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  1. Noobish Devilfish Question
  2. Suggestions for my new Cadre Coba'Nars
  3. Tau Battlesuit possibilities.
  4. A.S.S vs MultiTracker on Broadsides
  5. Trying something new
  6. How do you make EMP Grenades?
  7. Targeting Array
  8. Going to a Tournament, What should i take?
  9. Termies are like beasty. How do I kill them without spending many points???
  10. MOVED: Grey knights
  11. MOVED: The new guy to tau
  12. Tau - Colour Scheme.
  13. Fi'rios Sept?
  14. Daemon Trouble
  15. Pathfinder and Devilfish Usage
  16. Tau Firewarrior Cavalry
  17. XV9 size question
  18. farsights xv8
  19. MOVED: [BatRep] Tau vs Regular Space Marines 500pt
  20. Stealth teams - stealthy?
  21. Flachette Discharger against Dreadnoughts
  22. MOVED: Brak'ila sept
  23. MOVED: Vex'os Sept -wip
  24. drones
  25. Farsight Force Organization
  26. Broadsites and Instant Kill
  27. Need help with Space Marines
  28. MOVED: Tau Fandex, Version v0.1
  29. MOVED: List tailoring (split)
  30. Tau Historians?
  31. Markerlight on Crisis Suits
  32. Farsight?
  33. Target Lock
  34. markerlights. affected by terrain???
  35. How could we improve?
  36. 'Ard Boyz, 3rd place, second year in a row!!!
  37. MOVED: Homebrewed Tau Codex... Help?
  38. New Tau player looking for color scheme advice.
  39. Drones on battlesuits
  40. Shas'O R'Alai
  41. TL plasma on broadsides?
  42. Where to put your tau army
  43. Stealthsuit
  44. My first post and a girls burden (Tau Codex amendments)
  45. New tau army
  46. Need help with Eldar
  47. Kroot hound models...
  48. MOVED: XV-90 CRISIS BATTLESUIT
  49. Kroot Codex
  50. Crisis vs Dread
  51. MOVED: Random things to do in Apocalypse
  52. Pathfinders at what level?
  53. Why pay more?
  54. Run'al
  55. Link to - Tau vs SM 1000 pts bat rep w/pics and fluff
  56. Stealth Suits The Forgotten Tau Elite Choice
  57. Airbursting Fragmentation Projector
  58. Your Hammerhead and You
  59. Kroot and suit army?
  60. Shas'o Vior'la Kiera
  61. Crisis Suits or Stealth Suits?
  62. Is this loadout legal?
  63. Just starting.
  64. What to Buy Next?
  65. Greater Knarloc legal?
  66. Commander Config Assistance
  67. TO Dex
  68. Building an army worthy of tau online!
  69. Tau and their allies
  70. pathfinders and devilfish??
  71. In hindsight, Commander Farsight Totally sucks....
  72. Tau Gunline?
  73. What should I get in a trade for Tau?
  74. Question about Piranha TX-42 conversion kit
  75. Heavy Support Choices
  76. Xv9 tactics
  77. Confused by second hand models.
  78. New Tau stuff from Forgeworld available to purchase...
  79. Question about Tau army building
  80. What should I paint that won't get replaced in the near future?
  81. Aun'Va's Throne
  82. Tau win Best Army at Neptune RTT in Kissimmee FL
  83. What if...?
  84. 3 new XV9s from Forgeworld
  85. Using devilfish for fire warriors
  86. Kroot in devilfish?
  87. Fio'O's super heavy walker.... Think I'd get away with Landraider counts as?
  88. Hello all and help required
  89. XV9 problem
  90. how good are ethereals?
  91. MOVED: Friends, er, Space-romans, lend me your gun-drones!
  92. Stealth team cover saves?
  93. Infantry MultiTracker
  94. How to use Sniper Drones.
  95. So the last time I played Tau they were epic...
  96. Stealth Suit Markerlight
  97. Tau Army Types
  98. MOVED: Inducting Gue'Vesa Guard
  99. Human Auxiliaries
  100. Relentless clarification about Crisis suits
  101. MOVED: Tau Titan in action - pictures of my games
  102. Battlesuits: 3 weapons?
  103. Assembling Vespid box
  104. flechettes and dreds??
  105. Quick noob tau question
  106. Quick Question
  107. Samurai Tau
  108. Those creatures we know as Kroot
  109. Twin-linking
  110. The case for a new tau codex
  111. MOVED: Tau Outpost picture
  112. Questions about Commander Farsight and Shadowsun
  113. stealth field generator for vehicles, namely flyers
  114. Pathfinders
  115. imperial armor units
  116. MOVED: Fine detail pens for those irritating armour lines...
  117. New Blood Angels, do we have a problem?
  118. The Tetra - what are your experiences?
  119. I'm making a Farsight Enclave.
  120. Tau n IG vs. Nids help.
  121. Witch hive fleet was the first one The Tau encountered??
  122. MOVED: Kroot campement
  123. What shoulb my commander be called?
  124. 'ard boys 2010
  125. CIB and ABFL
  126. naming scheme
  127. Kroot Q
  128. Farsight- take him or not; tactics too
  129. Auxilliary Vendetta
  130. New Tau XV9 Weapon arms from Forge World!
  131. I think predators (from the movie series) use kroot hounds and this is my proof.
  132. advice needed for going against chaos space marines
  133. Tau families/breeding
  134. MOVED: Tau Grav Biker experimental rules
  135. Genestealer Dormancy - How do I deal with it?
  136. How to use Shield Drones?
  137. What direction to go?
  138. MOVED: 2000 points tau
  139. Ender's BFG opinion, reasoning given within.
  140. Other Battlesuit Variants
  141. tau tactics and quantity of pathfinders?
