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[BFG] Rogue Trader PDF - Incomplete?
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Old 24 Jan 2006, 00:14   #1 (permalink)
Shas'O
 
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Default [BFG] Rogue Trader PDF - Incomplete?

*Concerning the PDF rules for Rogue Trader fleets from Specialist Games.*

It certainly seems so - it states that Xenotech Systems and Crew Skills are rolled for, but lists no table for Crew Skills... also, what about the fleet listing, or can you only use them as an allied fleet?
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Old 24 Jan 2006, 06:04   #2 (permalink)
Shas'El
 
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Default Re: [BFG] Rogue Trader PDF - Incomplete?

Crew skills are in campaign part of rulebook.

For fleet list, I donīt think there is any, though maybe one could have multiple rogue traders and their escort respective squadrons together, while everyone would have a different subplot to present some sort of merchant alliance.
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Old 24 Jan 2006, 13:15   #3 (permalink)
Shas'O
 
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Default Re: [BFG] Rogue Trader PDF - Incomplete?

Ahh, thanks for clearing that up.

Now I can get on with making my Rogue Trader/Eldar Pirate/Kroot Mercinary/Demiurg Trader fleet! :P
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Old 24 Jan 2006, 13:18   #4 (permalink)
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Default Re: [BFG] Rogue Trader PDF - Incomplete?

I wrote up a fleet using Rogue Traders, Demiurg and Kroot... it's pretty fun! ;D
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Old 24 Jan 2006, 13:22   #5 (permalink)
Shas'O
 
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Default Re: [BFG] Rogue Trader PDF - Incomplete?

w00t!

Hey, that makes my day seem brighter, even though I have a Bio exam in three hours - I half expected to log on next and see a post by you saying something more like:

"Dra-Tuisich'Novae posted an idea for an army so horridly unfluffy and unrepresentative of the Eldar that I have moddified his post and banned him. Locked."
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Old 26 Jan 2006, 18:37   #6 (permalink)
Shas'Ui
 
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Default Re: [BFG] Rogue Trader PDF - Incomplete?

Well...

Dra-Tuisich'Novae posted an idea for an army so horridly unfluffy and unrepresentative of the Eldar that I have moddified his post and banned him. Locked.

Except that a) I don't have that power and b) I don't see anything wrong with thinking outside the box.
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