Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online


Warhammer 40K Forum

Mech Guard
Closed Thread
Old 19 May 2006, 18:05   #1 (permalink)
Join Date: Mar 2006
Location: Basildon, Essex, England
Posts: 407
Send a message via MSN to pettsy
Default Mech Guard

once Medusa V is over im planning on starting a mechanised Imp Guard army. Basically i want to know what are the best units to have and why.
My Imperial Guard Blog (Now with the correct spelling ):

"It matters not what form my enemy takes, I will slay him all the same" - Grand Master Daedelus

We are ever-living, our spirit is immortal, and long after the last of our people crumbles to dust we shall still live on. For we are the Asur and for as long as there is light then we will shine!
pettsy is offline  
Old 19 May 2006, 18:47   #2 (permalink)
Join Date: Feb 2005
Location: Chicago
Posts: 1,759
Default Re: Mech Guard

I hear chimeras are pretty good...

Ok, so you're going to have a wall of AV12 tanks that can put out six s5/s6 shots at 36 inches. Even against marines, that can be a lot of anti-infantry firepower, with significant range and mobility.

What are you missing? You don't have anyway to take out harder armour targets. You're going to need lascannons.

I think, in mechanized guard, that your strength is the chimera, not the lasgun. You get more chimeras by buying smaller squads of guys.

I'd look at taking lascannons in every infatry squad. Your multi-lasers and heavy bolters will handle hordes and light vehicles just fine. I'd look into ways to get those lascannons on the cheap. Veteran squads are good for this.

How many points are you planning?

In 2000 points, I'd try and field something like:
Doctrines: Mech, Veterans - others to suit.

All chimeras are multi-laser/heavy bolter, extra armour

Command Platoon
Command Squad (lascannon, Chimera)

Inf Platoon:
Command Squad (lascannon, Chimera)
Squad A (lascannon, chimera)
Squad B (lascannon, chimera)

Armoured Fist (lascannon, Chimera)

6 Veterans (lascannon, chimera)
6 Veterans (lascannon, chimera)
6 Veterans (lascannon, chimera)

Sentinels (lascannon, improved comms)
Sentinels (lascannon, improved comms)

2 Lemans (Hull lascannon, extra armour)
1 Basilisk (indirect fire)


That gives you:
8 Chimeras (8 heavy bolters, 8 multilasers, (48 shots/turn @ 36"))
12 lascannons (3 at BS4)
2 battlecannons
1 earthshaker cannon
2 improved comms for those pesky escalation games.
redbeard is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Every bit of 2,000 pt.s Mech guard Jester Imperial Guard Army Lists 5 05 May 2010 17:59
Against Mech Guard Perhapsnot Tyranids 16 10 Apr 2010 11:14
Vs. Mech Guard MrSoup Orks 6 20 Oct 2009 01:27
Mech Guard march10k Imperial Guard 3 11 Jul 2008 07:03
Mech Guard, way to go or not? X Inferno X Imperial Guard 19 11 Apr 2007 03:21