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Valkyries and coherency
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Old 09 Jun 2009, 21:17   #1 (permalink)
Shas'O
 
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Default Valkyries and coherency

just a quick question regarding Valks and unit coherency. it states its 4" for squadrons but, in this case...shall i go for 4" measuring from the hull/wings (depending on formation) or shall i, as in most cases, go for the base? in my own opinion the base would be dumb, they would need to go togheter as a packed formation. in most cases Base (if any) are priority, but for vehicles (not sentinels and dreads) it is the hull....what is correct?
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Old 09 Jun 2009, 21:50   #2 (permalink)
Shas'La
 
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Default Re: Valkyries and coherency

Quote:
Originally Posted by Scizor
just a quick question regarding Valks and unit coherency. it states its 4" for squadrons but, in this case...shall i go for 4" measuring from the hull/wings (depending on formation) or shall i, as in most cases, go for the base? in my own opinion the base would be dumb, they would need to go togheter as a packed formation. in most cases Base (if any) are priority, but for vehicles (not sentinels and dreads) it is the hull....what is correct?
Excluding Walkers, vehicle bases "don't exist" for gameplay purposes. The Valkyrie has a special "assault the base" rule because the model is so high up (and we're likely to see it FAQed that disembarking is measured from the base as well).

Therefore you should measure from the hull and wings.
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Old 10 Jun 2009, 18:38   #3 (permalink)
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Default Re: Valkyries and coherency

Quote:
Originally Posted by Maine
Quote:
Originally Posted by Scizor
just a quick question regarding Valks and unit coherency. it states its 4" for squadrons but, in this case...shall i go for 4" measuring from the hull/wings (depending on formation) or shall i, as in most cases, go for the base? in my own opinion the base would be dumb, they would need to go togheter as a packed formation. in most cases Base (if any) are priority, but for vehicles (not sentinels and dreads) it is the hull....what is correct?
Excluding Walkers, vehicle bases "don't exist" for gameplay purposes. The Valkyrie has a special "assault the base" rule because the model is so high up (and we're likely to see it FAQed that disembarking is measured from the base as well).

Therefore you should measure from the hull and wings.
ok, nice. that was the reply i was hoping for! thanks
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Old 10 Jun 2009, 20:54   #4 (permalink)
Shas'El
 
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Default Re: Valkyries and coherency

100% agree with Maine. It should be measured from the wings, as it is a vehicle and the base is "imaginary."

Have you ever tried to make Valkyries be 4" apart from the base? Their wings almost touch! :P
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Old 10 Jun 2009, 20:58   #5 (permalink)
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Default Re: Valkyries and coherency

I wasn't sure whether to start a new topic for this one, so here goes:

Firstly. I heard that flyers have a special rule for being off the ground, which makes you minus 6" from the range of the weapon you are firing for the purposes of shooting at it (Damn Pythagoras). Is this true?

Secondly: If the answer to the first question is Yes, would this mean that weapons with a 12" range and the Melta rule cannot benefit from an extra D6 for armour penetration?

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Old 10 Jun 2009, 21:01   #6 (permalink)
Shas'El
 
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Default Re: Valkyries and coherency

You are thinking about Imperial Armour rules.

GW rules makes the Valkyrie and Vendetta a fast skimmer. None of that complicated measuring is used in the Imperial Guard Codex.
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Old 10 Jun 2009, 21:05   #7 (permalink)
Shas'O
 
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Default Re: Valkyries and coherency

Quote:
Originally Posted by Aunny
100% agree with Maine. It should be measured from the wings, as it is a vehicle and the base is "imaginary."

Have you ever tried to make Valkyries be 4" apart from the base? Their wings almost touch! :P
yeh...i know, that was why i hoped badly that it was the wings/hull that counts. and thank emperor that it's true!. lol
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Old 10 Jun 2009, 21:10   #8 (permalink)
Shas'La
 
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Default Re: Valkyries and coherency

Quote:
Originally Posted by Maine
Excluding Walkers, vehicle bases "don't exist" for gameplay purposes. The Valkyrie has a special "assault the base" rule because the model is so high up (and we're likely to see it FAQed that disembarking is measured from the base as well).
Therefore you should measure from the hull and wings.
I do the same thing for Piranhas, measure from furtherest point to furthest point must be less than 4 (in apocolypse it's 6 for formations)
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Old 10 Jun 2009, 21:29   #9 (permalink)
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Default Re: Valkyries and coherency

Okay. Here is where it gets tricky. On the tournemtn scene it is currently the TO (tourny organisers) disgretion to make rulings.

Points of note for the valk.

-Coherency from base or hull
-Line of sight to hull only or wings and hull
-Ordnance vs wings
-Disembark from hull or base (obvious seems base)
-Range to base or hull (big issue for things with short range)
-If the base can be seen but the hull cannot can it be shot (for instance a tunnel or building)

All of these things you will need to discuss with opponents or get TO rulings.
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Old 10 Jun 2009, 23:09   #10 (permalink)
Shas'El
 
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Default Re: Valkyries and coherency

I see the Valk as the same as every other skimmer, just with a higher base. Measure everything from the hull except assaults, just like normal skimmers. Access points are on the side and rear, so 2" out from that. A wing is part of the body the same as any other skimmer.
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