Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

Campagin Fluff+Wolrd Fluff
 
Old 06 Jul 2008, 22:27   #1 (permalink)
Kroot Shaper
 
Join Date: Jun 2008
Posts: 36
Default Campagin Fluff+Wolrd Fluff

Campaign Fluff
By: The Wolf Pup


Planet: Vero II

Story:Vero II is a small cold planet, similar to the climate of Fenris, but it had one key feature. Resources. It contained ore mines, fuel plants and oil reserves. Another factor was that it was near the planet Armageddon, were great wars have been fought. Anyone who controlled Vero II would have a advantage if they ever wanted to take Armageddon.
On the southern side of the planet, there were lush forests and thick jungles. This could work either way for Imperium and non-Imperium. It could harbor life or train men to fight. While the enemies of the Imperium could use it to fuel there industries and build fortresses and weapons of massive destruction. If you are Imperium or not Imperium, Vero II was a vital asset that must be held.

Campaign Story: Once Alien and Human forces arrived on Vero II, they set up Makeshift Bases. The only way to win was to control all of the planets vital assets; its Oil Infrastructure, Its Natural Fuel Sources, It's Jungles, and its ore mines. With this all they could push any and all Opostion of the planet.



================================================== ================================================== ====

Assets:

Oil Platform: +1 Fast Attack Choice

Jungles/Forest: +1 Elite Choice

Ore Mines: +1 Troop Choice

Fuel Dumps +1 Heavy Support Choice

__________________
H8orH8r
Ulrik is offline  
Old 06 Jul 2008, 23:53   #2 (permalink)
Shas'O
 
Join Date: Oct 2007
Location: Leeds, UK
Posts: 7,449
Send a message via MSN to Circus Freak
Default Re: Campagin Fluff+Wolrd Fluff

Dude... you're more than a little bit late.

The Golgothan Insurgency was done and dusted ages ago (hence "Now Archived"). If you want to join the fluff writing for the next campaign (which we're keeping relatively secretive but I'm on the committee) ask one of the admins if you can be involved and we'll put you right =)
__________________
Quote:
Originally Posted by Restayvien
Well I'd rather not play the game at all than play it like they did! :P
Crikey! This crazy clown causes commotion like the coming of Christ. Contained in a circle corrupted by crackheads and carnal cravings, he creates no concession to callous cheaters concentrating on nought but cock. Certainly, still a curious and cordial cavalier in the countenance of crazed cads, curs and creeps who condemn courtesy as something corny. No cloud could collapse his crushing crescendo of comical crowing and crimson coiffure. This conjecture on culture comes circumlocutive, consequently...

You may call me Circus.
Circus Freak is offline  
 

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
2000 Raven Guard (Fluff? We don't need no stinking fluff) trex238 Space Marines Army Lists 3 11 Apr 2009 21:35
The Emperors plan (warning, fluff heavy, not new fluff-original fluff) calmsword General 40K 17 13 Jan 2006 16:48