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Author Topic: New Imperial Guard Rumours  (Read 11876 times)

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Legio Mortis

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Re: New Imperial Guard Rumours
« Reply #180 on: December 22, 2008, 08:35:30 PM »
I don't like your fire teams idea, guard just aren't tough enough to do be effective at that unit size.
I had it more in mind for cityfights than normal open-board battles, where cover is everywhere.
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But seriously, a Guardsman, I'm willing to bet, could a) outshoot me, b) give me the beating of my life, and c) shove more squad-based tactics down my throat than I'd ever care to digest. Guard are hard, hard men. Whether or not GW's inconsistent, Marine-worshipping fluff keeps with that, mkay?

Real men fight in tanks!


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Legio why do I always imagine you shouting when I read your posts? :P

Commander X

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Re: New Imperial Guard Rumours
« Reply #181 on: December 22, 2008, 08:36:51 PM »
I don't like your fire teams idea, guard just aren't tough enough to do be effective at that unit size.
I had it more in mind for cityfights than normal open-board battles, where cover is everywhere.

I doubt 5 lasguns on their own could ever be of much use though.
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Uh guys... "she" is an alien. You would seriously sleep with an alien?  :P

 No, but I would with Timjim :-*

Lord Castellan Rmyr

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Re: New Imperial Guard Rumours
« Reply #182 on: December 22, 2008, 09:58:44 PM »
Dang I hope they don't recut the Cadian boxes because I've stumbled across a cool secret:
If you have an autocannon (or lascannon or heavy bolter) team on a large base then you have enough parts to give 1 guardman in a squad a missile launcher and 1 a missile in his off-hand
so I can use my autocannons as fire support teams and still have missile launchers in my infantry squads
Valk sounds awesome
Imagine this:
Guard officer to chaos termie lord
GO: I can kill you with three words and a comma
CTL: how, you have no weapons and you aren't a psyker
GO: Fleet, open fire
CTL: A Fleet Officer DAAAAAAAAAMM ZAPPP
(F)GO: I said that I could kill you with three words and a comma
RoFLLoL
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Legio Mortis

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Re: New Imperial Guard Rumours
« Reply #183 on: December 22, 2008, 10:03:10 PM »
I doubt 5 lasguns on their own could ever be of much use though.
Which is why a smart commander doesn't expect five lasgunners to do everything by themselves.  The Imperial Guard is a combined arms force.  It's parts are supposed to work in unison to achieve their goals.
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But seriously, a Guardsman, I'm willing to bet, could a) outshoot me, b) give me the beating of my life, and c) shove more squad-based tactics down my throat than I'd ever care to digest. Guard are hard, hard men. Whether or not GW's inconsistent, Marine-worshipping fluff keeps with that, mkay?

Real men fight in tanks!


sig by Kais

Legio why do I always imagine you shouting when I read your posts? :P

Kelly Chambers

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Re: New Imperial Guard Rumours
« Reply #184 on: December 22, 2008, 10:06:04 PM »
I don't like your fire teams idea, guard just aren't tough enough to do be effective at that unit size.
I had it more in mind for cityfights than normal open-board battles, where cover is everywhere.

I doubt 5 lasguns on their own could ever be of much use though.

1) IG can do this two ways.  In the macharian crusade rules, you can have 'advanced tactics' where grenadiers and storm troopers can switch hellguns for bolters +10 points a unit, and can use combat squads.

2) Cities of Death (It might have been the old Cityfight, not sure) IG automatically get this ability.

And you are missing the big picture.  It's not 5 lasguns per unit.  It's one squad with a special (melta or plasma, and in cityfight, flamers would be useful too) and the other with a heavy weapon, to cover the advancing unit.  Very effective.

And Rmyr, what do you mean fleet and fire?  Guard can't fleet, and if you run, you can't shoot... right?
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Legio Mortis

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Re: New Imperial Guard Rumours
« Reply #185 on: December 22, 2008, 10:16:02 PM »
2) Cities of Death (It might have been the old Cityfight, not sure) IG automatically get this ability.
It was the old Cityfight book.  One of the best supplements put out by GW in my opinion.  I still use it today.
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But seriously, a Guardsman, I'm willing to bet, could a) outshoot me, b) give me the beating of my life, and c) shove more squad-based tactics down my throat than I'd ever care to digest. Guard are hard, hard men. Whether or not GW's inconsistent, Marine-worshipping fluff keeps with that, mkay?

Real men fight in tanks!


sig by Kais

Legio why do I always imagine you shouting when I read your posts? :P

Trillian

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Re: New Imperial Guard Rumours
« Reply #186 on: December 22, 2008, 10:50:08 PM »
2) Cities of Death (It might have been the old Cityfight, not sure) IG automatically get this ability.
It was the old Cityfight book.  One of the best supplements put out by GW in my opinion.  I still use it today.

Here Here!

My force was made with that book as a bible and I still run it very close to this day.. One of the best supplements ever released!
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USAFTACP

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Re: New Imperial Guard Rumours
« Reply #187 on: December 23, 2008, 12:49:46 AM »
Quote
And Rmyr, what do you mean fleet and fire?  Guard can't fleet, and if you run, you can't shoot... right?

I laugh at Rmy's post and I lauged again at this. By fleet he means the fleet of ships that are orbiting the planet. Fleet Officers can call down orbital strikes.

Anton

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Re: New Imperial Guard Rumours
« Reply #188 on: December 23, 2008, 07:46:58 AM »
Okay guys this has dragged on long enough, now you are just bickering amongst yourselves over nothing. Time to put this topic out of its misery.

Topic Locked - Anton
« Last Edit: December 23, 2008, 07:57:51 AM by Anton »
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