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#1 (permalink) |
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Shas'El
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With the deathstrike, if it lands on the ground, are only the units on the ground floor of the building affected, like other ordinance? or do all floors of the building count?
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"The Imperium has abandoned us brothers! And these blue-skinned "saviors" seek only to enslave us. Follow me and march to freedom so we might transform the galaxy into a peaceful place for all sentient species!" -- Commander Alexander of the 88th Aldarian Phoenix Regiment |
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#2 (permalink) |
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Shas'La
![]() ![]() Join Date: Sep 2008
Posts: 290
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The rule book states that this, as an ordnance weapon, only affects the units on the first level that it hits. For example:
You have a 3 story building and your DeathStrike missile hits the second floor, the first and third floor are unaffected. -Matzilla |
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#3 (permalink) |
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Shas'El
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yes but the deathstrike itself says that anything within range is hit.
__________________
"The Imperium has abandoned us brothers! And these blue-skinned "saviors" seek only to enslave us. Follow me and march to freedom so we might transform the galaxy into a peaceful place for all sentient species!" -- Commander Alexander of the 88th Aldarian Phoenix Regiment |
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#4 (permalink) |
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Shas'La
![]() ![]() Join Date: Sep 2008
Posts: 290
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Within range also implies on th same level.
-Matzilla |
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#5 (permalink) | ||
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Ethereal
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Quote:
As such, I'd say if you are physically in range, regardless of height, you're hit.
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#6 (permalink) |
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2007
Location: Texas
Posts: 7,741
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I agree with Wargamer. The Deathstrike does not specify a blast template, it just gives a radius. 'Sides, it's a massive rocket. I don't think standing on the second floor instead of the first is going to save you. :P
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#7 (permalink) |
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Shas'La
![]() ![]() Join Date: Sep 2008
Posts: 290
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My bad, I believed it to be template.
-Matzilla |
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#8 (permalink) |
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Shas'La
![]() ![]() Join Date: Nov 2007
Posts: 301
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Ha ha ha yeah, its pretty much a tactical Nuclear missile. Have fun dodging that while your in the building its aiming for :P
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#9 (permalink) |
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Shas'O
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+1 to wargamers argument.
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#10 (permalink) |
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Apr 2007
Posts: 1,650
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I wouldn't say regardless of height though. Wouldn't you just instead of using the radius to make a circle, extend it to make a sphere?
So you rotate the radius not only around horizontally, but up and down vertically aswell, wouldn't that make more sense? |
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