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#1 (permalink) |
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Kroot Warrior
Join Date: Aug 2005
Posts: 27
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My first question is do i follow the rules for bionics in the space marine codex or should i stick to the Daemon Hunter rules for bionics? My second question is that when something says it goes through invalurable saves when does it go through saves that are given by dexterity(an assassin) if it does that doesnt really make sense does it?
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#2 (permalink) |
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Kroot Shaper
Join Date: May 2005
Posts: 52
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You're right - it doesn't make sense. However, the rules are very clear - assassin's saves are invunerable, if it ignores invunerable saves, it ignores the assassin's saves. I'm not sure how to rationalise it - maybe if there's no energy shield in the way, the extra energy disperses more and leaves no place for the assassin to leap to?
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#3 (permalink) |
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Kroot Shaper
Join Date: Jan 2005
Posts: 59
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me and stealthsuit just say that if it is a invulnerable save granted by dexterity (read the entry...) it always applies. that wont work at the store though!
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#4 (permalink) | |
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Shas'O
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Bionics in it's latest print, works anytime you fail a "Saving Throw." Now, this doesn't specify armor or invulnerable saves, or even cover saves for that matter. So you can roll your bionics to attempt to save if you fail a "saving throw" of somekind. If further details that you may not make this throw if the attack already ignored your armor save and also if it was double the strength of your toughness. That means, no matter what, if something ignored your armor saves, bionics doesn't work. If it was really strong and would cause instant death, then bionics doesn't work. Anyhow, it will be very difficult to have a character who has only an invulnerable save and bionics, but no armor save. So perhaps you can clue me in there? If you're just finding a way to say assassins only have invulnerable saves, then that's the simplest way to put it. He only has an invulnerable save, which is already very powerful. The good news is you always get a save, no matter what, unless something specifically ignores invulnerable saves (grey knight weapons, dreadaxe, etc). Cheers!
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#5 (permalink) | |||
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Ethereal
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Quote:
Quote:
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#6 (permalink) |
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Shas'O
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'GW are idiots. Nothing igores the Assassin's save.'
Despite how stupid the ruling is, unfortunately it does ignore the Assassins Inv Sv. I would suggest making a house rule about it with your group of gaming friends or gaming club (if this is the environment in which you play) where the Sv is still allowed. If your playing in a shop or at a tourney, there isn't much you can do about it. I would use the Marine version of Bionics as this is the newest version. Although in cases like this in the past GW has made excuses such as 'Well Marines use a different type, hence the different rules'. Silly, yes. I think that was just GW being lazy about it, but lately they have said that all Assault Cannons are as they are in the Marine Codex etc so I would use the new Bionic rules too.
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#7 (permalink) |
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Shas'La
![]() ![]() Join Date: Jul 2005
Location: Runcorn, England
Posts: 454
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yes wargamer we all know that gw are idiots but look at it this way if say a psycannon is shooting at an assassin then the sheer charge of psycic energy given off from the rounds could stun him thus preventing him from doging and ignoring his invulnerable save.
but i prefer to play that because it is reflexes, and not armour or warp power that grants them this save, then nothing can ignore it.
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#8 (permalink) | |
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Ethereal
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That's also why, in every house rule list I make, every unit has an Invulnerable save that "Cannot be ignored by anti-invulnerable weaponry".
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