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  1. glossary of words for people
  2. stealth team or pathfinders??
  3. Tau win Carnage! yeah
  4. Tetras and Piranhas.
  5. Pathfinders' pre-game move.
  6. Suicide DF
  7. Help about bonding
  8. tau army help please!
  9. are they ever going to make new tau vehicles/battlesuits
  10. Where did GW find inspiration for Tau?
  11. Tau Army Site
  12. The Greater Good on the Battlefield
  13. Tankbusting Suit
  14. humans. helpfull?
  15. Expensive Devilfish
  16. pulse rifles
  17. Carnage 750pt game with 5 players
  18. easy question
  19. Large tau warrior? What is it?
  20. A fluff idea for my army, uses all septs and races
  21. vehicle design rules
  22. Tau sept colours IA 3 ?
  23. Does Tau like cover?
  24. ork fighters
  25. How to beat the biel-tan?
  26. Aun'Shi speed bump squad...
  27. aun'shui or farsight
  28. kroot hounds or krootox
  29. Pathfinders and their devilfish, what do they count as?
  30. Forge World/TAU rules question
  31. whats better steaths suit teams or the other elite choise
  32. Some Thoughts on the New IA3
  33. railgun sub.
  34. railgun submunition
  35. aun'shi with O'shovah
  36. Trash the Hard Points?
  37. Etheral or XV8 Crisis Battlesuit?
  38. Pathfinder scout move rules question
  39. flamer vs. vx suits?
  40. The Tau Castes
  41. best suit
  42. tanks
  43. new tau unit
  44. drones in stealth teams
  45. human auxialaries
  46. aun'shi or o'shovah
  47. Drone Sentry Turrets & IA3
  48. Cheaper crisis suits
  49. the tau "empire" (future veiw)
  50. Crisis : 2 squads ... what configuration
  51. crisis suits
  52. Shield Generator or Gun Drones
  53. Imperial Armour 3 inspired Fast Attack Configuration
  54. Question Regarding Gue'vesa Rules on UK site...
  55. Kroot
  56. [THEORY] Tau blood is blue and here's why.. [UPDATED]
  57. *NEW* Tau Pixel Art
  58. Making Tau Special Characters
  59. DevilFish Drones surviving a wreck?
  60. Need some help.
  61. Making cheap Gue'vesa
  62. WAT IS THE COOLEST ARMY
  63. shas'vre bodyguards
  64. is having Gue'Vesa in your army a bad idea?
  65. can i incorporate a imperial gaurd demolisher into my tau army?
  66. 2 Hammerheads in 1000: Cheesy?
  67. Tau Empire Background Bibliography
  68. regarding kroot
  69. Gun Drone Upgrade: Scoring Unit?
  70. Taros Campaign review/analysis. DISCUSSION:
  71. Chaos weakness
  72. Battlesuit Fluff Questions, preference poll..
  73. Need broadside battlesuit stats
  74. crisis suits armory
  75. Tau commanders?
  76. pathfinder tetra speeders
  77. How should i set up my tau army for fighting chaos
  78. New Thoughts Regarding Pathfinders (And a lengthy psuedo-simulation)
  79. need help killin necrons
  80. Starting a tau army
  81. forge wrold suits
  82. XV8 gear....
  83. Crayfish????
  84. path finders are so great
  85. Disengaging drones and unit coherency question
  86. Railgun Tech and Vid!
  87. some rule clarifications
  88. What should I buy next?
  89. Krrrroooooooottttt!
  90. Aun'O tells his story
  91. Biker Eldar
  92. Markerlights?
  93. The case for Tau.
  94. Chaper aproved : kroots ???
  95. Anghkor Prok
  96. Fluff question about Railguns...
  97. Tau freind race armies?
  98. Sentry Turrets
  99. Gun Drone's BS
  100. Care to share some knowledge?
  101. Battle Report: Slaughter at the hands of the Tau
  102. Why i don't like FOF
  103. How to arm Forge World commanders (XV81, XV84 and XV89)
  104. Which tactical problems are most frustrating
  105. Tau allied races
  106. Advice needed for battle
  107. Bodyguards : twinlinking and second weapon
  108. Plasma's replacement in the new codex.
  109. Do seeker missles reload?
  110. two drones?
  111. Tidbits from Imperial Armor 3
  112. [WOW!! MANTA] - Imperial Assault and Tau Survival :
  113. helping a noob
  114. Not enough heads or guns
  115. Building a Tau Army - Part 3
  116. More Wargear
  117. Shooting space marines
  118. Defense of the kroots
  119. How were drones crippled by GW?
  120. A fool's expansion: growth and technology of the Tau Empire.
  121. Best defence
  122. human aux. vs fire warrior... against marines
  123. Magnets on Hammerheads
  124. EMP grenades on Pathfinders???
  125. Best General rubber match- Blood Angel troubles
  126. Stealth HQ?
  127. Appearance of plasma
  128. how do i kill marines?
