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Diplomacy Game Thread:Winnders Announced:End Of Game Discussion
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Old 09 Sep 2007, 15:15   #1 (permalink)
Shas'El
 
Join Date: May 2007
Location: Canada
Posts: 2,692
Default Diplomacy Game Thread:Winnders Announced:End Of Game Discussion

Turn Index (This page is Spring 1901)
Fall 1901
Winter 1901
Spring 1902
Fall 1902
Winter 1902
Spring 1903
Fall 1903
Winter 1903
Spring 1904
Fall 1904
Winter 1904
Spring 1905
Fall 1905
Winter 1905
End of Game
[hr]

Start map.

Spring 1901 (link for a larger picture)

Countries +Starting Points.

France (light blue)-Darkblader
Army on Paris and Marseilles
Fleet on Brest

England(Dark Blue)-Johnnyboy
Army on Liverpool
Fleets on Edinbrugh and London

Italy(Green)- Ravager Zero
Army on Rome and Venezia
Fleet on Napoli

Germany(Black)-AD
Army on Munich and Berlin
Fleet on Kiel

Austria(Red)-Ults
Army on Vienna and Budapest
fleet on Trieste

Turkey(Gold)-BurntEskimo
Army on Constantinople and Smyrna
Fleet on Ankara

Russia(Silver)-Tau-killer
Armys on Moscow and Warsaw
Fleets on St.Petersburg (south coast) and Sevastopol

[hr]
Rules Overview.

General

The game Works in two turns, each make up a year. We start on Spring, then go to fall, then spring etc..

The Objective is to capture 18 supply Depots.

You can only 'Capture' Depots in the fall, you never loose Depots in the Spring.

At the end of the fall you either gain/loose units so that the number of units you have = number of depots you have. You can only build on your starting depots.

Supply Depots are territories with Stars on them!


Units

You have Armies (cannons) and Fleets (boats) they are exactly the same besides two things.

1. Armies cannot move or support into sea spaces
2. Fleets cannot move or support into inland spaces, but Fleets can support into coastal territories. (For example. A Fleet in the North Sea could support an Army or fleet in Norway, or a move into Norway. But A fleet in Kiel could not support an army, or a move into Munich.

In your turn each Army and Fleet can do one of the following;

Move- Move the army/fleet to one adjacent territory

Support-Support any other piece, or a move into a territory. You can only support a territory which is Adjacent.

Convoy-Fleets in sea can convoy an army on an an adjacent coastal territory to any other adjacent coastal territories. You can also combine fleets to increase the distance you can travel, But you cannot convoy in support, only to move. Also if another Nation lets you, you can convoy with their fleets as well...But unless they write it in their orders it wont happen. Convoying takes up the fleets turn.

(example: England has a fleet in the North sea, and the English channel and an army in Norway. He can 'convoy' his army with both fleets to Brest)

Conflict.

No more then one army/fleet may occupy a single territory

Units cannot 'swap' places.

If two armies/fleets enter the same territory, they bounce back. If an army/fleet enters a territory containing another army/fleet the moving army bounces back.

In order to 'win' a conflict you need numerical supreamicy, AKA support. For example, If two armies move into the same territory, they bounce back, if one army's move is supported by another army (regardless of country) then the supported army gets in, the other bounces back.

For Example If an army moves into a location occupied by another army with more support then the defender, the defender needs to retreat to any adjacent territory besides the one the attacker left.

If the Defender cannot make a legal retreat move, the unit is destroyed.

Players Can Support each other with, or without the other player knowing.


If an army/fleet which is giving support is attacked. Support is cut.
Orders

Each Player Should PM me their Orders before the next Update. The Orders should include whether the unit is a Fleet or Army, where they are, and where they are moving/supporting. Or if you are convoying state where the fleet is, and the armies start and destination.

Example Orders.

Army Rhur->Holland
Fleet Kiel support Army Rhur-> Holland

etc..
[hr]

Note.

I, As Gamemaster will resolve Orders. Players can ask me any questions they want about the rules, or anything else. All players Orders are shown at the same time, so don't post them..PM them to me so they are Private. You can talk amongst the other players for alliances and such by any means.


So Your Orders should be in to me by Next Saturday, If all orders are in sooner, I'll update sooner.



This map, Helps show all the Territories and how they connect. It's a good refrence.


Good luck.

