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  1. Study of the Firewarrior, [updated]
  2. First look at the new plastic Tau Piranha
  3. Need advice for my 500pts armylist
  4. Sniper Drones or a Skyray?
  5. The New Tau Codex
  6. Neo-classic lone tank hunter
  7. Idea for new Crisis config
  8. Rail rifles: do you use them?
  9. Tau word for operation
  10. Tau Commander Equipment
  11. What Are the Contents of the Tau Commander Box?
  12. New to Tau, Need advice
  13. army question
  14. Crisis Unit - Your thoughts?
  15. Is this Legal??
  16. What to buy?
  17. New battleforce missing smart missile system
  18. Using Magnets for a Skyray / Hammerhead combo?
  19. Can I still use my old stealths?
  20. Skyray: The Good, The bad, the evil
  21. "Soul cleanse" crisis suits, would you use them?
  22. big problem with new tau codex
  23. Shadowsun...Worth it??
  24. Plasma rifles or Missile pods? [TL]
  25. Gue'vesa rough riders
  26. Which HS combo would you use in 2000+ point game
  27. Could you...
  28. DF as a Troop Choice ?
  29. Deal! Accept or not?
  30. [Fall of Medusa] Hint on GW forums
  31. Crisis configurations help needed
  32. Fresh recruit... with a question. (farsight)
  33. Herding your opponent, because divide and conquer rules!
  34. Piranha: praise or discard?
  35. Quick Tau language question
  36. Local combat patrol Tournement
  37. Vespid/Crisis/FireWarrior Combo Tactics for Maximum Marine Destruction!
  38. Advantages Of Playing Tau Empire
  39. Tau Piranha Sculpts
  40. question for people with FW battlesuits
  41. [Fall of Medusa] A Symbol to Rally us All
  42. Crisis suit consideration?
  43. I'm considering a new config for my crisis team...tear it apart, please...
  44. Commander's Bodyguards.
  45. How are you converting your Honor Guards?
  46. Etherials 0-1 or 0+ ?
  47. Army Builder file for new codex?
  48. What to pick? (anti-tank role)
  49. Is it a Commander? No
  50. question on networked markerlight
  51. Question about shield generators
  52. Question on learning Tau units, need some guidance...
  53. Questions from a new player.
  54. New FW Pirahna Conversion Kit!
  55. Converting sniper team?
  56. Tau Skimmers and the 6" rule...
  57. help...
  58. [Fall of Medusa] Call to the Down Under
  59. shape - tastic shaper
  60. souped up kroot
  61. Skyray damage query
  62. Brand new, thinking of drones
  63. Piranhas, the yeah's and na's
  64. Special characters and battlesuits
  65. Standard FoC and the Devilfish question.
  66. 385 pt. squad of nacho topping
  67. Battlesuit weapons queston
  68. Let me be honest with you...
  69. Skyray vs. IonHead???
  70. Stupid question about Shadowsun
  71. [BatRep] 1350pts Tau vs Orks, The Green Menace
  72. Sleek XV suits
  73. Playing Iron Warriors?
  74. FoF??
  75. New Battlesuit equipment
  76. targeting array - what does it look like?
  77. Ethereals? Really that useful?
  78. O'Shovah and kroot
  79. Honour guard
  80. Pathfinders
  81. Sniper Drones or Skyray?
  82. Commander's weapon systems
  83. krootox
  84. FoF?
  85. konflict
  86. Unarmed commander?
  87. twin linked falmers
  88. problems with army
  89. Are Tau Cheesy?
  90. If the Tau place the Greater Good above themselves...
  91. the other side of the fence
  92. [Fall of Medusa] Hierarchy Established
  93. Ethereal as Close Combat-Booster
  94. Flechette Dischargers are better than Railguns....
  95. Ethereal's Devilfish
  96. New player needs help
  97. Question on Stealthsuits
  98. The fast, the deadly and the brutal: Best tau shock attack unit for 150 points?
  99. Vespid special tactics?
  100. bonding
  101. What should I watch out for against Witch Hunters?
  102. Does the XV15/25's stealthfield count as firing at night?
  103. Um, not good at math, might you help me out?
  104. Shadowsun bodyguards?
  105. Piranhas, Flechette Dischargers, and the 1" rule
  106. Something I just thought about that made me worry about my Tau Army…
  107. Is it worth it to use shield drones with Ethereals?
  108. Giving the Vespid a more mech look?
  109. Fragmentation Or Ion Blaster?
  110. Help needed!
  111. RTTT's Tactica part III: Sniper Drones
  112. Tau Weapons, Part Two: When in use
  113. Broadside - Plasma or SMS?
  114. Proposed Tau focus rules
  115. Making Tau with lots of camouflage (ideas welcomed)
  116. Finally got to play test the skyray.... and boy am I happy!
  117. Tau on the aggressive...experimenting a new playstyle
  118. Smart Missiles Good. Gun Drones bad.
  119. Casualties with drones
  120. Burning Rain
  121. [Fall of Medusa] Positions and Last Chances
  122. SMS vs. Stealth field
  123. Stealthy Tactics
  124. Shadowsun up on Advanced Orders
  125. A friend is starting a Tau army...
  126. Piranha versus Vyper
  127. For the Greater Good! ;)
  128. [Fall of Medusa] Allies to the empire
  129. Who, why, when, where, and how? Noob needs answers on games day Toronto
  130. Tau weapons, Part one: Effectiveness
  131. Rail Rifles in Fire Warrior squads. Why not?
  132. Smackdown!
  133. How many hammerhead?
  134. A Question or two on Markerlights
  135. Sky Ray: missing in action
  136. My 'Vre Broadside
  137. What do you do when...
  138. Tank hunting with Stealth
  139. GW Tactics at advanced level (GW words)
  140. Too cheap to buy Sniper drones?
  141. Some tactical questions.
  142. Railgun submunitions question.
  143. Crisis Suits – The units I never use.
  144. Networked Markerlights and targeting
  145. Building a new mech Tau army.
  146. hybrid tactics: what to use out of what I will have?
