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  1. Suggestions for my new Cadre Coba'Nars
  2. Tau Battlesuit possibilities.
  3. A.S.S vs MultiTracker on Broadsides
  4. Trying something new
  5. How do you make EMP Grenades?
  6. Targeting Array
  7. Going to a Tournament, What should i take?
  8. Termies are like beasty. How do I kill them without spending many points???
  9. MOVED: Grey knights
  10. MOVED: The new guy to tau
  11. Tau - Colour Scheme.
  12. Fi'rios Sept?
  13. Daemon Trouble
  14. Pathfinder and Devilfish Usage
  15. Tau Firewarrior Cavalry
  16. XV9 size question
  17. farsights xv8
  18. MOVED: [BatRep] Tau vs Regular Space Marines 500pt
  19. Stealth teams - stealthy?
  20. Flachette Discharger against Dreadnoughts
  21. MOVED: Brak'ila sept
  22. MOVED: Vex'os Sept -wip
  23. drones
  24. Farsight Force Organization
  25. Broadsites and Instant Kill
  26. Need help with Space Marines
  27. MOVED: Tau Fandex, Version v0.1
  28. MOVED: List tailoring (split)
  29. Tau Historians?
  30. Markerlight on Crisis Suits
  31. Farsight?
  32. Target Lock
  33. markerlights. affected by terrain???
  34. How could we improve?
  35. 'Ard Boyz, 3rd place, second year in a row!!!
  36. MOVED: Homebrewed Tau Codex... Help?
  37. New Tau player looking for color scheme advice.
  38. Drones on battlesuits
  39. Shas'O R'Alai
  40. TL plasma on broadsides?
  41. Where to put your tau army
  42. Stealthsuit
  43. My first post and a girls burden (Tau Codex amendments)
  44. New tau army
  45. Need help with Eldar
  46. Kroot hound models...
  47. MOVED: XV-90 CRISIS BATTLESUIT
  48. Kroot Codex
  49. Crisis vs Dread
  50. MOVED: Random things to do in Apocalypse
  51. Pathfinders at what level?
  52. Why pay more?
  53. Run'al
  54. Link to - Tau vs SM 1000 pts bat rep w/pics and fluff
  55. Stealth Suits The Forgotten Tau Elite Choice
  56. Airbursting Fragmentation Projector
  57. Your Hammerhead and You
  58. Kroot and suit army?
  59. Shas'o Vior'la Kiera
  60. Crisis Suits or Stealth Suits?
  61. Is this loadout legal?
  62. Just starting.
  63. What to Buy Next?
  64. Greater Knarloc legal?
  65. Commander Config Assistance
  66. TO Dex
  67. Building an army worthy of tau online!
  68. Tau and their allies
  69. pathfinders and devilfish??
  70. In hindsight, Commander Farsight Totally sucks....
  71. Tau Gunline?
  72. What should I get in a trade for Tau?
  73. Question about Piranha TX-42 conversion kit
  74. Heavy Support Choices
  75. Xv9 tactics
  76. Confused by second hand models.
  77. New Tau stuff from Forgeworld available to purchase...
  78. Question about Tau army building
  79. What should I paint that won't get replaced in the near future?
  80. Aun'Va's Throne
  81. Tau win Best Army at Neptune RTT in Kissimmee FL
  82. What if...?
  83. 3 new XV9s from Forgeworld
  84. Using devilfish for fire warriors
  85. Kroot in devilfish?
  86. Fio'O's super heavy walker.... Think I'd get away with Landraider counts as?
  87. Hello all and help required
  88. XV9 problem
  89. how good are ethereals?
  90. MOVED: Friends, er, Space-romans, lend me your gun-drones!
  91. Stealth team cover saves?
  92. Infantry MultiTracker
  93. How to use Sniper Drones.
  94. So the last time I played Tau they were epic...
  95. Stealth Suit Markerlight
  96. Tau Army Types
  97. MOVED: Inducting Gue'Vesa Guard
  98. Human Auxiliaries
  99. Relentless clarification about Crisis suits
  100. MOVED: Tau Titan in action - pictures of my games
  101. Battlesuits: 3 weapons?
  102. Assembling Vespid box
  103. flechettes and dreds??
  104. Quick noob tau question
  105. Quick Question
  106. Samurai Tau
  107. Those creatures we know as Kroot
  108. Twin-linking
  109. The case for a new tau codex
  110. MOVED: Tau Outpost picture
  111. Questions about Commander Farsight and Shadowsun
  112. stealth field generator for vehicles, namely flyers
  113. Pathfinders
  114. imperial armor units
  115. MOVED: Fine detail pens for those irritating armour lines...
  116. New Blood Angels, do we have a problem?
  117. The Tetra - what are your experiences?
  118. I'm making a Farsight Enclave.
  119. Tau n IG vs. Nids help.
  120. Witch hive fleet was the first one The Tau encountered??
  121. MOVED: Kroot campement
  122. What shoulb my commander be called?
  123. 'ard boys 2010
  124. CIB and ABFL
  125. naming scheme
  126. Kroot Q
  127. Farsight- take him or not; tactics too
  128. Auxilliary Vendetta
  129. New Tau XV9 Weapon arms from Forge World!
  130. I think predators (from the movie series) use kroot hounds and this is my proof.
  131. advice needed for going against chaos space marines
  132. Tau families/breeding
  133. MOVED: Tau Grav Biker experimental rules
  134. Genestealer Dormancy - How do I deal with it?
  135. How to use Shield Drones?
  136. What direction to go?
  137. MOVED: 2000 points tau
  138. Ender's BFG opinion, reasoning given within.
  139. Other Battlesuit Variants
  140. tau tactics and quantity of pathfinders?
