Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

new Harlequins Kiss; good or bad?
View Poll Results: Are the new rules for the Harlequins Kiss
Good 15 60.00%
Bad 10 40.00%
Voters: 25. You may not vote on this poll

Closed Thread
Old 23 Nov 2006, 04:52   #1 (permalink)
Shas'Ui
 
Join Date: Apr 2005
Location: Adelaide <> Mt Gambier, SA, Australia
Posts: 746
Default new Harlequins Kiss; good or bad?

I was somewhat unhappy with the changes made to the Harlequins Kiss,

the old rules were that you wounded on 2+ and and 6&#39;s to wound would kill multiwound models outright should they fail their save.

the new rules are that they are simply rending.

it is the rending I am unhappy about, not because I do not like rending (quite the opposite) but because as eldar are only str 3, without the wound on 2+ rule, they now have less chance of wounding their target.

so vote away, and tell of your opinion of the new Harlequins Kiss rules.
__________________
My WIP Prussian themed Imperial Guard Army - Because you&#39;ve all asked for it!

JAGGED ALLIANCE &#39;09 - Bottled in Scotland (please enjoy responsibly) - Tau Empire
ARCANACON &#39;10 - PWNaVIC - Tau Empire: Veteran Cadre Pegasus - The Dal&#39;yth Oldbloods
BAMBASH - Shas&#39;El von Richthofen&#39;s Flying Circus - Tau Empire - Allied with Imperial Guard

- I survived the SEBF 24hr Painting Challenge!
- One of the last surviving members of the Blue Lake Battlegroup at Compton Hall :P
Shas O Dalyth Montau is offline  
Old 23 Nov 2006, 16:37   #2 (permalink)
Shas'O
 
Join Date: Nov 2005
Location: Canada
Posts: 5,096
Default Re: new Harlequins Kiss; good or bad?

I like them. They&#39;re nice and streamlined and fitting for the weapon. They make the harlequins really nasty because they won&#39;t just bounce off of high armour save value units.

Remember that on the Charge Harlequins will be strength 4, meaning they&#39;re going to be wouding most things on at least a 4+.

__________________
Quote:
Originally Posted by heliodorus04
Falstead, you&#39;re a genius!
Quote:
Originally Posted by Farseer_Emlyn
Gah! Not a silly Canadian. Can&#39;t Falstead ever be wrong?!?!? ;D
Quote:
Originally Posted by Rafe (Autarch Kiardras)
My god.... the sarcasm there nearly shorted out my computer screen Nice.
Falstead is offline  
Old 23 Nov 2006, 17:48   #3 (permalink)
Shas'Vre
 
Join Date: Apr 2006
Location: UK
Posts: 1,635
Default Re: new Harlequins Kiss; good or bad?

I like the new version. Before they were just way too powerful.
__________________
"The Greater Good means nothing to you, and so you are nothing to me."
- Gue&#39;shas&#39;vesa&#39;ui Dal&#39;yth Tau&#39;sin Ta&#39;is

TO&#39;TAU&#39;VA T&#39;GUE&#39;HE TO&#39;CYR&#39;HE
Kasrkin is offline  
Old 23 Nov 2006, 18:04   #4 (permalink)
Ethereal
 
Join Date: Apr 2004
Location: On the Midnight Ocean
Posts: 26,404
Send a message via MSN to Wargamer
Default Re: new Harlequins Kiss; good or bad?

I hate it. The old Harlequins Kiss was a fantastic weapon... it was essentially a Witchblade, but with an added potential to "instant kill" your opponent!
__________________
Farewell, Kangaroo Joe, you shall not be forgotten.

Quote:
Originally Posted by Tom Norman
"Wargamer is never wrong, Frodo Baggins; he knows precisely the rules he means to."
Wargamer is offline  
Old 02 Dec 2006, 23:17   #5 (permalink)
Shas'El
 
Join Date: Mar 2006
Location: Kenosha, Wisconsin
Posts: 2,879
Default Re: new Harlequins Kiss; good or bad?

From a non-harlequin player point of view I think it was way overpowered. Harlequin point of view I would take on all I could, Lol
__________________

No Pity No Remorse No Fear
[hr]
"All we see or seem is but a dream within a dream."-Edgar Allen Poe
[hr]
[quote=Earring (Busy Destroying the World)]
Don&#39;t worry too much...remember...females can smell fear
Malchior is offline  
Old 05 Dec 2006, 12:30   #6 (permalink)
Ethereal
 
Join Date: Aug 2004
Location: UK - Wales
Posts: 10,505
Send a message via MSN to Kangaroo Joe
Default Re: new Harlequins Kiss; good or bad?

