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Armies of Gielinor (do you like starcraft?)
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Old 28 Jan 2009, 17:05   #1 (permalink)
Shas'Ui
 
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Default Armies of Gielinor (do you like starcraft?)

ok, so I added "do you like starcraft to get your attention. But I wasnít lying much!

This is still a rapid fire resource management strategy game.

Here is the deal, January 15th, 09 fun orb released this game Armies of Gielinor that has the same appeal as starcraft has in some ways, based on the world of runescape.

Ok, ignore that last part until you actually try it. And the game is still fresh and new, not many people know what they are doing yet so its might be a good idea to try it when its fresh.

For clarification its a fantasy strategy game. Plays more like.. advance wars or something.. oh, like fire emblem actually but its all online multiplayer. The game mechanics works pretty well to, to be specific some if the interesting things are:

- The amount of time you have left when you end your turn goes into your resource pool. (its turn based but moves at good speed this way)
- You donít have to choose an army before you start (depending on what gods units you use more of that type become available)
- the maps are all well done and fun to play
- there is a ton of unit variety (there are just as many units to choose form as an RTS you buy from the store)
-its easy to learn (Iím getting pretty good at it at least)

This was the last game I played:


now actually finding pics of this game is impossible because it just came out, but I did start taking my own shots and will be updating from time to time:



May not look like much now, but wait till there are 20 dragons on screen crushing hordes of light infantry.




Although I recommend playing the tutorial once, then trying a few unrated matches, here is a quick break down of how to play:

Barbarians can capture buildings (that add to your resourced every turn), but arenít used for much else, barbs are not to be used to attack.
You get a terrain bonus for buildings, towers, forests ect. but move slower through them.
Units usually have some cost/ability benefit going on, like standing next to the druid gave the above wolf +5 strength. The strength drops back down -1 at a time when not supported by the druid. (druids do this for all units)
You need portals to summon units, and they cant summon with something already on them, so standing units over enemy portals is a winning strategy if you kill the remaining units while doing this.

Thatís about all I got for now.
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In Russia they have the government-sponsored "sex week" and it is the best holiday there is. I don't think it's even about growing the country, Russia just knows what's up.
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Old 29 Jan 2009, 16:53   #2 (permalink)
Shas'Vre
 
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Default Re: Armies of Gielinor (do you like starcraft?)

I started playing(played 2 games), and I think it's enjoyable. It's like Sid Meier's Civilization in that you start out with the basics(a few towns to be captured, a portal to summon units and a basic unit to capture portals/towns/towers), with everyone spread out over the map. Each turn is timed, and if you finish your turn early, you get so much mana pending the amount of time left. Additionally, the more towns/towers/portals you control, you get a bonus on top of that.

The way you expand your forces is purchasing them with the above-mentioned mana. The more units you have of a particular faction, the more you can build of that faction. Again, I think it's a fun game; you have to deploy your units in a favorable fashion(warriors, rangers/archers, mages, flying units and so on). However, something that I was bummed about is that the gobbos are for paying players only(though granted it is only $3.00/mo)

Linky to info

Linky to game

[i]Edit: After a few days, I still think it's a good game, however, I disagree with how the counter-tree is made:


Mages seem to be a dead-stop unit; there's no real way to counter them(aside the fact they are slow and have few(er) hit points.
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Old 04 Feb 2009, 02:23   #3 (permalink)
Shas'Ui
 
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Default Re: Armies of Gielinor (do you like starcraft?)

I have been contemplating the problem presented by mages for a while now, and the only reasonable way to get away with a clean hit and run on them is usually going to be two terror birds, a unit with a very large range of movement. And usually boosted by a druid.

But truthfully, I use druids on everything, one can last the whole game so why not.

For a fast start green is the way to go, putting a wolf on a tower deff location lets him stop a barb chief. And terror birds kill str 5 barbs in one hit if they don't use cover.

So far I have found blue the most useless. Monks only heal 1 health per turn and its limited to 20ish turns. Not very helpful at all even on average 10 str units. The cheap flying unit is good for holding a portal why they don't have any flying units out. But the larger avian cost 600 mana! And it dies pretty easy against mags, archers, gnomachopters (sp), dragon ect.

I would go with black as a rule for knights to since a necro has long term uses unlike a paladin and building up for a greater is a good idea. Any good player should be able to win before a KBG hits the table that way. Unless you get into a larger player game.
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Quote:
Originally Posted by The Vilest Worm
In Russia they have the government-sponsored "sex week" and it is the best holiday there is. I don't think it's even about growing the country, Russia just knows what's up.
Quote:
Originally Posted by VanderBleek
Bob, you're either a comic genius or just really, really...yeah.
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Old 04 Feb 2009, 06:20   #4 (permalink)
Shas'Vre
 
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Default Re: Armies of Gielinor (do you like starcraft?)

You may want to look into Gnomeocopters instead of 2 terrorbirds. They're 450 mana, but can reduce a mage to 2-ish health, and have a huge attack range. And they also work great for killing off knights and such which are escorting said mage.

I agree with you on the Druid, but disagree with the Monks. They heal 2/turn, and the effects stack if you're by multiple Monks. I generally go for higher-mobility units(Gnomocopters/Terrorbirds with the occasional Neutral Warrior to take out archers). That way, I can dart in, deal damage, and then go back to my 4 Monks or 3 Monks and a Druid, heal up for 2 or so turns, and I'm back to max health.

I too went for Red(Black), but I found it more effective to build a Druid, Barbarians, and then a Terrorbird next turn to kill off their barbarian escorted by a Black Knight. They go for the terrorbird, and you're up by a city(or more). And then you simply have to make it a game of attrition, and you'll usually win. If they go to kill your barbarian with their BK, move the terrorbird onto their portal. Either way, you win or are in a stronger position.

Or, alternatively, block up the passageway to your base with a single bird, and expand like crazy. You don't always have to fight; if you can accumulate enough mana, you automatically win(one game I had, there was an absolutely huge battlegroup coming towards my base. I simply picked off their Barbarians to keep them from taking any of my towns, and picked off what I could to stall them, and I wound up winning with them 2/3 of the way into my territory.
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Quote:
Originally Posted by GeekyGator
The divide between what gets put up on an art gallery and what gets you thrown in jail is mostly dependent on the quality of the frame, even though both are just as good for fapping.
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Old 04 Feb 2009, 20:46   #5 (permalink)
Shas'Ui
 
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Default Re: Armies of Gielinor (do you like starcraft?)

I went with terrorbirds mainly because they hit the floor faster and if used right should still be around when mages start to play a role. I do love the chopters but I ussually have something else in mind for them. Detering the enemy from spawning mages early on was my focus.
__________________

Quote:
Originally Posted by The Vilest Worm
In Russia they have the government-sponsored "sex week" and it is the best holiday there is. I don't think it's even about growing the country, Russia just knows what's up.
Quote:
Originally Posted by VanderBleek
Bob, you're either a comic genius or just really, really...yeah.
BobTD is offline   Reply With Quote
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