  141. flamer question
  142. Tau Vehicle and their slowness
  143. Kroot Kill Team
  144. How do you use your Firewarriors?
  145. Indirect Barrages and searchlight vs Stealth Suits
  146. Vehicle Cover Saves.
  147. Tactica: Tau and Kill team (or: I've found something the Tau seem to be good at)
  148. Multitracker and twin-linked weapons
  149. Who are we effective against?
  150. Fun ways to mess with the codex and convert minis doing it!
  151. Is Ninja Tau the best way?
  152. Tau getting harder to play with?
  153. Mystery model
  154. Quick question....
  155. Vectored retro-thrusters, useful?
  156. Seeker Missile Experiment
  157. XV9s - Are they useful?
  158. Explain this to me like I'm slow... Tal'lissera vs. ATSKNF
  159. forgeworld model experiences
  160. Tau vs. Tau tactics...?
  161. Kroot Knarloc Riders
  162. MOVED: Tau vs. Space Marines - 500 points
  163. Sheild Drones + Hammerhead munition shot....
  164. (rules query) sky ray missles
  165. Help with rules and FoF
  166. The Role of the Tau Crisis Commander
  167. Tau Tactica Challenge!!
  168. Tips for a new player to 40k
  169. Starting back into Tau and need help...
  170. MOVED: 2250 Adepticon Gladiator Tournament list.
  171. how far can you take fluff
  172. Tau in the next Iron Man movie?
  173. blue skin or grey skin
  174. Farsight Enclave - Stand Alone Codex Idea
  175. Tau need warp travel in their next codex
  176. Need a little of your help.
  177. Crisis commander setup?
  178. FOC Heavy Support Balance
  179. Obviously no one has spotted it yet...
  180. Shadowsun hate?
  181. more obnoxious broadside team
  182. Fun fact
  183. Just a quick question from a Tau noob.
  184. Need help with a name in Tau
  185. So, Ard Boyz is coming up...
  186. MOVED: A day of days...
  187. Intersting Find on GW
  188. marker drones with crisis/stealth units
  189. Abreviations, common names and short hand Tau.
  190. scout move
  191. Skyray Tactica
  192. Why do people hate Tau?
  193. Angkhor Prock and Aun'shi
  194. Mobile Sniper Teams and Devilfish Fun
  195. Questions relating to Stealth Units
  196. Simple Question
  197. Devilfish - are the upgrades worth it?
  198. This pisses me off.
  199. Question about Ork Fighter rule
  200. Mega Prize Winner Tour: Tau Poster
  201. Tau numbering
  202. Required equipment for VS Orks AND Space Marines
  203. Anybody still Playing Ninja Tau?
  204. Should Barracudas have the option for a Heavy Rail Cannon?
  205. Battle missions relevant fluff
  206. Tau 'Tactics Videos' with questionable 'Tactics'
  207. Disruption Pods Cheesy?
  208. Whos that bad boy?
  209. 2 Friends want to start Tau, (1 already has), but I know nothing about them!
  210. Markerlight question
  211. The aesthetics of the new battlesuits...
  212. Tau Fluff in 5th edition codexes alludes to codex this year?
  213. New Tau Teaser in Space Wolf Codex?
  214. MOVED: The best way to paint a tank...
  215. Thinking of starting Tau
  216. Kits to get when starting?
  217. kroot fieldcraft piece useless?
  218. Tau and Apoc, Whats the perfect mix?
  219. Kroot hound alternatives (pic heavy)
  220. Facing Tyranids the Tau way
  221. Various Vehicle questions
  222. Crisis suit configurations...glue, pin or magnetize?
  223. Stealth suits, would this unbalance them?
  224. Can't Identify Tau Parts? Come And Find Out!
  225. Stealth suits the way of the future?
  226. without pathfinders
  227. Need some advice on tactics
  228. Why can't skyrays carry passengers?
  229. Gun Drone Squadrones. Any good use?
  230. Acute senses vs stealth/camouflage
  231. Drones.
  232. Tau army
  233. Can't identify parts
  234. Things the Tau don't have that perhaps they should (or not)
  235. Shadowsun worth points?
  236. Apocalypse against Smurfs - need advice
  237. New Codex?
  238. MOVED: Tau Datasheet
  239. Using the clear pegs from Suits or Drones for Tanks?
  240. Can the Crisis Suit from the Battleforce be used as HQ choice?
  241. Farsight base size?
  242. Barracuda Questions
  243. Auxiliary units???
  244. Favorite 3rd Slot for a deathrain?
  245. When taking 2 hammerheads, one railhead and one ionhead a good idea?
  246. where to find sheild?
  247. SHAS'O R'MYR'?
  248. Updated XV9 rules - anyone seen details?
  249. vs Space Wolves
  250. Crisis suit configurations against new nids