Plese PM me for Rules Questions, or post here.
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Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 09 Sep 2007, 19:23   #2 (permalink)
Shas'Vre
 
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Default Re: Diplomacy Game Thread

will your post up new seasons before the week is up if everyone pm you earlier?
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Originally Posted by Dancing Bush
"Get a codex. Read it. Read it again."
-Better advise has never been spoken. It answers most rules questions we are forced to answer.
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Old 09 Sep 2007, 20:21   #3 (permalink)
Shas'El
 
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Default Re: Diplomacy Game Thread

Quote:
Originally Posted by Johnnyboy
will your post up new seasons before the week is up if everyone pm you earlier?
If all the orders are in? Yes. I want to see this develop as much as you guys.
__________________
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Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 15 Sep 2007, 05:04   #4 (permalink)
Shas'El
 
Join Date: May 2007
Location: Canada
Posts: 2,692
Default Fall 1901

Spring 1901 Orders
Underlined Orders have Failed.


England
Fleet London -> English Channel
Fleet Edinbough -> North Sea
Army Liverpool -> York

Italy
A Venezia->Tyrolia
F Napoli->Tyrhennian Sea
A Roma->Tuscany

France
Navy Brest-> Mid Atlantic
Army Paris -> Burgundy
Army Marseilles support army Paris-> Burgundy

Turkey
F Ankara->Black Sea
A Constantinople->Bulgaria
A Smyrna-> Constantinople

Germany
Fleet Kiel>Denmark
Army Berlin>Kiel
Army Munich>Ruhr

Austria-Hungary
Army Budapest -> Rumania
Army Vienna -> Trieste
Fleet Trieste -> albania

Russia
A War holds
A Mos->Ukr
F StP->Bot
F Sev->Arm
[hr]
Fall 1901

Please have your Fall orders in by next Friday.
__________________
Necron Battle Challenge Blog, Check it out!
Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 22 Sep 2007, 21:48   #5 (permalink)
Shas'El
 
Join Date: May 2007
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Posts: 2,692
Default Re: Diplomacy Game Thread:Unit Creation/Disbandment Phase

Fall 1901 Orders
Underlined orders have failed.

Austria-Hungary
army Trieste ->Serbia
army Rumaina Support army Trieste ->Serbia
fleet Albania -> Greece

Italy
A Tyrolia -> Vienna
A Tuscany -> Tunisia
F Tyrhennian C A Tuscany -> Tunisia

France
Fleet Mid-Atlantic -> Spain
Army Burgundy support Fleet English Channel -> Belgium
Army Maseilles hold

England
Fleet English Channel -> Belgium
Fleet North Sea convoy Army York
Army York -> Norway

Russia
F Bot-Sweden
A Warsaw-Gallica
A Ukraine-Rumania
F Armenia holds

Turkey
F Black Sea S A Ukraine-> Rumania
A Smyrna-> Ankara
A Constantinople hold

Germany
Army Kiel>Holland
Army Ruhr Support Army Kiel>Holland
Fleet Denmark=Hold

Notes

Austrian army in Rumania Retreats to Budapest
[hr]


Depot Control

England:Gains +2
France:Gains +1
Italy:Gains +2
Germany:Gains +2
Austria:Gains +2 -1
Turkey:Gains +1
Russia:Gains +2

If you need to build units please PM me ASAP with what sort of unit (Fleet or Army) and which Depot you want them built on. Remember you can only build on starting Depots.

I want the build orders in Monday latest, though I would prefer them tomorrow.
__________________
Necron Battle Challenge Blog, Check it out!
Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 25 Sep 2007, 13:24   #6 (permalink)
Shas'El
 
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Default Re: Diplomacy Game Thread:Spring 1902

Build Orders

Italy
Two fleets at Napoli and Venezia

Austria-Hungary
army on Trieste

Germany
fleet in Kiel and an army in Munich

Russia
army on Warsaw and a fleet on Stevastopol

France

fleet in Brest.

Turkey
fleet in smyrna

England
Build an Army in London and a Fleet in Edinburgh

[hr]

Spring 1902


Orders are due in next Tuesday latest.
__________________
Necron Battle Challenge Blog, Check it out!
Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 03 Oct 2007, 16:16   #7 (permalink)
Shas'El
 
Join Date: May 2007
Location: Canada
Posts: 2,692
Default Re: Diplomacy Game Thread:Fall 1902

Orders from spring 1902
Underlined orders have failed.

Italy
A Vienna -> Galicia
A Tunisia -> North Africa
F Tyrhennian -> West Mediterranean
F Napoli -> Tyrhenian
F Venizia -> Adriatic

France
Fleet Brest-> Mid-Atlantic
Fleet Spain-> Portugal
Army Burgundy-> Ruhr<-no support, No movement.

