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Tatica: Souless Monstrosities (Pariahs) 5th Ed.
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Old 01 Sep 2008, 10:13   #1 (permalink)
Shas'La
 
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Default Tatica: Souless Monstrosities (Pariahs) 5th Ed.

Tatica: Pariah
For my next article we値l take a look at the Pariah. This unit takes precedence in the Necron army, as it is one of the hardest units to justify and use. However they are by fare one of the most powerful units you can field, easily matching up against Space marine assault Terminators and outshining most units they would be fielded against.

So let us take a look at their abilities and from there we値l examine some tactics you can employ in your army to make use of these abominations.

Pariah Abilites:

First thing first is their Weapons. They field the terrifying Warscythe with a built in Guass blaster. This gives them an Assault 2 weapon that can easily carve apart Most basic infantry and even some of the tougher unit types in the game. Combined with its modest AP value this gives their ranged attacks a high threat. Even a 5 man unit can dish out nearly the shots of a Heavybolter Dev squad.

The warscythe is one of the most unique CC weapons in the game, ignoring ALL saves and swung with S5 of the Pariah they can level a unit in no time.

Souless: Being a unit that subtracts leadership from enemies within a certain distance, this makes Pariahs another boon on the field.

Fearless: need I say more? These guys will stick around through thick and thin for you

Abomination: What better way to fight a Librarian or those pesky Elder psykers than to field a unit that will drive them mad? This ability combined with the Souless ability is havoc on any psyker.

Tatics:
So Knight, how do I use these guys? What can they do for me and why would I want them anyways?
First off a disclaimer: in 99% of circumstances do not EVER leave a unit in a Necron army alone, you must always have at least 1 other complimenting unit with them to make these guys effective.
Pariahs are a gamble for a Necron army, they are not a Necron and thus do not count towards Phase out, that痴 a good and a bad thing. Many an opponent will ignore them just to attempt to push you to Phase, this can prove a fatal and costly mistake. Another thing to be wary of is the high point cost, Sitting at a the hefty cost of at least a Terminator, and sporting a worse save they do not field the stopping power that a group of highly armored marines would, however as stated they make up for this with their Decent shooting and High toughness, plus fearless, no we値l be back doesn稚 hurt them as much since they値l have specific roles and tactics to be used in 5th ed.

The first tactic I値l discuss is that of a Shooting unit. This is something they can do relatively easy, albeit expensive compared to some of the ranged choices that can be taken. However given cover saves and paired with warriors, Destroyers, or Immortals they will provide further support and Lay down fire. Should the supporting unit, which you deploy to the side or in front of the Pariah depending on what army you face (think of the saves vs AP value), get assaulted or be threatened you now have this Beast of a Combat unit to charge in and hack apart the enemy, add in the unit of whatever it is you support and weight of numbers should prevail. Now when you win combat the enemy is LD. 7 base minus your winningsgiving you a HUGE chance to run them down or force further wounds. It will be hard for anything to fight through this.

Second tatic, Combat. For this I like to pair Pariahs with Flayed ones. Both are elite choices and can be expensive, look back at my tatica on Flayed ones for ideas with them, but for this post I値l discuss the Pariah only. The flayed ones will run in one to two units with Pariahs behind (close behind2-3 inches) this not only gives a complimenting unit, but can also give you a shooting unit to fire upon the enemy while you advance until you get in combat. Now of course you can稚 use this tatic if you Deepstirke but it is possible to use it with Outflankwith a good die roll. Once the Combat begins you値l have The flayed ones and the Pariahs hitting the enemy. With the Flayed ones going first and the Pariahs second at a meager I3 you shouldn稚 have too much to worry about, with a large number of models in combat either the High toughness Pariahs can absorb the blows, with most marines failing to cause decent wounds (except those powerfist marines) or the Flayed ones take the blows and benefit the We値l be back. For this tactic to have the most effect, run a combat lord and watch your Necron combat eat through the enemy. (rez orb, lightning field, Gaze of flame) This lord combination will give you a Whopping -1 further to their leadership, this will bring even Marines to a weak LD 6 in combat with a Lord/Pariah unit. Tack that onto the Terrifying Visage ability of the Flayed ones, and this combat can prove easy for you.to attack the Necron Flayed one痴 in an attempt to cause phase out damage 67% or so of the time enemies will only hit on 6s. Mighty powerful stuff.

Sadly these are the two strongest tactics for Pariahs. Not being Necrons they cannot benefit from things like the Veil of darkness or the Monolith teleport. This makes it imperative to support and maintain a cover save on them. As long as you can keep that up this unit will perform for you in either aspect and should pay for itself if you direct them properly.

-Knight
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Old 01 Sep 2008, 16:26   #2 (permalink)
Shas'O
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

I routinely run pariahs, and honestly, survivability isn't a huge issue. Sure, the save is a bit worse than termies, but the much higher toughness really makes up for it. Bolter fire or similar simply isn't a threat...the biggest danger is lascannons, since you don't normally have an invuln. This can be managed by running a group of warriors/spyders/whatever in front of them after they shoot, giving them a nifty cover save.
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Old 08 Oct 2008, 22:44   #3 (permalink)
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

Plus that lovely running rule means that they arent stuck behind the entire army necessarily anymore.Makes them much more redeployable. I still have yet to run pariahs but I've always wanted to. Though you were correct in saying they need support (or rather should be used as a support)...Pariahs themselves are good but in support of anohter unit they can really do some hurting.
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Old 18 Nov 2008, 08:09   #4 (permalink)
Shas'La
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

The reason why I do not take pariahs at this moment is that they are not classified as Necrons (Look at the special rule, Necron) in the rule book and therefore can not use the WWB roll nor the Res Orb rules.

