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#1 (permalink) |
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Kroot Shaper
Join Date: Sep 2006
Posts: 38
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Here it is. The first time I only had prerelease shots of the XV22 DOW commander. This time I have the full the full game so it is a lot closer to the game version
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#2 (permalink) |
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Shas'Ui
![]() ![]() ![]() Join Date: Mar 2007
Location: The Great Below
Posts: 990
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Nicely done.
If all the battlesuits looked like that instead of the three-toed barrels with weird heads, I just might play Tau. |
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#3 (permalink) | ||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Hertford, UK
Posts: 5,086
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That's an awesome model, nice one.
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#4 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2005
Posts: 2,035
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A great model. well done. Great conversion.
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I have walked the edge of the Abyss. I have governed the unwilling. I have witnessed countless empires break before me. I have seen the most courageous soldiers fall away in fear. [I was there with the Angel at the tomb] I have seen your future. And I have learned. There will be no more Sadness. No more Anger. No more Envy. I HAVE WON. Oh, and your poet Eliot had it all wrong: THIS is the way the world ends. a friend of a friend (The First Cortana Letter) R.I.P KJ |
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#5 (permalink) |
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Shas'Saal
![]() Join Date: May 2006
Posts: 104
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Nicely done.
If only Game Workshop make XV22 as a standard HQ model instead of a special character.
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http://www27.brinkster.com/RZetlin |
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#6 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Dec 2006
Posts: 2,645
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The blacklining looks great and the blue from those jet packs is a very nice touch.
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#7 (permalink) | |||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2005
Location: Canada
Posts: 5,096
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Holy crap. That's totally fantastic. I can't believe that on top of all that you've gone and made the weapons and hard point interchangeable as well!
Absolutely wonderful, I love it! It totally puts my "one cut" XV-2 suits to shame.
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#8 (permalink) |
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Kroot Shaper
Join Date: Sep 2006
Posts: 38
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Thanks for all your comments. I still need to make one more weapon system. I need to design a missile cluster that can go on the left arm weapons pod. If anyone has any ideas on design then I would really appreciate some comments. I was thinking of a block shaped like a triangular cylinder with three missile warheads showing.
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#9 (permalink) | |
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2005
Location: Milwaukee, Wisconsin
Posts: 6,336
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Excellent... Tutorial?
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#10 (permalink) |
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Shas'Ui
![]() ![]() ![]() Join Date: Dec 2006
Location: The Garden City
Posts: 918
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looks great!
love the base ;D the armour is so clear too! ;D
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