Germany
Army Ruhr>Belgium <-Without support, cannot dislodge the fleet
Army Holland Support Army Ruhr>Belgium <-Support cut from convoyed army
Army Munich>Burgundy <-With the France unit bounced back to Burgundy, the Munich army cannot enter
Fleet Denmark>North Sea <-no support
Fleet Kiel>Helgoland Bight

Russia
F Arm - BlaTurkey fleet bounces back to Black Sea, Russian Fleet stays where it is.
F Sev S A Rum
F Swe holds
A Rum S A Bul - Ser
A Gal S A Bud - Vie
A War - Gal Army in Galacia does not move. Warsaw cannot enter.

Turkey
A Bulgaria-> Serbia
F Black Sea-> Bulgaria Austrian Fleet in Greece's move into Bulgaria bounces this move back.
F Smyrna-> Aegean
A Ankara Hold

England
army london -> holland
fleet north sea convoy army london -> holland
fleet belguim support army london -> holland
army Norway hold
fleet edinbough support fleet north sea convoy

Austria-Hungary
fleet in Greece attacks Bulgaria <-Support was cut.
army in Serbia supports fleet's attack on Bulgaria<-Support was cut
army in Budapest holds position
army in Trieste supports the defense of the army in budapest

Retreats
German Army in Holland needs to retreat
Austrian Army in Serbia needs to retreat

Retreats got in. Map Updated.
[hr]


Fall Orders due next Wednesday.

Good luck!
__________________
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Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 04 Oct 2007, 11:33   #8 (permalink)
Shas'Vre
 
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Default Re: Diplomacy Game Thread:Fall 1902

why does it show two armys in holland?
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Quote:
Originally Posted by Dancing Bush
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Old 04 Oct 2007, 11:44   #9 (permalink)
Shas'El
 
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Default Re: Diplomacy Game Thread:Fall 1902

Retreat orders are in. But Fall orders are still due Wednesday.
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Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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Old 10 Oct 2007, 23:44   #10 (permalink)
Shas'El
 
Join Date: May 2007
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Posts: 2,692
Default Re: Diplomacy Game Thread:Creation/Disbandment 1902

Fall 1902 Orders
Underlined Orders have failed.


Austria
Army in Budapest attacks Vienna Stand off
army in Albania attacks Serbia supported by army in Trieste
Army in Trieste supports the attack on Serbia
fleet in Greece attacks Bulgaria Dislodged

Turkey
F Black Sea C A Ankara->Bulgaria <The reason this Passes and the Austrian unit doesn't create a stand off is because a dislodged unit cannot create stand offs.
A Serbia->Greece
F Aegean Sea S A Serbia-> Greece

Russia
A Galicia - Budapest
A Rumania S A Galicia - Budapest
A Warsaw - Galicia
F Stevastopol holds
F Armenia - Black Sea Stand off.
F Sweden holds

England
fleet edinbough hold
army holland hold
fleet belguim support army holland hold
fleet north sea support army holland hold Fleet Attacked, Support cut
army Norway hold


Italy
A North Africa -> Spain
F West Mediterranean C A North Africa -> Spain
Stand off with France
A Vienna S A Galicia -> Budapest
F Adriatic -> Albania
F Tyrhennian -> Gulf of Lyons

Germany
Army Kiel>Holland - Equal Strength as Holland
Army Ruhr Support Army Kiel>Holland <-Frances Attack Cut support
Fleet Helgoland Bight Support Army Kiel>Holland
Army Munich>Burgundy
Fleet Denmark>North Sea

France
Army Burgundy->Ruhr Stand off, cannot enter
Army Marseilles-> Piemonte
Fleet Mid Atlantic-> Spain (SC if possible)
Fleet Portugal Support Fleet Mid Atlantic-> Spain

[hr]

Retreats
Austrian Army, Budapest is dislodged. Cannot Legally Retreat. Army Destroyed
Austrian Fleet, Greece is dislodged. Retreats to Ionian sea.
[hr]

[hr]

Creation/Disbandment

Depot Control
Russia+1
Turkey+1
Austria-2
France+1
England +1
Germany -1

Russia, England,France and Turkey need to build one unit, Austria and Germany needs to disband one unit.

Please get your build/disbandment orders in ASAP (latest Friday, but sooner the better).

if I made an error with the map. Please PM me as aways.

Good luck!
__________________
Necron Battle Challenge Blog, Check it out!
Diplomacy Game thread
Quote:
Originally Posted by The Strange Child
Sigged.
He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss,the abyss gazes also into you.
~Friedrich Nietzsche
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