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TauOnline World 2 [Factions]
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Old 17 Feb 2010, 07:54   #21 (permalink)
Shas'Ui
 
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Default Re: TauOnline World 2 [Factions]

Wasteland industry: I did the math, my total pop = number of hives * Hive pop. So I assumed that there was no need for any wasteland industry, as all my workers are actually working already. I could be wrong:

Naval: I was actually just hoping to be landlocked, but if I'm not, can I rearrange my stats?
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Old 17 Feb 2010, 08:16   #22 (permalink)
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Default Re: TauOnline World 2 [Factions]

Quote:
Originally Posted by Lord-General Ryan Thunder
Quote:
Originally Posted by Aun
He has a good point. I would hate to have invested points into a navy and wind up on top of a mountain range...
Okay, I'll fool around in Wilbur a bit and get back to you either tonight or tomorrow.
We have a map.
It will be up either soon, or some time tomorrow.
It will look nice.
I make no other promises.
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Old 17 Feb 2010, 09:38   #23 (permalink)
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So, you assure us that it will look nice?
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Old 17 Feb 2010, 09:41   #24 (permalink)
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Hopefully I won't need a Navy :P
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Old 17 Feb 2010, 10:28   #25 (permalink)
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Default Re: TauOnline World 2 [Factions]

Quote:
Originally Posted by Darth_Riah
Wasteland industry: I did the math, my total pop = number of hives * Hive pop. So I assumed that there was no need for any wasteland industry, as all my workers are actually working already. I could be wrong:

Naval: I was actually just hoping to be landlocked, but if I'm not, can I rearrange my stats?
What the... About 60% of the surface of Ceranine is covered by water, and its not much smaller than Earth (though its denser, so gravity's about the same.)

In short, you may not *need* a navy, but by god, you're going to want one. Aircraft can't loiter forever, you know.
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Old 17 Feb 2010, 10:41   #26 (permalink)
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Default Re: TauOnline World 2 [Factions]

Okay, well, that I didn't know. To be honest, my idea of Ceranine was not a ocean world. To me, a Hive world would not have 60% ocean. I'm happy for it to be so, but the idea of being landlocked isn't so foreign, especially since I didn't think water was going to be a main part. But, Since it is,

"As such i am going to withdraw my faction choice until i have more info on. "
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Old 17 Feb 2010, 10:43   #27 (permalink)
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Default Re: TauOnline World 2 [Factions]

I would have thought they would be no sea at all as Hive Worlds suck every bit of resources to supply their trillions of citizens on the planet. Or the sea itself is just toxic mix of acids, chemicals etc etc etc.
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Old 17 Feb 2010, 11:17   #28 (permalink)
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Default Re: TauOnline World 2 [Factions]

sea would be interesting as it expands a player's options.

edit: sorry my last post was by phone and i wasn't sure if it had gone through. Just repeating myself, ignore.
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Old 17 Feb 2010, 11:42   #29 (permalink)
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Default Re: TauOnline World 2 [Factions]

Yes, well, I was mistaken in my classification as I thought hive worlds were merely "worlds with hives" as opposed to "100 billion citizens minimum".

Ceranine's 10 billion makes it a standard Imperial world, albeit a heavily polluted one with next to no plant life besides the hardiest of weeds and algae.
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Old 17 Feb 2010, 19:35   #30 (permalink)
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Default Re: TauOnline World 2 [Factions]

Objective Interim World Map of Ceranine MK I - Glorified Heightmap Pattern.


Rav's jawesome version is WIP.
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