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Bad moons-1000pts
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Old 05 Apr 2007, 14:35   #1 (permalink)
Kroot Warrior
 
Join Date: Jul 2006
Posts: 19
Default Bad moons-1000pts

this list seems pretty good to me but it seems odd to me for some reason. so i need some 2nd opinions on it. thanks.

HQ
Warboss ZuZu-131pts
-power claw
-big shoota
-big horns
-'eavy armour
-bionik bounce
-cybork body

Elites
14 'Ard boys-186pts
-burna x3

Troops
10 Flash gitz-155pts
-more dakka x5
-rokkit launcha x4
.Nob
-iron gob
-rokkit launcha

12 Flash gitz-197pts
-more dakka x7
-big shoota x4
.nob
-iron gob
-big shoota

12 Flash gitz-197pts
-more dakka x7
-big shoota x4
.nob
-iron gob
-big shoota

Heavy Support
Battle Wagon-133pts
-twin linked big shoota x3
-armour plates
-red paint job

Total: 999pts, Total orks: 49 and a Wagon

warboss will be with 'ard boyz inside of wagon. only anti-tank i have i guess is ZuZu's power claw and rokkit launchas... and the 3 burnas. my wagon doesn't have riggers 'cause it was 1001pts and that upgrade was the cheapest to get ride of.
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Old 05 Apr 2007, 16:27   #2 (permalink)
Shas'El
 
Join Date: Nov 2006
Location: Canada
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Default Re: Bad moons-1000pts

I'm 99 per cent certain that you must apply your more dakka to all the flash gits.
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Old 06 Apr 2007, 15:31   #3 (permalink)
Kroot Warrior
 
Join Date: Jul 2006
Posts: 19
Default Re: Bad moons-1000pts

it says in the codex that " the entire mob may be given the same kustom job for their shootas..."
meaning you don't even have to give a kustom job to your flash gits. i don't see why the must upgrade would have to be more dakka either, you can have any of the other jobs without more dakka.
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Old 07 Apr 2007, 05:09   #4 (permalink)
Kroot Shaper
 
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Default Re: Bad moons-1000pts

It specifically mentions shootas. It does read a little bit ambiguous, but damnit, if yer gonna have to interpret the rule, interpret it in the Orks favor! It's not like the Flash Gitz'd end up over powered.
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