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  1. Assault marines and lil old me
  2. crisis suit armaments
  3. Static? Hardly stationary
  4. Army configs.
  5. Shas'El Config questions
  6. The Tau Empire: Socialism or Communism?
  7. crisis suit query
  8. Taking everything in the codex! Diversity is strength!
  9. Issue with Static Tau at 1850
  10. How do I use sniper drones to full effect?
  11. converting broadsides
  12. The Uses for Everything
  13. The DJ's turntables. A battle tactic for hybrid lists.
  14. help, please
  15. HammerHead-less
  16. Necrons
  17. Tau hand-to-hand
  18. Hammerhead Question
  19. HW things
  20. Seeker Missles, why is there so little love for seeker missles?
  21. Animated Battle report.
  22. Advanced Stabilization System and Area Terrain
  23. Pulse carbine squad
  24. Tau vs. Necrons: How do you kill those metallic beasties!
  25. Targeting Array or Shield Generator for my Shas'el
  26. [BatRep] 1000 Points vs Imperial Guard
  27. Tau-related White Dwarf and other Articles
  28. Stealth & Fusion?
  29. WYSIWYG and Tau Vehicles
  30. First Heavy support deployed
  31. Need some Anti-Tank deepstrike-ready suits
  32. Need some help
  33. twin linked flamers on battlesuits
  34. Twin linked flamers
  35. How to kill "Feel no Pain".
  36. Forge world models worth it?
  37. Tau music
  38. Easy Kill
  39. Sky Ray Missile Defence Gunship
  40. End of vehicle relevance
  41. Codex help
  42. Psychology of Tau Opponents
  43. Drop-troop Imperial Guard
  44. Piranha Gun Drones
  45. Er... truce?
  46. Tau lifespan
  47. Tau Codex
  48. Unit Name
  49. What color blood does the Tau have?
  50. Tau and momentum
  51. Help with Tau vs. Chaos (1000 pts.)
  52. My love of Stealth and YOU!
  53. Requesting the stratigical advise
  54. Hammerheads: Ion Cannons or Railguns
  55. Golgotha Campaign: Looking for Kor'O
  56. Human Auxiliaries Vehicles
  57. Urban Warfare
  58. Tau training
  59. Piranhas: Burst Cannons or Fusion Blasters?
  60. Ion Cannon vs. Railgun
  61. XV81 Crisis Battlesuit
  62. Name that unit
  63. New Tau player
  64. FOF question
  65. Playing on a team with Markerlights?
  66. Grenades and Spotters
  67. Skaven, a new ally race? I need modeling ideas.
  68. Tau Sniper
  69. Pros and Cons of the Hammerhead
  70. Tau CC Weakness - Not!
  71. Quality vs. Quantity ... Upgrades to vehicles, suits and troops.
  72. Noobie Question
  73. Shooty, annoying Tyranids
  74. Stealth Teams - Optimal configuration?
  75. What is a better to add to the army (2000pts list)?
  76. Sniper drone deployment
  77. sniper transport
  78. Tau rules clarification
  79. kroot kodex
  80. Sniper Drones - My new favourite unit
  81. Drones on Vehicles - why?
  82. Broadsides and Advanced Stablization System - must have?
  83. Hardest army to face with Tau
  84. Fighting Dark Eldar
  85. Suit Question
  86. Is it Possible!?
  87. T'au translations and other questions
  88. Special rules from the last codex.
  89. Crisis Suit queaston
  90. Crisis weapons
  91. my tau cadre.
