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Old 19 Sep 2007, 19:07   #1 (permalink)
Shas'Saal
 
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Default Which Codex

Which Codex would be better (Witchhunters or Daemonhunters) to represent Ordo Zenos, as they have no Codex i'm aware of.

Also, can Inquistitors be allied into all Imperial armies, like the new Blood Angels and Dark Angels Codexes.

Thanks in advance!
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Old 19 Sep 2007, 19:40   #2 (permalink)
Shas'Vre
 
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Default Re: Which Codex

Either would work as you'd really only be using the Inquisition portion & allied Space Marines to represent Death Watch (don't forget the DW Kill Team for an HQ choice). If you had to go with one I'd say the Daemonhunters for the armory options (termie armor mainly) & mystic henchmen (against Deep Striking aliens.)

Yes it says you can ally Inquisition to all Imperial armies.
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Old 19 Sep 2007, 21:17   #3 (permalink)
Shas'La
 
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Default Re: Which Codex

To make an ordos xenos, you already have access to Deathwatch, the chamber militant. I think it should be on the GW website.

Otherwise, most options are the same between codexes if you are not taking the dedicated chamber militant (ie sisters or grey knights).

The major difference is your inquisitor. I think that the Daemonhunter has better psychic powers, but both are similar animals.

Or just wait for the new codex: Inquisition in a couple years.
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Old 19 Sep 2007, 21:22   #4 (permalink)
Shas'O
 
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Default Re: Which Codex

Really either codex will due it just depends on which Armory you like better.

Since if you want to do a proper Ordo Xenos force I'd suggest a Deathwatch Kill Team and an Inquisitor Lord backed up by Inducted Storm Trooper squads to fill out the bulk of the remaining force.

Heavy support will most likely be your most difficult area to fill properly. The difficulty is that a Deathwatch team is an HQ choice which limits your allies abilities to pretty much the DW team alone so you have to use one codex since you won't have any additional room for another HQ. So your codex choice should be made in relation to what Heavy Support and support units you have access too.

If you don't want/need an Inquisitor per say you could try using the Imperial Guard codex, the guard with the guns and the Deathwatch with the blades. I've seen such forces do quite well before but they lack an Inquisitor if you are trying to stay that close to the fluff.
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Old 20 Sep 2007, 06:53   #5 (permalink)
Shas'Ui
 
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Default Re: Which Codex

Im going to go out of the square and say Space Marines, with Daemonhunter allies (they are more martial than witch hunters), add an Ordos xenos kill team and your set.
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Old 20 Sep 2007, 22:14   #6 (permalink)
Kroot Shaper
 
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Default Re: Which Codex

You can not put an inquisitor with a Black Templar army, because of the pysker rule. I guess they consider all Inquisitors as been pyskers even if you do not give them powers.

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Old 20 Sep 2007, 23:29   #7 (permalink)
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Default Re: Which Codex

Quote:
Originally Posted by BLACK_TEMPLAR
You can not put an inquisitor with a Black Templar army, because of the pysker rule. I guess they consider all Inquisitors as been pyskers even if you do not give them powers.

<><
If I remember right that only applies to Inquisitors who take Psychic Powers, as not all Inquisitors are psychic.
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Old 21 Sep 2007, 09:01   #8 (permalink)
Shas'Ui
 
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Default Re: Which Codex

No all inquisitors counts as psykers even if you dont buy them powers. They have the psyker rule.
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Old 21 Sep 2007, 14:16   #9 (permalink)
Shas'Vre
 
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Default Re: Which Codex

But you can take them as allies so long as they don't purchase powers, which is what Vash was saying.
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Old 21 Sep 2007, 16:02   #10 (permalink)
Shas'Saal
 
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Default Re: Which Codex

I think i'll use the Daemonhunters Codex for the Inquisitor and then some marines, possibly use the DA codex so they can all be termies.

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