  142. flamer question
  143. Tau Vehicle and their slowness
  144. Kroot Kill Team
  145. How do you use your Firewarriors?
  146. Indirect Barrages and searchlight vs Stealth Suits
  147. Vehicle Cover Saves.
  148. Tactica: Tau and Kill team (or: I've found something the Tau seem to be good at)
  149. Multitracker and twin-linked weapons
  150. Who are we effective against?
  151. Fun ways to mess with the codex and convert minis doing it!
  152. Is Ninja Tau the best way?
  153. Tau getting harder to play with?
  154. Mystery model
  155. Quick question....
  156. Vectored retro-thrusters, useful?
  157. Seeker Missile Experiment
  158. XV9s - Are they useful?
  159. Explain this to me like I'm slow... Tal'lissera vs. ATSKNF
  160. forgeworld model experiences
  161. Tau vs. Tau tactics...?
  162. Kroot Knarloc Riders
  163. MOVED: Tau vs. Space Marines - 500 points
  164. Sheild Drones + Hammerhead munition shot....
  165. (rules query) sky ray missles
  166. Help with rules and FoF
  167. The Role of the Tau Crisis Commander
  168. Tau Tactica Challenge!!
  169. Tips for a new player to 40k
  170. Starting back into Tau and need help...
  171. MOVED: 2250 Adepticon Gladiator Tournament list.
  172. how far can you take fluff
  173. Tau in the next Iron Man movie?
  174. blue skin or grey skin
  175. Farsight Enclave - Stand Alone Codex Idea
  176. Tau need warp travel in their next codex
  177. Need a little of your help.
  178. Crisis commander setup?
  179. FOC Heavy Support Balance
  180. Obviously no one has spotted it yet...
  181. Shadowsun hate?
  182. more obnoxious broadside team
  183. Fun fact
  184. Just a quick question from a Tau noob.
  185. Need help with a name in Tau
  186. So, Ard Boyz is coming up...
  187. MOVED: A day of days...
  188. Intersting Find on GW
  189. marker drones with crisis/stealth units
  190. Abreviations, common names and short hand Tau.
  191. scout move
  192. Skyray Tactica
  193. Why do people hate Tau?
  194. Angkhor Prock and Aun'shi
  195. Mobile Sniper Teams and Devilfish Fun
  196. Questions relating to Stealth Units
  197. Simple Question
  198. Devilfish - are the upgrades worth it?
  199. This pisses me off.
  200. Question about Ork Fighter rule
  201. Mega Prize Winner Tour: Tau Poster
  202. Tau numbering
  203. Required equipment for VS Orks AND Space Marines
  204. Anybody still Playing Ninja Tau?
  205. Should Barracudas have the option for a Heavy Rail Cannon?
  206. Battle missions relevant fluff
  207. Tau 'Tactics Videos' with questionable 'Tactics'
  208. Disruption Pods Cheesy?
  209. Whos that bad boy?
  210. 2 Friends want to start Tau, (1 already has), but I know nothing about them!
  211. Markerlight question
  212. The aesthetics of the new battlesuits...
  213. Tau Fluff in 5th edition codexes alludes to codex this year?
  214. New Tau Teaser in Space Wolf Codex?
  215. MOVED: The best way to paint a tank...
  216. Thinking of starting Tau
  217. Kits to get when starting?
  218. kroot fieldcraft piece useless?
  219. Tau and Apoc, Whats the perfect mix?
  220. Kroot hound alternatives (pic heavy)
  221. Facing Tyranids the Tau way
  222. Various Vehicle questions
  223. Crisis suit configurations...glue, pin or magnetize?
  224. Stealth suits, would this unbalance them?
  225. Can't Identify Tau Parts? Come And Find Out!
  226. Stealth suits the way of the future?
  227. without pathfinders
  228. Need some advice on tactics
  229. Why can't skyrays carry passengers?
  230. Gun Drone Squadrones. Any good use?
  231. Acute senses vs stealth/camouflage
  232. Drones.
  233. Tau army
  234. Can't identify parts
  235. Things the Tau don't have that perhaps they should (or not)
  236. Shadowsun worth points?
  237. Apocalypse against Smurfs - need advice
  238. New Codex?
  239. MOVED: Tau Datasheet
  240. Using the clear pegs from Suits or Drones for Tanks?
  241. Can the Crisis Suit from the Battleforce be used as HQ choice?
  242. Farsight base size?
  243. Barracuda Questions
  244. Auxiliary units???
  245. Favorite 3rd Slot for a deathrain?
  246. When taking 2 hammerheads, one railhead and one ionhead a good idea?
  247. where to find sheild?
  248. SHAS'O R'MYR'?
  249. Updated XV9 rules - anyone seen details?
  250. vs Space Wolves