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  1. Crisis suits and their changeable weapons...
  2. Question about drones.
  3. What do you use for targetting arrays?
  4. drop troops and tau
  5. Monats, drones, morale (and IC status)
  6. Scoring monats
  7. rapid fire weapon
  8. Some amazing CqC rolls!
  9. Hit and Run on the Commander?
  10. Now What?
  11. Target lock and Multi-trackers
  12. Crisis Configuration for Cities of Death against MEQ
  13. Chapter Approved?
  14. Combating Bloodletters and other deamons
  15. Hybrid Tau
  16. Question about Eldar wargear
  17. Advice on stopping a juggernaut...
  18. mega force points
  19. Need a army list
  20. Two Shas'o?
  21. Private (friendly) Tournament invite with some unique rules...advice needed.
  22. Remember that sit/shoot markerlight/jump thing?
  23. IS this a good army for a 40k Newbie??
  24. Misunderstanding
  25. Help please!
  26. Would this be Idiotic?
  27. A.F.P. question
  28. Le Vespidos
  29. An interesting idea
  30. Tale of five (maybe more) gamers
  31. Railhead vs Ionhead
  32. markerlights
  33. New Tau / 40 K gamer seeks Wisdom
  34. Facing 1500pts Nids, Cityfight Tomorrow
  35. Guaranteed 1st turn assault?
  36. Marker Drones
  37. Tau Megaforce... Good place to start?
  38. What to smite my enemies with???
  39. Went 3-1-0 but need some advice....
  40. Drop My Pathfinders?
  41. Strategies for defeating Necrons.
  42. Tau Jump Packs and City Fights - Question
  43. why does O'Shovah have a hard wired target lock?
  44. Silly Markerlights question.
  45. How to crush an Iron Warrior's army?
  46. Arc of fire for vehicle mounted drones?
  47. IC/Drone Coherency
  48. Has anyone tried this???
  49. Shas'O Ejection System
  50. Need help in taking out a daemon prince in 1000 pts!
  51. What Do You Think of the Vespids?
  52. Kroot and Vespids....
  53. Firewarrors and Carbines
  54. Remember that Feeding Frenzy thing?
  55. Stealth, markerlights, jump moves
  56. My take on ICs with drones
  57. A fool's Devilfish
  58. OK who did it?
  59. Medusa Additions for Tau
  60. Pathfinders Without the 'Scouts' Rule.
  61. which TAU Codex do you find is better and why
  62. Prioritising Nids
  63. Transports.
  64. Do You Use Sniper Drones?
  65. Absolute max Tau models
  66. Shadowsun and the FAQ U2
  67. O'Shovah & the New Tau FAQ
  68. Pathfinders
  69. Pathfinders... dead?
  70. [Batrep] and fluff; Tau vs Necrons
  71. where do we stand
  72. Has the Rules of combat drones in vehicles changed in the new codex?
  73. Quick Terminology Question...
  74. Noob needs help on Tau Codex questions.
  75. Crisis Battlesuit Configurations
  76. To magnetize or not to magnetize?
  77. Tau and.... Taking objectives.
  78. Static Tau?
  79. How does Airbursting Fragmentation Projector work?
  80. can stealth suits take "special issue" gear?
  81. Silly little Questions
  82. Tau Ethereal or a shas'el
  83. Kiting Khorne: Battle Report
  84. Kroot Kill Team
  85. The Tau and Genetics
  86. Fearless troops: To pin or not to pin?
  87. Tau heavy support (continued)
  88. Tau inside Crisis suits.
  89. "You're the Tau now dog!"
  90. Burst Cannon Question
  91. Kor'Vesa and you: A guide to rabid frisbees
  92. Gun Drones: A distraction?
  93. Gue'la Auxilaries; Are they legal?
  94. Quick check on Vehicular Drones
  95. Trading Tau Bitz Guidance?
  96. Heavy Armor Killers Vs. GeQ Infantry: A Comparative analysis.
  97. What's best to take out heavy armor?
  98. Tau Video Game???
  99. Chaos Tau
  100. Vectored Retro Thrusters?
  101. new guy to TAU (sort of) come read all u TAU players
  102. Just staring out... with 500 points to spend, woo hoo!
  103. Photon Grenade launcher
  104. To Kill a Tank
  105. Crisis Weapon Testbed MkI
  106. Why is the Tau's strategy rating so low??
  107. Why did you start Tau?
  108. Tau Naga Allies
  109. Substitute Models
  110. Pathfinder's fish
  111. a couple of ideas . . .
  112. Codex: "The worlds of the Empire"
  113. Big squads of Stealth?
  114. Need...battle...help...and a few q's
  115. Suit configuration names? What do they mean?
  116. Space Marines and Tau (such a generic title, eh?)
  117. Tau interaction with Eldar?
  118. Cheesy Eldar???
  119. So how do Tau actually live?
  120. I say.......Tau should have some form of sword.
  121. Whew, glad that lots done.
  122. Considering starting tau ....... Again
  123. Tetras
  124. A proud day for the Tau'va.
  125. Vehicle Conversion suggestions?
  126. Questions from a Newbie
  127. Okay, now its time to panic
  128. Skimmer Hovering rules
  129. Tank Shock
  130. Markerlights: How many and what should I shoot with em?
  131. Sniper Drones : Asset or liability?
  132. dawn of war tau mod?
