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The Orrax Regiments (Fluff and Doctrines)
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Old 07 Feb 2008, 10:49   #1 (permalink)
Shas'Ui
 
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Default The Orrax Regiments (Fluff and Doctrines)

The Orrax Regiments – based on the stories I’ve written and posted on fanfiction.net, the following fluff gives a basis for two doctrine-based IG armies. Comments are welcome, especially on a possible fifth doctrine for the Penal Formation as I couldn’t think of one that would fit.

Penal Legion Formation
The Orrax project was undertaken in reaction to a xenos incursion in the Wredox system. The renowned Commissar-General Draven was initially tasked with assembling three Penal Legions made up of indentured prisoners residing on the overcrowded Penal moon of Orrax, to join in the venture. The freezing conditions in which the Orrax colonists lived made them hardy and resilient. Their only way to escape the frost-bitten work gangs was to apply for enrolment in the Missionaria Protectiva, who helped administer the colony. Similarly, attendance at mass was a way for those who were not eligible for enrolment to escape from the cold during their rest rotation. The result of this arrangement was an unusually zealous population.

Draven’s initial appraisal of the moon and its population was bleak. The colonists was hard-bitten, sure enough, but they were also highly resistent to any authority other than that of the Ministorum’s representatives. Thus he sought to secure the Missionaria’s support in his venture, suggesting that service to the Emperor might absolve the colonists of their sins and offering full pardons to anyone that survived the campaign. Once they had agreed to these terms he contracted the help of a militant chamber within the Adeptus Magistratum, known as the Praefectorum, whose expertise in the administration of prisoner transportation was renowned throughout the sector. This, he hoped, would help him to establish a chain of command that went hand in hand with the liberal application of harsh discipline to keep the penal regiments in line. Finally he requested the support of the Commissariat in the form of experienced line officers to further bolster the lines.

This done, a volunteers programme was quickly initiated which Draven hoped would help to form a solid core of willing and able soldiers. The uptake was not high, but it was essential that the regiments have a solid firebase to back up the droves of ill-train and ill-disciplined concripts. These men were given rudimentary Guard training in the use of heavy and other specialised weaponry and were led by officers promoted from the ranks of the praefectorum, who ruled their units with iron-fisted resolve.

Doctrines
Independent Commissars – allows the Commissars to keep an eye on the conscripts
Priests – represents the regiment’s zealous background
Conscript Platoons – allows the use of Conscripts, the mainstay of this army
Iron Discipline – represents the iron-fisted leadership of the Praefects
(no fifth doctrine – does anything else fit the fluff?)

Veteran Formation

Very few of the original Penal Legionaries survived the Wredox Campaign. However, those that did and who opted to stay in service after being granted their pardons were used extensively in the fomation of four new legions. These were being founded for the liberation of the shrine city of Gieddi Prime on Fered Roathi. During this campaign the Orrax regiments held the line when all others were in disarray, proving themselves time and again against the depradations of the Ruinous Powers. After this campaign the survivors who stayed on were formed into a single, much smaller regiment, armed and equipped from the workshops and armouries of Fered Roathi in gratitude for their noble sacrifices. Led by one of their own, the Heroic Escabar Corgan, this regiment went on to fight in a joint venture against a Tyranid incursion in the southern fringe, where their experience was put to the test. Thereafter, the Orrax Grenadiers were a well respected regiment with a broad tactical acumen. They have been known to use Chimeras and Valkyries and even, on occasion, grav chutes to deploy onto the field of battle, proving themselves a flexible and effective, if relatively small, fighting outfit.

Doctrines
Grenadiers - allows Storm Troopers as Troops, represents veteran status and “best-fit” approach to deployment, i.e. as infiltrators or mechanised
Veterans - allows multiple heavily armed Storm Trooper squads when combined with Carapace armour (obviously with no Deep Strike option)
Carapace Armour – allows a more uniform army i.e. all equipped similarly
Priests – retains the regiment’s zealous background
Iron Discipline – allows units to regroup even if heavily depleted, representing their dogged approach to warfare
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Old 08 Feb 2008, 10:35   #2 (permalink)
Kroot Warrior
 
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Default Re: The Orrax Regiments (Fluff and Doctrines)

Wow love the thought that has gone into the background of this army really adds a new level to any game with background like that. I personally believe its more the 60% of my enjoyment in he hobbie with coming up with background for my army.
on doctrines though: grenadiers cannot deepstrike or infiltrate soz apart from that small issue, i would really like the feel of this army
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Old 08 Feb 2008, 11:41   #3 (permalink)
Shas'Ui
 
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Default Re: The Orrax Regiments (Fluff and Doctrines)

Yeah, I knoew they could DS, wasn't sure about the Infiltrate but then I checked it later on. No biggy...

Cheers!
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Old 08 Feb 2008, 12:13   #4 (permalink)
Kroot Shaper
 
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Default Re: The Orrax Regiments (Fluff and Doctrines)

Grenadiers can't deep strike either.
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Old 08 Feb 2008, 12:33   #5 (permalink)
Shas'Ui
 
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Default Re: The Orrax Regiments (Fluff and Doctrines)

I'm gonna have to re-learn how to type, I think because that was what I meant to say... Damn this disobedient keyboard!
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