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New Risk Style Conquest Game
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Old 10 Jul 2006, 23:44   #1 (permalink)
Join Date: Mar 2006
Posts: 141
Default New Risk Style Conquest Game

Me and my friends are making a new game. IT Mostly revolves around risk but we incorporate factories, airports, citys, and barracks. It also includes different units much like the gameboy game Advance Wars. the game works on damage counters and coin tosses. Each unit has a different amount of damage it can do and to hit u simply flip a coin to see if u hit or not. Each territory grants points at the end of each turn to build your force up. Each territories value is determined by the number of cities within it. for example te cities would be 10000pts or something like that.
We want to know what other people trhink or if any one has any other advice.
Cheers. Good Luck if your at the tournament.
jackisgreat is offline  
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