  147. pimp it out or leave it stock?- best gear for Devilfish and Railheads
  148. [Fall of Medusa] Meeting of Minds (execution and organizational planning)
  149. Favorite part about new Tau codex.
  150. Armor color
  151. Would you help me out on a decision?
  152. Do shield drones ALWAYS take the hit?
  153. Tau Scoring Units ?
  154. The Good and Bad Special Issue Stuff
  155. Tau Tactica part two from GW site
  156. Tau Vehicle Upgrades - Sensor Spines?
  157. Markerlights mounted on weapons.
  158. The problem with pinning...I think?
  159. Broadside unit sizes?
  160. Help with Necrons
  161. What's new for Stealths?
  162. Must all the Broadsides in a unit select the same support upgrade?
  163. A couple of questions concerning Kroot.
  164. my cursed army need help.
  165. I'm back and I need help!
  166. Against Space Marines (Black Templars)
  167. [Fall of Medusa] Current Tau Coalition
  168. What are your best all around tips?
  169. Screwed with pulse carbines
  170. Etherial + Honor Guard = Devilfish?
  171. Twin Linked Flamers?
  172. Vespids or Stingwings?
  173. Piranhas in combat patrol.
  174. Commander's sprue
  175. Sky Ray Release info question
  176. [Fall of Medusa] Sign-Up Plan
  177. How do I post pictures?? (I have searched for it and can't find)
  178. Beating mechanized Eldar
  179. Conflicting Crisis info in the new Codex
  180. Changed Kroot?
  181. Tau sent to rear for refit
  182. Tau Questions (Please Help)
  183. VDR idea for Pirahnas
  184. Help me with markerlights rules (advice needed)
  185. Skimmer pilots - a breed apart?
  186. General advice for facing Tyranids....
  187. Heavy weapons (Markerlights) and movement question
  188. Assault drones
  189. Need help with Stealth Suits
  190. The Tau Star Wars
  191. Honor Guard with FoF
  192. marines quashed
  193. 1000 point "Illegal" Batrep.
  194. Vespid Equipment
  195. Can Mech Tau win tournaments?
  196. Think the Railgun is just for Heavy Tanks? Think again!
  197. Marker Drone in a Shas'La Team
  198. Buying Sniper drones...
  199. Stealth Suit Question
  200. 8-suit squad of doom
  201. Potential of The New Stealthsuits
  202. Farsight question
  203. Markerlights: Loophole?
  204. Rathfinder rail rifles...
  205. Urgent questions about marker drones.
  206. Is your army tough enough?
  207. What character from anything (Matrix,Blade ect) would you like to be a Tau unit!
  208. New Stealth's-2 of 6 or 3 of 4-which setup is better?
  209. Making Tau weapons
  210. Question about the Airburster
  211. crisis question
  212. Need help with XV8 rules query [question answered]
  213. The Tau tank names, why?
  214. Stealth Movement
  215. Fish 'ead's grande tau codex review!
  216. What about the Tetra?
  217. They just have to die!!!!!
  218. The increasing cost of GW models, Can we change it???
  219. Just ordered my Piranhas and codex!
  220. Stealths and Gun drones
  221. Mech Tau. (Still don't get it!)
  222. outfitting the new Stealth suits
  223. Decoy Launchers and Piranha squadrons
  224. Please, Rules clarification about SMS in a vehicle
  225. Tau Empire vs Space Marines
  226. OK i am tired of this stupid filter of the greater than human alien races.......
  227. Do the Stealthsuits look like termies with assault cannons?
  228. Vespid - Yeah or Nay
  229. Can the Mods please remove the Aliens = Xenos scum fliter please??
  230. A word about the xenos awesomeness.
  231. The Real Str of Tau: Pulse Rifle
  232. Timeline within 40K Game.
  233. Who's joking with our empire??
  234. Tau 'Selections' query...
  235. Space Marines
  236. First and Second Sphere themed lists.
  237. My first time with Mech Tau! What a Victory!
  238. Noob needs help with tactics to beat GW store guys (Testing it out on Saturday)
  239. Heavy support "light"
  240. Nose noticed
  241. A few doodles for your viewing amusement...
  242. Ejection system uses?
  243. Gue'la Guardsmen
  244. Devilfish question
  245. Looking for modding your own marker drones thread.
  246. Tau worth getting more than ever?
  247. First Tournament, Some advice would be appreciated.
  248. Rate Crisis Unit
  249. The End of the Aun.
  250. Best Crisis configuration vs. special weapon heavy Imperial Guard?