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#1 (permalink) |
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Shas'O
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can sum1 give me hints or a how to - on highlighting and if
possible on... doing washes over smt.. eg i hav a black tau shoulder pad and i wanna fill in the depressions with blue... how do i do that? (dun steal my color scheme idea lol.. nah its ok..) um yeh i just need help on one or the other.. both would be great.. i basically wanna do blue highlights/blue wash over black.. thanks in advance
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#2 (permalink) |
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Shas'La
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first of all paint the whole shoulder
pad blue then carefully paint the pieces of armour trying hard as not to get any paint in the cracks and for the highlighting try to get a dark blue for the highlighting as so it doesnt stand out way to much
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#3 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Posts: 4,543
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like lotus said: paint in
into the cracks, then just neaten it up again...its hard to get it first time every time anyways, for highlights: lets say blue, cos that's what you're doing...your first highlight should be your base blue with a speck of white...then a little more, probably about 75% blue, then a little more white, then about 50/50 blue white, then a little more white and so on...you first highlight should be about a millimetre wide (if you don't have that much space, adjust accordingly), and your final highlights should be on only the very highest points, as thin as possible, and the higher corners, as this is where light will tend to pool now, highlights should be watered so they're about the consistency of milk, so they're semi- transparent (trust me on this one)...this'll make the paint harder to control, so play around a bit...and make sure not to flood the brush...just dip the tip, and wipe a little off for other highlighting colours: for highlighting red, i'd reccommend going from scap red, to red gore, to a 50/50 mix of blood red to red gore, then start adding white. IMO blood red is too warm (orangey) to a be successful highlight for the base colours here. to highlight green, to get the higher colours, start adding yellow instead of white, as its more vibrant...just trust me on that one. ading white makes it look a bit fake. for brown, i'd work my way through the colours GW gives you...the current range of browns don't take too well to having either white or bleached bone added...they've got too much red pigment in them. for black, it depends on whther you want it to look matte (like cloth) or glossy (like armour). for matte, highlight by mixing in codex grey, and working up to fortress grey for your final highlight. for glossy, add shadow grey instead, and work your way through to space wolves grey. for white, for the shade colour, it depends on whether you want pure, ultra-white white or more day-to-day, slightly dirty white. for the cleaner white, shade with a mix of space wolves grey and shadow grey (MUCH more space wolves than shadow), and work up, or for the more normal one, start somewhere between codex and fortress if you can think of any other major, common colours, let me know, and i'll add my take on them, too
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