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A Recon force of Sentinels
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Old 19 Aug 2005, 10:03   #1 (permalink)
Shas'O
 
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Default A Recon force of Sentinels

1st Sentinel Scout recon force.
Army ideas

This is a bit whacky but it might just work
C&C welcome but its only an idea (might work on it soon)

Doctrines
Hardened fighters

HQ
2x Sentinel~Armoured crew compartment, 2xAuto cannon, 1x Improved Comms
170

Elites
3x Sentinel~ 3xRough terrain Mod, 1x Heavy bolter, 2x multi-laser
175

Troops
3x Sentinel~3x Multi-laser
165

3x Sentinel~3x Auto cannon
180

Fast attack
(see sentinel entry in Codex: Catachan)
2x Sentinel~ 2xHeavy flamers, Chain saw warriors, Rough terrain mods
100

Heavy support
2x Sentinel~ 2x Las-cannon, 2x HK missile, extra armour, armoured crew compartment
200

Total 990 pts

Summery
Total sentinels-15
Lascannons-2
HK missiles-2
Heavy flamers-2
heavy bolters-1
multi lasers-5
Auto cannons-5


so what do you think ?
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Old 19 Aug 2005, 10:08   #2 (permalink)
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Default Re: A Recon force of Sentinels

Most don't follow the force org chart so why should you in casual game. But yeah i beat i would be fun to play though alot would be very scary with the army.
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Old 19 Aug 2005, 10:19   #3 (permalink)
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Default Re: A Recon force of Sentinels

This does follow the FOC. But i think it would be cool. great to play with and very interesting.
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Old 19 Aug 2005, 15:51   #4 (permalink)
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Default Re: A Recon force of Sentinels

What codex allows you to take sentinels as HQ, elites, troops, or heavy support? Guard lets you attach a squadron to the command squad, but not as one.
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Old 19 Aug 2005, 16:04   #5 (permalink)
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Default Re: A Recon force of Sentinels

He didn't say he jsut went out and purchased 15 sentinals, he said it was an idea.
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Old 19 Aug 2005, 16:36   #6 (permalink)
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Default Re: A Recon force of Sentinels

looks fun to play. i think i could take you with an all salamander army ;D
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Old 19 Aug 2005, 23:59   #7 (permalink)
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Default Re: A Recon force of Sentinels

Quote:
Originally Posted by Commander_Vimes
What codex allows you to take sentinels as HQ, elites, troops, or heavy support? Guard lets you attach a squadron to the command squad, but not as one.
None do, it's just the squadron is made up of ALL sentinels, its sortof house rules, but not if you catch my drift.
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Old 20 Aug 2005, 03:33   #8 (permalink)
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Default Re: A Recon force of Sentinels

kids these days... no fun at all. j/k.
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Old 20 Aug 2005, 04:52   #9 (permalink)
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Default Re: A Recon force of Sentinels

Well heres the rest of the lists.
From 400pts to 2000 pts armies.

1st Sentinel Scout recon force.
Army ideas

400 point
HQ
----
Elites
2x Sentinel~ 2xRough terrain Mod, 1x Heavy bolter, 1x multi-laser
105

Troops
3x Sentinel~3x Auto cannon, Smoke launchers (Complusory)
189

Fast attack
(see sentinel entry in Codex: Catachan)
2x Sentinel~ 2xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
106

Heavy support
----

TOTAL: 400


500 point
HQ
----
Elites
2x Sentinel~ 2xRough terrain Mod, 1x Heavy bolter, 1x multi-laser
105
Elites
2x Sentinel~ 2xRough terrain Mod, 1x Heavy bolter, 1x multi-laser
105

Troops
3x Sentinel~3x Auto cannon, Smoke launchers (Complusory)
189

Fast attack
(see sentinel entry in Codex: Catachan)
2x Sentinel~ 2xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
106

Heavy support
----

TOTAL: 505



1000 point

Doctrines
Hardened fighters

HQ
2x Sentinel~Armoured crew compartment, 2xAuto cannon, 2x Improved Comms
170

Elites
3x Sentinel~ 3xRough terrain Mod, 1x Heavy bolter, 2x multi-laser
175

Troops
3x Sentinel~3x Multi-laser
165

3x Sentinel~3x Auto cannon
180

Fast attack
(see sentinel entry in Codex: Catachan)
2x Sentinel~ 2xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
106

Heavy support
2x Sentinel~ 2x Las-cannon, 2x HK missile, extra armour, armoured crew compartment
170

TOTAL: 986


1500 point

HQ
2x Sentinel~Armoured crew compartment, 2xAuto cannon, 2x Improved Comms, 2x search light
192

Elites
3x Sentinel~ 3xRough terrain Mod, 1x Heavy bolter, 2x multi-laser,
175

Troops
3x Sentinel~3x Multi-laser
165

3x Sentinel~3x Multi-laser
165

3x Sentinel~3x heavy bolter
150

3x Sentinel~3x Auto cannon
180

Fast attack
(see sentinel entry in Codex: Catachan)
2x Sentinel~ 2xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
109

2x Sentinel~ 2xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
109

Heavy support
3x Sentinel~ 3x Las-cannon, 3x HK missile, extra armour, armoured crew compartment
255

TOTAL: 1500


2000 point

Doctrines
Hardened fighters

HQ
2x Sentinel~Armoured crew compartment, 2xAuto cannon, 2x Improved Comms, 2xsearch light
172

Elites
3x Sentinel~ 3xRough terrain Mod, 1x Heavy bolter, 2x multi-laser
175

3x Sentinel~ 3xRough terrain Mod, 1x Heavy bolter, 1x Auto cannon, 1x Missile launcher
180

Troops
3x Sentinel~3x Multi-laser
165

3x Sentinel~3x Multi-laser
165

3x Sentinel~3x Multi-laser
165

3x Sentinel~3x Auto cannon
180

3x Sentinel~3x Auto cannon
180

Fast attack
(see sentinel entry in Codex: Catachan)
3x Sentinel~ 3xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
159

3x Sentinel~ 3xHeavy flamers, Chain saw warriors, Rough terrain mods, smoke launchers
159

Heavy support
3x Sentinel~ 3x Las-cannon, 3x HK missile, extra armour, armoured crew compartment
255

TOTAL: 1970
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Old 21 Aug 2005, 15:30   #10 (permalink)
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Default Re: A Recon force of Sentinels

You know, you could almost do it legally. You can take 12 sentinels in the normal IG force org chart. You just have to throw in an HQ squad, one standard platoon, and one chimera-mounted squad. I often take as many as 9 sentinels, and it's a hella lotta fun. Talk about target overload. At 2000 points, I bring 9 sents, 2 russes, 1 bassie, and 2 chimmies. That's 14 vehicles...bout 60% of the force. The only armies out there that pose a serious enough antitank threat to deal effectively with 14 vehicles is other guard armies.
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