So unless we see a new change in the next codex (and yes they will change things), IHMO the Pariah (for use in my army) is not a viable unit.
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Old 18 Nov 2008, 22:38   #5 (permalink)
Kroot Shaper
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

Quote:
Originally Posted by Daemonette Embrace
So unless we see a new change in the next codex (and yes they will change things), IHMO the Pariah (for use in my army) is not a viable unit.
Blunt... But I totally agree with you though.
GKTerminator: first of all, I am not saying your article is bad. It's great and tells how to use a unit that I haven't found a use for. Secondly, I'm pretty positive you've played 40K longer than I have, so I'm not trying to undermine you. I just have some problems with them myself...

First- You say that Pariahs make good... I don't want to say escorts, but something along those lines, for CC Units (Flayed Ones, namely). While I think that doing this is not at all a bad idea, I think (quite hypothetically, I have not played a 40K game with either Pariahs or Flayed Ones =/) it would be better to Deep Strike your Flayed Ones, then flank the enemy with Pariahs... Or a stronger unit. Heavy Destroyers, Destroyers, and Immortals all have great, powerful weapons that tear people apart. Why not use one of them (if you do use your strategy of helping Flayed Ones move) instead of the Pariahs, thereby giving them WBB and Phase Out. You did make note of this in your original post that Heavies or Immortals would make a good supporting unit to this special manuver, but why use unneeded troops?

2- Expanding Deep Striking, I've noticed that few things are quite as terrifying for an enemy to be circled, especially by Necrons (the WBB roll makes it hard to keep them dead, keeping them trapped longer). So, why not have the Flayed Ones Deep Striked (Deep Stroked?!) into the center of the enemy mass, then let stronger (in terms of shooting weapons compared to the Pariahs) units decimate the enemy lines? These guys will already be shooting into the enemy lines, so helping out your Flayed Ones isn't an extra risk. Not Deep Striking and helping your Flayed Ones to the enemy seems quite costly (casualties and points) and could be accomplished with no extra effort?

3- Soulless. Most Necron units have a LDR score of 10. There's a really good chance that they won't fall back with that kind of a score. As I said before, simply why add extra points to your army when you can get the desired effect for the same price as the rest of your army?

4- While you did not say this yourself, Pariahs are often cited for being good body guards for the Lord. As someone else pointed out to me, this is honestly a horrible idea, for one simple reason: no VoD. This is such a great way to use "body guard," like units with the Lord, helping him corner his foes while he remains safe from fire.

Just my observations, though you have made my impressions of Pariahs a tad more favorable.
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Old 18 Nov 2008, 22:50   #6 (permalink)
Shas'Saal
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

My favorite unit is my pariah body guards. I love there staff's ability. Good stats as well.
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Old 19 Nov 2008, 17:03   #7 (permalink)
Shas'Ui
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

Darkness2393: Several times in your post you use "Immortals" to refer to Pariahs. This makes your post very confusing to read. Could you please clarify it? Thank you. Also, soulless effects enemy leadership, not your units.

GKTerminator: You did not mention that the 5+2d6 AP of the warscythes in melee makes them one of the best tank killers necrons have in 5TH. (as we can no longer destroy a tank on a glance)

Also, I'd like to point out that using pariahs in melee along with flayed ones can be a horrible result if sent at the wrong targets. Assault marines, for example, have a decent chance of causing more wounds to you, as the flayed ones have only normal melee weapons, and the pariahs strike at I3. One lost combat, and you could be in real trouble. I'd also be careful around assault terminators (who target the pariahs first with powerfists/ thunder hammers, then turn on the flayed ones now that they have full leadership back.) Harlequins, Talos, Walkers, or T7+ MC's

Finally, my favorite pariah trick: Use them with a lord who has a nightmare shroud. The combo means that all enemy units within 12" must roll a morale check (at Ld7) or fall back (unless they are fearless.) Give the lord a destroyer body (for the 12" move) wait until the turn before melee, run the pariahs up, fly the destroyer lord up to join them, and unleash. Then watch as half, on average, of his army falls back or goes to ground. Wonderful tactic to break up IG gunlines or similar hardpoints.

All in all a great guide. Keep up the great work! I hope that the new codex will help to increase the usage of pariahs, as they are a wonderful unit when used well.
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Old 20 Nov 2008, 11:23   #8 (permalink)
Kroot Shaper
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

Quote:
Originally Posted by BrownKnight
Darkness2393: Several times in your post you use "Immortals" to refer to Pariahs. This makes your post very confusing to read. Could you please clarify it?
The Internet.
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And good god that's insane AP! I guess Pariahs really are best suited to kill tanks then, because that's quite awesome.
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Old 20 Nov 2008, 15:09   #9 (permalink)
Shas'Ui
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

You can also couple the Pariahs with the Deceiver's point and boo ability to help send them packing. That is a lot of points on non-necrons though.
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Old 20 Nov 2008, 20:39   #10 (permalink)
Kroot Shaper
 
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Default Re: Tatica: Souless Monstrosities (Pariahs) 5th Ed.

Quote:
Originally Posted by Darth_Fraggle (O'Ca'rees)
You can also couple the Pariahs with the Deceiver's point and boo ability to help send them packing. That is a lot of points on non-necrons though.
Pretty awesome point, that would be quite amazing. But then again, that's just painfully expensive, and I don't use the C'tan either.
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