log)
  218. Baneblade
  219. Question Regarding Ordinance Rules and the Vanquisher
  220. Heavy weapon units Vs. Infantry squads.
  221. Dealing with Falcons/Prisms
  222. Using warhammer models for artillary
  223. Back with some experience :)
  224. A Combat Patrol Guard Army in 28 days (For a Summer Campaign)
  225. Weapons for Rough Riders
  226. SIGAFH - How Guard is meant to be.
  227. Heavy Flamer Sprue?
  228. Does anyone play a traitor/renegade guard force?
  229. Planning to start a "Deathworld" force
  230. Imperial Guard: More Models!
  231. Wanting to start an IG army
  232. Help against Missile Spam Tau
  233. Coversions for tanith 1st?
  234. Samari army
  235. EndWar themed army?
  236. Autogun Tutorial Link
  237. Idea Layout: Combat Engineers
  238. Wanting to start Guard, maybe a PDF?
  239. Would this work?
  240. The Cherubian Gears
  241. Radical Concept?
  242. C&C on my Doctrine!!!
  243. Guard concept for a future project (far in the future)
  244. My doctrines- good?
  245. Quick Question #2
  246. New to Warhammer and the IG...
  247. IG with WH allies.
  248. Doctrine replacement
  249. Sweet DoW IG movie
  250. Torn between regiments...