Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

Creating a Storyline...
Reply
Old 07 Dec 2007, 10:23   #1 (permalink)
Shas'Saal
 
Join Date: Sep 2007
Posts: 124
Default Creating a Storyline...

was just thinking about my Imperial guard. And i was thinking about a storyline to go with them, i was thinking something like a entrenched Tank company...seeing how i have 9 battle tanks ( 3 are demolishers) a banblade and 2 sentinels, Buti wanted to hear sugestions first.
Thanks in advance ;D
__________________


^about bloody time =P
Death_By_chance is offline   Reply With Quote
Old 07 Dec 2007, 12:15   #2 (permalink)
Shas'El
 
Join Date: Oct 2007
Location: Somewhere, IL
Posts: 2,296
Default Re: Creating a Storyline...

why not just a siege regiment, a entrenched tank army will be blown to bits by counter artillery, special forces use a tactic with artillery called the "shoot and scoot" were you fire then move to avoid counter artillery then fire again (i know, im a war geek)
__________________
Hi
Sneaky Git Nurgling Lover is offline   Reply With Quote
Old 07 Dec 2007, 21:35   #3 (permalink)
Shas'O
 
Join Date: Jan 2006
Location: Hertford, UK
Posts: 5,086
Default Re: Creating a Storyline...

Quote:
Originally Posted by Sneaky Git Nurgling Lover
why not just a siege regiment, a entrenched tank army will be blown to bits by counter artillery, special forces use a tactic with artillery called the "shoot and scoot" were you fire then move to avoid counter artillery then fire again (i know, im a war geek)
I don't know about that. My battery relocated from Basra airport to the Ramaylah oil fields in support of 7 Para (who were getting shelled every day by guns outside their range); we nestled into gun pits dug by the engineers and stayed there for two or three days!

Tanks aren't really all that vulnerable to artillery fire anyway, but safely tucked away in trenches I think they'd be almost impossible to shift with indirect fire. It is a bit wierd though. Why would you want the entire regiment dug in? Tanks are kinda wasted when reduced to pillbox capacity aren't they?
__________________
Quote:
Originally Posted by Colonel_Sanders
When all was finished, the battlefield was a smoking crater. UDC, Valoran, US Army, Tau, the Nazis, a random pirate ship, and a bunch of ninjas, all were enemies to the Vulture. All were turned into scrap metal. Or plastic. Depends which game system you play.
Tom Norman is offline   Reply With Quote
Old 07 Dec 2007, 21:48   #4 (permalink)
Shas'El
 
Join Date: Mar 2005
Location: Bonn, Germany
Posts: 2,725
Send a message via MSN to legio mortis
Default Re: Creating a Storyline...

If you must include trenches, then why not have your tank company be a rapid-reaction force? They could chop the heads off of enemy assaults that manage to break through the line, and could break through any weak spots in the enemy's line?
__________________
But seriously, a Guardsman, I'm willing to bet, could a) outshoot me, b) give me the beating of my life, and c) shove more squad-based tactics down my throat than I'd ever care to digest. Guard are hard, hard men. Whether or not GW's inconsistent, Marine-worshipping fluff keeps with that, mkay?

Real men fight in tanks!


sig by Kais

Quote:
Originally Posted by Nox
Legio why do I always imagine you shouting when I read your posts? :P
legio mortis is offline   Reply With Quote
Old 07 Dec 2007, 22:05   #5 (permalink)
Shas'O
 
Join Date: Jan 2006
Location: Hertford, UK
Posts: 5,086
Default Re: Creating a Storyline...

Quote:
Originally Posted by Legio Mortis
If you must include trenches, then why not have your tank company be a rapid-reaction force? They could chop the heads off of enemy assaults that manage to break through the line, and could break through any weak spots in the enemy's line?
Heh. I like it. It's not your normal 'elite spearhead regiment specialising in damn-near every manner of warfare conceivable' that pops up so often. This regiment is actually more of a support arm than a true teeth arm. You'll even have a good excuse to include a Basilisk battery if so inclined, as defence of the gun position would no doubt be a duty to fall to such a regiment.
__________________
Quote:
Originally Posted by Colonel_Sanders
When all was finished, the battlefield was a smoking crater. UDC, Valoran, US Army, Tau, the Nazis, a random pirate ship, and a bunch of ninjas, all were enemies to the Vulture. All were turned into scrap metal. Or plastic. Depends which game system you play.
Tom Norman is offline   Reply With Quote
Old 07 Dec 2007, 23:50   #6 (permalink)
Shas'El
 
Join Date: Oct 2007
Location: Somewhere, IL
Posts: 2,296
Default Re: Creating a Storyline...

im not talking about tanks, artillery im talking about, i read a web page and they said its a special forces tactic.
__________________
Hi
Sneaky Git Nurgling Lover is offline   Reply With Quote
Old 08 Dec 2007, 00:39   #7 (permalink)
Shas'O
 
Join Date: Jan 2006
Location: Hertford, UK
Posts: 5,086
Default Re: Creating a Storyline...

Quote:
Originally Posted by Sneaky Git Nurgling Lover
im not talking about tanks, artillery im talking about, i read a web page and they said its a special forces tactic.
Sure, your not wrong, though it's just an artillery thing; not unique to Special Forces. The gun position can be discerned by active radar artillery locating devices and counter battery fire can be directed. What I'm saying is that while the threat of such retaliation is a real concern for a gun battery in the open, it is entirely possible to occupy a fortified position with relative impunity, as the rounds would have to land directly in the gun pits to do any damage.

Death_By_chance is talking about an 'entrenched tank company' though, which is even more resilient. As odd a concept as it is, dug-in tanks are virtually unmovable by indirect fire, and so I think it's a pefectly reasonable notion; not at all at risk from enemy artillery. We once destroyed a T-55 squadron with 80 rounds bomblet, and we destroyed a great many BMPs with HE, but those were compartively soft targets caught in the open. Modern battle tanks are only really at risk of broken optics should they come under bombardment. In my opinion, the idea of entrenched tanks is a little peculiar in itself, but they wouldn't be at risk from artillery.

Legio Mortis' suggestion for making them a QRF of sorts is a really great idea; it'd be so very fluffy for them to defend an airfield, or an ammunition dump. I really like it.
__________________
Quote:
Originally Posted by Colonel_Sanders
When all was finished, the battlefield was a smoking crater. UDC, Valoran, US Army, Tau, the Nazis, a random pirate ship, and a bunch of ninjas, all were enemies to the Vulture. All were turned into scrap metal. Or plastic. Depends which game system you play.
Tom Norman is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
The storyline? Luy22 Warmachine 26 03 Sep 2009 05:38
Prologue to First Storyline Fluff Tauroc Fluff/Stories 4 06 Dec 2005 22:59
The reason why Tau are so advanced, inspired by: Tau Storyline: bred for dest... Green Commander Tau 40 05 Jul 2005 18:34
Tau storyline: bred for destruction by the C'tan? RailgunV42 Tau 80 21 Jun 2005 13:31
Storyline Issues? SoCalTau General 40K 2 06 Sep 2004 21:10