  133. Can you start other units inside the Pathfinders Fish?
  134. Destroying a Basilisk
  135. i hate them.....
  136. How would you explain a Tau army that wasn't Tau?
  137. Paranhas, is the TX-42 worth it?
  138. I wish we had power weapons.
  139. Gun Drones
  140. XV8 Weapons
  141. Tau Tactical Doctrine
  142. Tau vs Mobile Eldar Army
  143. 1850 against Chaos...
  144. Marker Drones
  145. Battlesuit Variety
  146. Are 2 or 3 Skyrays cheesy?
  147. Tau Empire
  148. For The Greater Good...?
  149. Firewarrior operation?
  150. Which crisis configs against nids??
  151. Question about Kroot
  152. Does the short range of a Burst Cannon make Stealth Suits ineffective?
  153. Skimmers. We love em, but why?
  154. Looking for help on Tyranids vs. Tau.
  155. Tau Septs
  156. Twin-linking and flamers
  157. Can drones controlled by a shas benefit from his TL?
  158. Piranhas
  159. Is this a worthwhile tactic for pathfinders?
  160. A new plan
  161. Markerlights: no place for them in an mechanized army?
  162. Crisis Suit concepts
  163. would this make good use of markerlights?
  164. What d you think of this stealth suit loadout?
  165. Pirahnas or No Pirahnas?
  166. Tau Tactical Advantage: Priority Target Selection and Acquisition
  167. Converting Broadsides
  168. Who hates space marines against tau?
  169. Tau and Tzeentch
  170. Starting Tau
  171. Tau weapons, which is the best?
  172. 3rd post in a day (AP1 question)
  173. new words
  174. stealth question
  175. Farsight or Loyalist (O'shassera or Aun'va)
  176. So I guess I'm officially serving the Greater Good.
  177. The Tau Water Caste
  178. Gue'vesa in every game
  179. vespid
  180. My Tank-less army...thoughts and suggestions please!
  181. The three firebase theory (patent pending)
  182. Convention firewarrior armor
  183. Crisis only army
  184. Gun Drone Kill Teams
  185. So, how did that assault on Sybillus Primus go?
  186. Keep those snipers out front
  187. what do you guys think of this?
  188. New command suit
  189. XV-25 equipment
  190. It was just for fun, but it turned out to be very powerful.
  191. Piranha Tactica
  192. General help vs IG
  193. Help with 3 Player Free-for-all: Tau, Ork and SM
  194. XV25 sprues and models
  195. Whats that thing?
  196. I have a Tau-ish dilemma.
  197. [BatRep] Tau vs Deamonhunters 1250pts
  198. Mega Battle!
  199. pathfinder tetras
  200. Poll: 18 Stealth Suits or 9 Crisis Suits?
  201. Commander ShadowSun
  202. A couple of questions
  203. Ant-Infantry Weapon
  204. Tau vs Orks vs Necrons!!!!!!! oh my!!!!
  205. How often do you deepstrike suits?
  206. Battleforce a good buy?
  207. A question for those in possession of the Taros Campaign book
  208. Is the SMS twinlinked or what?
  209. Idea for Broadsides
  210. Crisis weapons system question
  211. Likelihood of a Human "Tau" army?
  212. First attempt at 700pt List
  213. question on some of our equipment
  214. Problem: FoF & indirect fire; and some other stuff
  215. Are broadsides underpowered?
  216. A very interesting commander concept - anti infantry
  217. Tau Medals?
  218. Drone soldiers?
  219. Dawn of War
  220. THE CURRENT STATE OF THINGS IN HYDRA (READ!!!)
  221. Tau Learning Curve - Most important skills
  222. New rule idea
  223. I need the Forum's help with Medusa
  224. [BatRep] Tau Versus Tyranids - 1500
  225. Yet another question.
  226. Special issue systems.
  227. Special character
  228. Kroot-what do I do with them?
  229. STRIKE ON SYBILLA
  230. Beginning themes for a Tau army
  231. Hit and Run, and IC question
  232. [BatRep] Grand Entrance, 2500pts
  233. Questions from a non-Tau player.
  234. sniper drones or hammerhead?
  235. Independent character
  236. Sniper Drones....I love them, do you?
  237. A few messed up Ideas
  238. Battlesiut stimulant injector
  239. Invincibility
  240. Tau Technology Upgrades
  241. Paint scheme?
  242. What should I take on my XV8s on a 4x4 table?
  243. Puretide's Battlesuit?
  244. A few questions on Fi'rios (3rd Sphere) and Tau Cadre Organization
  245. Are Cyclonic Ion Blasters good?
  246. Fire Warriors in the new codex?
  247. DF Dilemma
  248. The guide to Chaos Tau
  249. Radiation in the streets - Some questions on Vespid and CoD
  250. Broadsides for mechanized armies....