Normal troops lugging around a weapon like that is jes not cricket.....
__________________

Quote:
No love, it&#39;s GREAT Britain....the clue&#39;s in the name

Thanx to Kais for the sig
Kangaroo Joe is offline  
Old 05 Dec 2006, 14:54   #7 (permalink)
Shas'Vre
 
Join Date: Feb 2005
Location: Chicago
Posts: 1,759
Default Re: new Harlequins Kiss; good or bad?

The old kiss was decidedly sub-par in that it allowed the opponent an armour save. Sure, you could put a lot of wounds out, but against 3+ save armies, it just didn&#39;t do enough. Plus, under the old rules, I believe you were only allowed to take two per squad.

The new kiss is absolutely devastating. Rending is one of the most powerful mechanics in the game. But, more importantly, the whole squad can take them. 40 rending attacks will put seven automatic, armour-ignoring wounds on anything, and then you get all your other hits too.

In fact, the risk with harlequins now is that they&#39;re too good at wiping things out. Ideally, you clear your kill zone on turn 1, and remain locked in combat with your opponent during their turn. But the new harlequins are so killy that you have to be really careful with your charges so as not to get left in the open.

redbeard is offline  
Old 06 Dec 2006, 04:32   #8 (permalink)
Shas'Ui
 
Join Date: Apr 2005
Location: Adelaide <> Mt Gambier, SA, Australia
Posts: 746
Default Re: new Harlequins Kiss; good or bad?

Quote:
Originally Posted by Redbeard
but against 3+ save armies, it just didn&#39;t do enough.
there was that, which I will grant to the new kiss
Quote:
Originally Posted by Redbeard
Plus, under the old rules, I believe you were only allowed to take two per squad.
It wasn&#39;t quite like that, it was just that the Harlequin Troupe (the harlies troop choice) only had the option to take two (but you can upgrade the troupe leader to have one meaning you could have three), you may have meant this but it almost inscinuates in the way that you said it that there was a 0-2 harly kiss limit per squad.
__________________
My WIP Prussian themed Imperial Guard Army - Because you&#39;ve all asked for it!

JAGGED ALLIANCE &#39;09 - Bottled in Scotland (please enjoy responsibly) - Tau Empire
ARCANACON &#39;10 - PWNaVIC - Tau Empire: Veteran Cadre Pegasus - The Dal&#39;yth Oldbloods
BAMBASH - Shas&#39;El von Richthofen&#39;s Flying Circus - Tau Empire - Allied with Imperial Guard

- I survived the SEBF 24hr Painting Challenge!
- One of the last surviving members of the Blue Lake Battlegroup at Compton Hall :P
Shas O Dalyth Montau is offline  
Old 06 Dec 2006, 05:14   #9 (permalink)
Ethereal
 
Join Date: Dec 2004
Posts: 18,087
Default Re: new Harlequins Kiss; good or bad?

The Eldar are partially balanced by their low strength and toughness. The less loopholes they have to escape from that, the better.
khanaris is offline  
Old 06 Dec 2006, 07:28   #10 (permalink)
Ethereal
 
Join Date: Apr 2004
Location: On the Midnight Ocean
Posts: 26,404
Send a message via MSN to Wargamer
Default Re: new Harlequins Kiss; good or bad?

I&#39;m sorry, but did someone call the real Harlequin&#39;s Kiss "sub-par"?


Oh dear me... Clearly, you&#39;ve never used it right.


Take the scene; my Harlies are fighting Tyranids. One squad gets in a really messy combat involving a Tyrant, and needing to break Synapse, I attack with a 30pt model (Harlequin with Kiss).

I score three hits. All wound. One of these was a Six. That one got through his 3+ Save, and thus the Tyrant died instantly.


Remind me again why Rending is better than that?
__________________
Farewell, Kangaroo Joe, you shall not be forgotten.

Quote:
Originally Posted by Tom Norman
"Wargamer is never wrong, Frodo Baggins; he knows precisely the rules he means to."
Wargamer is offline  
Closed Thread

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Shadowseer with Kiss dahli.llama Craftworld Eldar 4 19 Feb 2009 06:40
Why Are Harlequins So Good? Nightwing Craftworld Eldar 37 16 Jan 2008 01:50
harlequin's kiss pwner50 Craftworld Eldar 29 15 Oct 2007 12:35
Harlquins with Kiss Mail Order Only? dahli.llama Craftworld Eldar 5 29 Aug 2007 13:34
[Tactics][harlequins] Need advice for harlequins the_vilest_worm Minor Races 0 24 Jan 2006 03:12