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  1. I'm using Shas'o R'myr's for a Commander
  2. flamers on DF or HH
  3. i dont think you can power game with tau in a tounment ?
  4. Tau!!! For The Greater Good!!!
  5. glossary of words for people
  6. stealth team or pathfinders??
  7. Tau win Carnage! yeah
  8. Tetras and Piranhas.
  9. Pathfinders' pre-game move.
  10. Suicide DF
  11. Help about bonding
  12. tau army help please!
  13. are they ever going to make new tau vehicles/battlesuits
  14. Where did GW find inspiration for Tau?
  15. Tau Army Site
  16. The Greater Good on the Battlefield
  17. Tankbusting Suit
  18. humans. helpfull?
  19. Expensive Devilfish
  20. pulse rifles
  21. Carnage 750pt game with 5 players
  22. easy question
  23. Large tau warrior? What is it?
  24. A fluff idea for my army, uses all septs and races
  25. vehicle design rules
  26. Tau sept colours IA 3 ?
  27. Does Tau like cover?
  28. ork fighters
  29. How to beat the biel-tan?
  30. Aun'Shi speed bump squad...
  31. aun'shui or farsight
  32. kroot hounds or krootox
  33. Pathfinders and their devilfish, what do they count as?
  34. Forge World/TAU rules question
  35. whats better steaths suit teams or the other elite choise
  36. Some Thoughts on the New IA3
  37. railgun sub.
  38. railgun submunition
  39. aun'shi with O'shovah
  40. Trash the Hard Points?
  41. Etheral or XV8 Crisis Battlesuit?
  42. Pathfinder scout move rules question
  43. flamer vs. vx suits?
  44. The Tau Castes
  45. best suit
  46. tanks
  47. new tau unit
  48. drones in stealth teams
  49. human auxialaries
  50. aun'shi or o'shovah
  51. Drone Sentry Turrets & IA3
  52. Cheaper crisis suits
  53. the tau "empire" (future veiw)
  54. Crisis : 2 squads ... what configuration
  55. crisis suits
  56. Shield Generator or Gun Drones
  57. Imperial Armour 3 inspired Fast Attack Configuration
  58. Question Regarding Gue'vesa Rules on UK site...
  59. Kroot
  60. [THEORY] Tau blood is blue and here's why.. [UPDATED]
  61. *NEW* Tau Pixel Art
  62. Making Tau Special Characters
  63. DevilFish Drones surviving a wreck?
  64. Need some help.
  65. Making cheap Gue'vesa
  66. WAT IS THE COOLEST ARMY
  67. shas'vre bodyguards
  68. is having Gue'Vesa in your army a bad idea?
  69. can i incorporate a imperial gaurd demolisher into my tau army?
  70. 2 Hammerheads in 1000: Cheesy?
  71. Tau Empire Background Bibliography
  72. regarding kroot
  73. Gun Drone Upgrade: Scoring Unit?
  74. Taros Campaign review/analysis. DISCUSSION:
  75. Chaos weakness
  76. Battlesuit Fluff Questions, preference poll..
  77. Need broadside battlesuit stats
  78. crisis suits armory
  79. Tau commanders?
  80. pathfinder tetra speeders
  81. How should i set up my tau army for fighting chaos
  82. New Thoughts Regarding Pathfinders (And a lengthy psuedo-simulation)
  83. need help killin necrons
  84. Starting a tau army
  85. forge wrold suits
  86. XV8 gear....
  87. Crayfish????
  88. path finders are so great
  89. Disengaging drones and unit coherency question
  90. Railgun Tech and Vid!
  91. some rule clarifications
  92. What should I buy next?
  93. Krrrroooooooottttt!
  94. Aun'O tells his story
  95. Biker Eldar
  96. Markerlights?
  97. The case for Tau.
  98. Chaper aproved : kroots ???
  99. Anghkor Prok
  100. Fluff question about Railguns...
  101. Tau freind race armies?
  102. Sentry Turrets
  103. Gun Drone's BS
  104. Care to share some knowledge?
  105. Battle Report: Slaughter at the hands of the Tau
  106. Why i don't like FOF
  107. How to arm Forge World commanders (XV81, XV84 and XV89)
  108. Which tactical problems are most frustrating
  109. Tau allied races
  110. Advice needed for battle
  111. Bodyguards : twinlinking and second weapon
  112. Plasma's replacement in the new codex.
  113. Do seeker missles reload?
  114. two drones?
  115. Tidbits from Imperial Armor 3
  116. [WOW!! MANTA] - Imperial Assault and Tau Survival :
  117. helping a noob
  118. Not enough heads or guns
  119. Building a Tau Army - Part 3
  120. More Wargear
  121. Shooting space marines
  122. Defense of the kroots
  123. How were drones crippled by GW?
  124. A fool's expansion: growth and technology of the Tau Empire.
  125. Best defence
  126. human aux. vs fire warrior... against marines
  127. Magnets on Hammerheads
  128. EMP grenades on Pathfinders???
  129. Best General rubber match- Blood Angel troubles
  130. Stealth HQ?
  131. Appearance of plasma
  132. how do i kill marines?
