Huntre Cadre Fueris
Formed during the first Nimbosian War, Huntre Cadre Fueris has fought in all environments and against all the enemies of the Imperium. Their first Imperial contact on Nimbosa was a small strike force of Blood Angels, which was repulsed, but only barely. After that initial skirmish, the cadre began landing its troops in earnest, and to take the fight to the enemy. The commander is Shas'o Dal'yth Castris Lar'shi Kir'quath. He was instrumental in defending the outpost of Kyl'ran'no. His aggressive tactics proved to be useful in countering all manner of races. His favored cadres are mechanized, with large amounts of hammerhead gunships, devilfish, piranhas, and crisis suits to back them up. Against all armies, he has repeatedly come out on top, and has a loosing record only against the Swordwind Cadre of the farseer Yin'eth.
After the defense of Kyl'ran'no, Castris was given the rank of Shas'o, and gave his second in command and lifelong bond brother, Shas'o Dal'yth Scivi Methal command of Huntre Cadre Praisen, specifically designed to hunt down and destroy the elite Imperium soldiers called Space Marines. Scivi favors a hybrid approach, with Fire Warriors being the lure as Crisis teams ambush the space marines with close range plasma and fusion techniques. While things do get to close for comfort, the skill of Shas'o Scivi has always proved invaluable, and so far, no majpor battles have been lost.
After the defense of Kyl'ran'no, it was realized that the Tau needed a greater presence on Nimbosa, and so the Tau High Command deployed Huntre Cadre Nevas, under the command of Shas'o Bork'an Cicero to join the fray. The cadre itself is a mobile infantry force, designed to unleash coordinated devastation, has scene its fair share of successes and defeats. Most notable, a specific Iron warriors has repeatedly engaged Huntre Cadre Nevas, and been soundly repulsed each time. While Castris does not like Cicero's methods, he does respect him as a commander.
After the coming of Huntre Cadre Nevas, Castris requisitioned a fourth cadre, and permission to form a permanent contingent. His fourth cadre was Huntre Cadre Artelus led by Shas'els Dal'yth Tuchlo and Calus, twins that have risen through the ranks together to lead their cadre as one. Although somewhat immature, it was these two that beat back a flanking force of Tzeentch deamons, and earned Castris's respect, and let the four cadres be formed into Contingent Daschle.
Contingent Daschle is led be Shas'o Castris, with Aun'el Dal'yth Or'el Jaal Mek as the presiding Ethereal. The contingent has yet to go to war as one force on the battlefield, but continues to operate seperately, each of the cadre missions making sure to assist the other. In addition, ever since the formation of the cadres into a single contingent, each cadre has been able to call on specific units for support from other cadres if need be, making sure that each cadre has what it needs.
The final cadre of Contingent Daschle is Huntre Cadre Exodus. Exodus was one of the vanguard cadres of the Nimbosa Annexation, but suffered a severe loss very early on in the campaign. As the reports go, an Imperial Guard drop force attacked the central command of Exodus after Earthshaker artillery batteries disabled the air defence grid. While most of the cadre survived the attack, they were scattered, and had no leaders, as the shas'o leading the force was wiped out. However, one young and brave shas'vre, now Shas'el Vior'la Tulva, was able to gather enough of the cadre to challenge the Imperial Guard and make it back to the main Tau lines. He met up Shas'o Castris, and was permitted to join Contingent Daschle as the cityfighting cadre. Tulva was promoted to shas'el because of the heroism and bravery which he conducted himself with gathering the rest of his cadre. He has shown himself to be a natural leader, and a powerful presence on the field of battle.
Overall, Contingent Daschle, while it has seen its defeats, has proven itself to be a worthy ally and deadly foe. Members of the Imperial Guard fear the fast response of the cadres, and the Orks have only twice scored a major victory. Every other time, they have been utterly massacred. Space marines, the inquisition, chaos, and even Necrons have fallen before the might of the combined cadres. Only the speed and firepower of the Eldar, and the ferocity of the blood angels are able to constantly best the cadres, and even then, only after suffering many losses.
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