  129. Force Org Chart and why it exists
  130. ARE PATHFINDERS GOOD ????
  131. How does the sensor work?
  132. Tau and Ancient Rome
  133. tau higher organisation
  134. How should Krootox be fixed?
  135. Markerlighter on Stealth Team
  136. Extrapolating Tau rank progression and cadre honors
  137. The Ascension of El'Ton'Ka
  138. Ionhead or crisis team?
  139. Stealth Blisters
  140. GW Designer Notes about Drones & Drone Cost
  141. Equipping your commander
  142. Personal fluff for cadres
  143. Devilfish transport Movement
  144. interesting thought about etherials
  145. Rail Rifle points cost question, and uses.
  146. OK got a stealth team...now what
  147. Personalising your Tau
  148. Tetra WHa-?
  149. Callidus + Mass termies ... arrrgh !!!
  150. More advanced Tau or Eldar?
  151. New Tau codex- True???
  152. something funny
  153. Gosh darn plasma!
  154. Building my Tau empire
  155. Kroot Selective Breeding
  156. Skimmer Question
  157. Railrifle as upgrade
  158. Army Building Basics for those on a Budget! 600 to 1000 points
  159. got me a XV89 suit!
  160. share your tips on how to kill the orks
  161. Tau Units
  162. Tau Codex facts
  163. Fighting Marines, a "Non-Pocketbook" Tactica
  164. Tau withdraw
  165. What is most broken?
  166. What's happening on Arthas Moloch?
  167. Quick rules question about Kroot/hound packs
  168. D'oi question of the day
  169. halping a noob
  170. VDR tau again
  171. are Kroot REALLY weak?
  172. What I have found works well against nids
  173. the real non confusing crisis suit config
  174. The Kroot Shaper
  175. pathfinders as heavy weapon squad
  176. Tau units Collection & Other Question
  177. Starting Tau
  178. what should i get now
  179. bonding
  180. a drone army
  181. Painting septs yes or no
  182. THE KILL TEAM ENCLAVE CAMPAIN JOIN NOW!!
  183. Tau Crisis Suits
  184. Markerlight Support Doctrine [updated]
  185. Problem with rail rifles?
  186. Power Weapons
  187. How big is an orca and who has one
  188. *beeping* deamon hunters
  189. Pulse rifle or carbine
  190. Pinning Gueseva
  191. Equipping Three Hammerheads
  192. Fish of Fury - CRAP
  193. does loosing drones REALLY cause a morale check?
  194. 1000 pt. army vs. Daemonhunters
  195. Tau Heavy Gun Drones
  196. new (official) tau unit?
  197. "they came from the skies"
  198. What are the guidelines for a fluff consistent tau army?
  199. Questions about fish/heads.
  200. mantas vs. titans
  201. can you have two commanders?
  202. Pathfinders, drones and enemy target priority ld. tests
  203. Killing 'Nids
  204. The Taros Campaign: official stuff!
  205. Painting Tau Characters
  206. Are Chaos Defeatable?
  207. Want to start a Tau army? - Part 2
  208. Tau vs Space Marines suggestions please for existing army. Warning long msg
  209. Apostrophe in Tau
  210. Question
  211. lucky?
  212. retaking bunker last turn
  213. two weapons not twinlinked
  214. New use for tank shocking?
  215. quick help vs crimson fist
  216. I felt so stupid......
  217. Static, Mech or Hybrid?
  218. Tips wanted: Static against Biker eldar
  219. If you could throw commanders in any suit, what would you use?
  220. Effectiveness of 'beefy' crisis units?
  221. Sushi
  222. tau air craft...... need help
  223. Railgun=Ordnance???
  224. Dealing With Ordinance
  225. A new sence of tau power.
  226. New Gun For the Tau
  227. What should I do?
  228. Flechette Discharger Underrated?
  229. Flechette Discharger Underrated?
  230. Bonded, what does it do?
  231. Tau Allies
  232. Help a bad tau noob!
  233. What i got. What i need
  234. Human Auxiliary Use
  235. What do you guys think about this seeker rules issue?
  236. Help with the counting?
  237. Cheaper pathfinders!!
  238. Another big game. 12,000 point Tau army.
  239. Tau Forgeworld Models!!
  240. Is Bonding worth it?
  241. How do you kill marines?
  242. Tau Drones
  243. Defending against Tau in Bunker Assault
  244. Scenario special rules and 'attached units'
  245. FINALLY!
  246. Taros Campaign
  247. Drone use, theory.
  248. Representing Markerlights?
  249. How Run Away Like a Girl - Teri's Tau Tactica: Ethereals and Morale
  250. Out of Missile Pods, NOW WHAT!?!