  133. Force Org Chart and why it exists
  134. ARE PATHFINDERS GOOD ????
  135. How does the sensor work?
  136. Tau and Ancient Rome
  137. tau higher organisation
  138. How should Krootox be fixed?
  139. Markerlighter on Stealth Team
  140. Extrapolating Tau rank progression and cadre honors
  141. The Ascension of El'Ton'Ka
  142. Ionhead or crisis team?
  143. Stealth Blisters
  144. GW Designer Notes about Drones & Drone Cost
  145. Equipping your commander
  146. Personal fluff for cadres
  147. Devilfish transport Movement
  148. interesting thought about etherials
  149. Rail Rifle points cost question, and uses.
  150. OK got a stealth team...now what
  151. Personalising your Tau
  152. Tetra WHa-?
  153. Callidus + Mass termies ... arrrgh !!!
  154. More advanced Tau or Eldar?
  155. New Tau codex- True???
  156. something funny
  157. Gosh darn plasma!
  158. Building my Tau empire
  159. Kroot Selective Breeding
  160. Skimmer Question
  161. Railrifle as upgrade
  162. Army Building Basics for those on a Budget! 600 to 1000 points
  163. got me a XV89 suit!
  164. share your tips on how to kill the orks
  165. Tau Units
  166. Tau Codex facts
  167. Fighting Marines, a "Non-Pocketbook" Tactica
  168. Tau withdraw
  169. What is most broken?
  170. What's happening on Arthas Moloch?
  171. Quick rules question about Kroot/hound packs
  172. D'oi question of the day
  173. halping a noob
  174. VDR tau again
  175. are Kroot REALLY weak?
  176. What I have found works well against nids
  177. the real non confusing crisis suit config
  178. The Kroot Shaper
  179. pathfinders as heavy weapon squad
  180. Tau units Collection & Other Question
  181. Starting Tau
  182. what should i get now
  183. bonding
  184. a drone army
  185. Painting septs yes or no
  186. THE KILL TEAM ENCLAVE CAMPAIN JOIN NOW!!
  187. Tau Crisis Suits
  188. Markerlight Support Doctrine [updated]
  189. Problem with rail rifles?
  190. Power Weapons
  191. How big is an orca and who has one
  192. *beeping* deamon hunters
  193. Pulse rifle or carbine
  194. Pinning Gueseva
  195. Equipping Three Hammerheads
  196. Fish of Fury - CRAP
  197. does loosing drones REALLY cause a morale check?
  198. 1000 pt. army vs. Daemonhunters
  199. Tau Heavy Gun Drones
  200. new (official) tau unit?
  201. "they came from the skies"
  202. What are the guidelines for a fluff consistent tau army?
  203. Questions about fish/heads.
  204. mantas vs. titans
  205. can you have two commanders?
  206. Pathfinders, drones and enemy target priority ld. tests
  207. Killing 'Nids
  208. The Taros Campaign: official stuff!
  209. Painting Tau Characters
  210. Are Chaos Defeatable?
  211. Want to start a Tau army? - Part 2
  212. Tau vs Space Marines suggestions please for existing army. Warning long msg
  213. Apostrophe in Tau
  214. Question
  215. lucky?
  216. retaking bunker last turn
  217. two weapons not twinlinked
  218. New use for tank shocking?
  219. quick help vs crimson fist
  220. I felt so stupid......
  221. Static, Mech or Hybrid?
  222. Tips wanted: Static against Biker eldar
  223. If you could throw commanders in any suit, what would you use?
  224. Effectiveness of 'beefy' crisis units?
  225. Sushi
  226. tau air craft...... need help
  227. Railgun=Ordnance???
  228. Dealing With Ordinance
  229. A new sence of tau power.
  230. New Gun For the Tau
  231. What should I do?
  232. Flechette Discharger Underrated?
  233. Flechette Discharger Underrated?
  234. Bonded, what does it do?
  235. Tau Allies
  236. Help a bad tau noob!
  237. What i got. What i need
  238. Human Auxiliary Use
  239. What do you guys think about this seeker rules issue?
  240. Help with the counting?
  241. Cheaper pathfinders!!
  242. Another big game. 12,000 point Tau army.
  243. Tau Forgeworld Models!!
  244. Is Bonding worth it?
  245. How do you kill marines?
  246. Tau Drones
  247. Defending against Tau in Bunker Assault
  248. Scenario special rules and 'attached units'
  249. FINALLY!
  250. Taros Campaign