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  1. Kroot Names?
  2. Noobish Devilfish Question
  3. Suggestions for my new Cadre Coba'Nars
  4. Tau Battlesuit possibilities.
  5. A.S.S vs MultiTracker on Broadsides
  6. Trying something new
  7. How do you make EMP Grenades?
  8. Targeting Array
  9. Going to a Tournament, What should i take?
  10. Termies are like beasty. How do I kill them without spending many points???
  11. MOVED: Grey knights
  12. MOVED: The new guy to tau
  13. Tau - Colour Scheme.
  14. Fi'rios Sept?
  15. Daemon Trouble
  16. Pathfinder and Devilfish Usage
  17. Tau Firewarrior Cavalry
  18. XV9 size question
  19. farsights xv8
  20. MOVED: [BatRep] Tau vs Regular Space Marines 500pt
  21. Stealth teams - stealthy?
  22. Flachette Discharger against Dreadnoughts
  23. MOVED: Brak'ila sept
  24. MOVED: Vex'os Sept -wip
  25. drones
  26. Farsight Force Organization
  27. Broadsites and Instant Kill
  28. Need help with Space Marines
  29. MOVED: Tau Fandex, Version v0.1
  30. MOVED: List tailoring (split)
  31. Tau Historians?
  32. Markerlight on Crisis Suits
  33. Farsight?
  34. Target Lock
  35. markerlights. affected by terrain???
  36. How could we improve?
  37. 'Ard Boyz, 3rd place, second year in a row!!!
  38. MOVED: Homebrewed Tau Codex... Help?
  39. New Tau player looking for color scheme advice.
  40. Drones on battlesuits
  41. Shas'O R'Alai
  42. TL plasma on broadsides?
  43. Where to put your tau army
  44. Stealthsuit
  45. My first post and a girls burden (Tau Codex amendments)
  46. New tau army
  47. Need help with Eldar
  48. Kroot hound models...
  49. MOVED: XV-90 CRISIS BATTLESUIT
  50. Kroot Codex
  51. Crisis vs Dread
  52. MOVED: Random things to do in Apocalypse
  53. Pathfinders at what level?
  54. Why pay more?
  55. Run'al
  56. Link to - Tau vs SM 1000 pts bat rep w/pics and fluff
  57. Stealth Suits The Forgotten Tau Elite Choice
  58. Airbursting Fragmentation Projector
  59. Your Hammerhead and You
  60. Kroot and suit army?
  61. Shas'o Vior'la Kiera
  62. Crisis Suits or Stealth Suits?
  63. Is this loadout legal?
  64. Just starting.
  65. What to Buy Next?
  66. Greater Knarloc legal?
  67. Commander Config Assistance
  68. TO Dex
  69. Building an army worthy of tau online!
  70. Tau and their allies
  71. pathfinders and devilfish??
  72. In hindsight, Commander Farsight Totally sucks....
  73. Tau Gunline?
  74. What should I get in a trade for Tau?
  75. Question about Piranha TX-42 conversion kit
  76. Heavy Support Choices
  77. Xv9 tactics
  78. Confused by second hand models.
  79. New Tau stuff from Forgeworld available to purchase...
  80. Question about Tau army building
  81. What should I paint that won't get replaced in the near future?
  82. Aun'Va's Throne
  83. Tau win Best Army at Neptune RTT in Kissimmee FL
  84. What if...?
  85. 3 new XV9s from Forgeworld
  86. Using devilfish for fire warriors
  87. Kroot in devilfish?
  88. Fio'O's super heavy walker.... Think I'd get away with Landraider counts as?
  89. Hello all and help required
  90. XV9 problem
  91. how good are ethereals?
  92. MOVED: Friends, er, Space-romans, lend me your gun-drones!
  93. Stealth team cover saves?
  94. Infantry MultiTracker
  95. How to use Sniper Drones.
  96. So the last time I played Tau they were epic...
  97. Stealth Suit Markerlight
  98. Tau Army Types
  99. MOVED: Inducting Gue'Vesa Guard
  100. Human Auxiliaries
  101. Relentless clarification about Crisis suits
  102. MOVED: Tau Titan in action - pictures of my games
  103. Battlesuits: 3 weapons?
  104. Assembling Vespid box
  105. flechettes and dreds??
  106. Quick noob tau question
  107. Quick Question
  108. Samurai Tau
  109. Those creatures we know as Kroot
  110. Twin-linking
  111. The case for a new tau codex
  112. MOVED: Tau Outpost picture
  113. Questions about Commander Farsight and Shadowsun
  114. stealth field generator for vehicles, namely flyers
  115. Pathfinders
  116. imperial armor units
  117. MOVED: Fine detail pens for those irritating armour lines...
  118. New Blood Angels, do we have a problem?
  119. The Tetra - what are your experiences?
  120. I'm making a Farsight Enclave.
  121. Tau n IG vs. Nids help.
  122. Witch hive fleet was the first one The Tau encountered??
  123. MOVED: Kroot campement
  124. What shoulb my commander be called?
  125. 'ard boys 2010
  126. CIB and ABFL
  127. naming scheme
  128. Kroot Q
  129. Farsight- take him or not; tactics too
  130. Auxilliary Vendetta
  131. New Tau XV9 Weapon arms from Forge World!
  132. I think predators (from the movie series) use kroot hounds and this is my proof.
  133. advice needed for going against chaos space marines
  134. Tau families/breeding
  135. MOVED: Tau Grav Biker experimental rules
  136. Genestealer Dormancy - How do I deal with it?
  137. How to use Shield Drones?
  138. What direction to go?
  139. MOVED: 2000 points tau
  140. Ender's BFG opinion, reasoning given within.
  141. Other Battlesuit Variants
  142. tau tactics and quantity of pathfinders?