  92. Sept Colours and Markings
  93. My plans for tau army
  94. Where to go with my army?
  95. Why you should not take Markerlights and Seekers.
  96. Stealth Suits, mixed XV15 and XV25 unit?
  97. Quad Legged Broadside
  98. Tau Names
  99. Another Update
  100. Destroying the Monolith without a Railgun.
  101. To put the positional relay or not....
  102. Target Lock question.
  103. Tactica: Broadsides vs. Sniper Drones as Regards Fighting the Necrons
  104. What makes Tau fun for you?
  105. Help vs. Chaos at 500pts
  106. Which banner???
  107. Fluff: Picking a sept.
  108. In a bit of a hard spot, need advice
  109. Suits vs. Fish... Battlesuits or Vehicles?
  110. Crisis Poll
  111. Quick Gue'Vesa Question
  112. Megaforce, Heres hoping!
  113. New To The Crusade
  114. Commanders joining units - should they, and when?
  115. [BatRep] My first one, and it's a win
  116. 600pt tourney suggestions
  117. Piranhas? Why not?
  118. Target Lock on Battlesuits - targeting question.
  119. [BatRep] ANIMATED Battle Report
  120. markerlights
  121. Quick question
  122. All right
  123. Questions on Skyrays
  124. Tau Codex 'Whoopsies': Have you found any?
  125. Commander - Drones and Targeting array - any good?
  126. Question on a deepstriking Crisis Suit?????
  127. Excel Army List for TAU Army - (WIP)
  128. Tau-sympathizers fall to chaos?
  129. Crisis suit kills lictor & FW almost takes down Hive Tyrant
  130. Experience w/ O'Shovah
  131. Battle reports with Pixelart?
  132. Tau and the Covenant
  133. Combat patrol Kroot...
  134. What to do about deep-striking and infiltrating foes.
  135. Shield Drones - Never take another gun drone again
  136. Vehicle drones... something new.
  137. Have you ever felt bad?
  138. [BatRep] Mech Tau vs Eldar - 1700 Points
  139. Interesting house rule.
  140. Tau, Can you tell me what to do?
  141. Question of fluff
  142. Pulse Rifles
  143. Are Gue'vesa worthwhile?
  144. Lonely's last words of wisdom
  145. So today I was looking for decoy launcers..
  146. Compilation of TAU Articles for Beginners
  147. Kroot Merc Shaman Powers..
  148. BatRep Tau VS Tau 400 pt Patrol
  149. Devilfish to Hammerhead?
  150. Tau fighting the nids.
  151. New to Tau.................................
  152. megaforce+commander(or just call a regukar guy a shas'o like i am)
  153. What are the rules when it comes to Tau?
  154. Tau Webpage
  155. two words that are important, yet not in lexicons...
  156. Table with names and config for XV8
  157. TAU Troops types
  158. Distant Lure: Countering 2nd turn assault
  159. Tau Jetpack clarification
  160. Pathfinders equiped with stealth gens.
  161. Tau Vehicles
  162. Alternative HQ
  163. Guide to XV-8 Weapon Selection
  164. My Next Mini-Project...
  165. Tau fluff questions
  166. Tau... Im a neewbie
  167. Tau Planetary Division Development
  168. Deployment from a Manta
  169. Tau suite configerations (database)
  170. Jetbike issue.
  171. Size matters - Crisis & Broadsides
  172. Tau Font
  173. Can Gue'Vesa be legal in a tornament and where are the rules?
  174. Kroot mercs and Tau, why not? I don't get this...
  175. Question about Commander and Bodyguard.
  176. Tips against Black Templars?
  177. What are Gue'Vesa?
  178. Humans in Tau battlesuits
  179. What should I use kroot for?
  180. Tau jump troops
  181. SMS going off...
  182. Interesting switch
  183. Question about 2 vs. 3 weapons on a Crisis
  184. How to get a skyray when when you have a filled FOC
  185. Idea: Gue'vesa alternatives
  186. Anti-Necron tactics
  187. Tau Vehicle upgrades - WYSIWYG
  188. Pathfinders + ML Drones
  189. Paper Tau Models
  190. Tau buildings: Skyscrapers or low level housing?
  191. [BatRep] Mech Tau vs. Space Wolves 1,700 points
  192. Rapid Fire
  193. TX-42
  194. In a farsight army why would the kroot be restricted?
  195. Question on Hammerhead drones
  196. Never assault with Kroot
  197. Mild curiosity regarding IC and drones (Yes, I know, AGAIN)
  198. The best purchase possible for your Tau army
  199. Vectored Retro Thrusters
  200. Would a Tau kill a Tau-Genestealer?
  201. SkyRay with Missile launcher
  202. Social acceptance of tanks in small games
  203. Tau without Kroot? Tau Mega Force?
  204. Gun drone line-of-sight
  205. [Bat Rep] Tau vs. Space Marines, 500 points combat patrol
  206. 1000pts vs Space Marines - advice?
  207. A pointless post.
  208. Floaty bases on Skimmers
  209. Another speculation- The Tau, Children of the Old Ones
  210. The Valkyrie's Mark
  211. Ethereal & Pathfinders
  212. Markerlight Question
  213. 101st Ronin Recon Fluff, First Battle.
  214. The Betweeners
  215. XV88-2 Bases
  216. [Batrep] Escape from Hive Tertius, Tau vs Eldar, 1500 Pts
  217. [BatRep] Mech Tau vs Deathwing Dark Angels 1700 points.
  218. HQ Topics
  219. Lets talk Farsight
  220. The Time of Terror: Alternative Ethereal
  221. Hey, I hate Space marines
  222. Farsight Enclaves rule question...
  223. Stealth Team question...
  224. Tau fun :)
  225. I'd like a fleet of rhinos please
  226. THE WORLD IS ENDING!!!!!!!!!!!!!!!!
  227. Army update
  228. Building up my first 1000 points, help appreciated
  229. Playing against 13th Company for the first time...any advice?
  230. Light Mechanized - A new way of thinking...
  231. Do Pathfinders have a place in a mech list?
  232. Ravenwing Nastiness
  233. Doom Torpedos
  234. Question on FOF
  235. New Commander Strategies - 2 ideas
  236. [BatRep] Cover the Evacuation: Tau vs. Necrons, 2000pts
  237. Mechs
  238. Stealthsuit Question
  239. I'm trying to think of a paint scheme.
  240. Tau Numerals
  241. Skyray or Hammerhead
  242. 40k Tau vs. Fantasy Wood Elves
  243. Why in Tau vs. Tau games does neither Tau side ever go into H2H combat?
  244. New Tau player, have not played in over a year.
  245. Why use human aux?
  246. Human Auxilaries
  247. Are tau "cheap"? yes or no
  248. Who thinks the Markerlight shouldn't be considered a heavy?
  249. Why Tau?
  250. Fielding a light army - without Crisis, Broadsides or Gunships