  143. flamer question
  144. Tau Vehicle and their slowness
  145. Kroot Kill Team
  146. How do you use your Firewarriors?
  147. Indirect Barrages and searchlight vs Stealth Suits
  148. Vehicle Cover Saves.
  149. Tactica: Tau and Kill team (or: I've found something the Tau seem to be good at)
  150. Multitracker and twin-linked weapons
  151. Who are we effective against?
  152. Fun ways to mess with the codex and convert minis doing it!
  153. Is Ninja Tau the best way?
  154. Tau getting harder to play with?
  155. Mystery model
  156. Quick question....
  157. Vectored retro-thrusters, useful?
  158. Seeker Missile Experiment
  159. XV9s - Are they useful?
  160. Explain this to me like I'm slow... Tal'lissera vs. ATSKNF
  161. forgeworld model experiences
  162. Tau vs. Tau tactics...?
  163. Kroot Knarloc Riders
  164. MOVED: Tau vs. Space Marines - 500 points
  165. Sheild Drones + Hammerhead munition shot....
  166. (rules query) sky ray missles
  167. Help with rules and FoF
  168. The Role of the Tau Crisis Commander
  169. Tau Tactica Challenge!!
  170. Tips for a new player to 40k
  171. Starting back into Tau and need help...
  172. MOVED: 2250 Adepticon Gladiator Tournament list.
  173. how far can you take fluff
  174. Tau in the next Iron Man movie?
  175. blue skin or grey skin
  176. Farsight Enclave - Stand Alone Codex Idea
  177. Tau need warp travel in their next codex
  178. Need a little of your help.
  179. Crisis commander setup?
  180. FOC Heavy Support Balance
  181. Obviously no one has spotted it yet...
  182. Shadowsun hate?
  183. more obnoxious broadside team
  184. Fun fact
  185. Just a quick question from a Tau noob.
  186. Need help with a name in Tau
  187. So, Ard Boyz is coming up...
  188. MOVED: A day of days...
  189. Intersting Find on GW
  190. marker drones with crisis/stealth units
  191. Abreviations, common names and short hand Tau.
  192. scout move
  193. Skyray Tactica
  194. Why do people hate Tau?
  195. Angkhor Prock and Aun'shi
  196. Mobile Sniper Teams and Devilfish Fun
  197. Questions relating to Stealth Units
  198. Simple Question
  199. Devilfish - are the upgrades worth it?
  200. This pisses me off.
  201. Question about Ork Fighter rule
  202. Mega Prize Winner Tour: Tau Poster
  203. Tau numbering
  204. Required equipment for VS Orks AND Space Marines
  205. Anybody still Playing Ninja Tau?
  206. Should Barracudas have the option for a Heavy Rail Cannon?
  207. Battle missions relevant fluff
  208. Tau 'Tactics Videos' with questionable 'Tactics'
  209. Disruption Pods Cheesy?
  210. Whos that bad boy?
  211. 2 Friends want to start Tau, (1 already has), but I know nothing about them!
  212. Markerlight question
  213. The aesthetics of the new battlesuits...
  214. Tau Fluff in 5th edition codexes alludes to codex this year?
  215. New Tau Teaser in Space Wolf Codex?
  216. MOVED: The best way to paint a tank...
  217. Thinking of starting Tau
  218. Kits to get when starting?
  219. kroot fieldcraft piece useless?
  220. Tau and Apoc, Whats the perfect mix?
  221. Kroot hound alternatives (pic heavy)
  222. Facing Tyranids the Tau way
  223. Various Vehicle questions
  224. Crisis suit configurations...glue, pin or magnetize?
  225. Stealth suits, would this unbalance them?
  226. Can't Identify Tau Parts? Come And Find Out!
  227. Stealth suits the way of the future?
  228. without pathfinders
  229. Need some advice on tactics
  230. Why can't skyrays carry passengers?
  231. Gun Drone Squadrones. Any good use?
  232. Acute senses vs stealth/camouflage
  233. Drones.
  234. Tau army
  235. Can't identify parts
  236. Things the Tau don't have that perhaps they should (or not)
  237. Shadowsun worth points?
  238. Apocalypse against Smurfs - need advice
  239. New Codex?
  240. MOVED: Tau Datasheet
  241. Using the clear pegs from Suits or Drones for Tanks?
  242. Can the Crisis Suit from the Battleforce be used as HQ choice?
  243. Farsight base size?
  244. Barracuda Questions
  245. Auxiliary units???
  246. Favorite 3rd Slot for a deathrain?
  247. When taking 2 hammerheads, one railhead and one ionhead a good idea?
  248. where to find sheild?
  249. SHAS'O R'MYR'?
  250. Updated XV9 rules - anyone seen details?