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Organization of the Imperial Guard
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Old 20 Mar 2006, 20:18   #1 (permalink)
Shas'O
 
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Default Organization of the Imperial Guard

Ahhh...the Guard, the expendable ammo-wasters...

..No, they're not.

They're an effective, well organized, fighting force. It's just the other armies are better.

How are they really organized though? Has anyone actually understood it well? I have.

A regiment (For example, the Cadian 8th is a regiment) of guardsmen, are, under the Cadian pattern, a group of 8,000 men.

1 regiment-8000 fighting men

One regiment contains roughly 24 combat companies, or, roughly, 340 fighting men per company.

1 regiment-8000 men
1 regiment-24 companies
1company-340 men

sounds simple, right? No, not really.
A company has

30 men in it's Command Platoon-Including the command squad and any support weapons
Platoon 1- 55 men
Platoon 2- 55 men
Platoon 3- 55 men
Platoon 4- 55 men
Armoured Fist 1-15 men(Armoured fist squad and tank crew and spare crew)
Armoured Fist 2-15 men(same as above)
Company Heavy Weapons-20 men*
Armoured Vehicles crew-30 men(Leman russ crews..e.t.c.)
Spares to above-10 men
[hr]

That is my guess of the break down of a company, generalized for multiple types of combat.

Platoon breakdown:

HQ: 5 men
(more if with attached company heavy weapons*)

Squad 1:
Sargeant
Vox Officer-same as Corporal
Corporal with Assault Weapon
Two corporals with heavy weapon
5 Troopers with Lasguns

Squad 2:
Sargeant
Vox Officer-same as Corporal
Corporal with Assault Weapon
Two corporals with heavy weapon
5 Troopers with Lasguns


Squad 3:
Sargeant
Vox Officer-same as Corporal
Corporal with Assault Weapon
Two corporals with heavy weapon
5 Troopers with Lasguns


Squad 4:
Sargeant
Vox Officer-same as Corporal
Corporal with Assault Weapon
Two corporals with heavy weapon
5 Troopers with Lasguns


Squad 5:
Sargeant
Vox Officer-same as Corporal
Corporal with Assault Weapon
Two corporals with heavy weapon
5 Troopers with Lasguns


So, a guard platoon has roughly 55 men.

Ranks of the guard:

Guardsmen are broken down into these basic ranks.

Trooper-you're first rank, welcome to the guard.
Corporal: Anyperson whom uses or does something a trooper wouldn't do.
Sargeant: A commander of a squad, masters of discipline and small tactics
Master Sargeant: Same as a veteran Sargeant
Lieutenant: Usually the commander of a platoon, will only have higher command if senior officers are incapable
Captain: Commands a company, or a section of an armoured company.
Major: Commands a company and above.

Anyone like to add anything?

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Old 20 Mar 2006, 20:20   #2 (permalink)
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Default Re: Organization of the Imperial Guard

Great job, AfterCresent. You should try factoring in Brigades, Batallions and the like.

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Old 20 Mar 2006, 20:23   #3 (permalink)
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Default Re: Organization of the Imperial Guard

I don't really know much about brigades or battalions, I'd need to find some fluff, or get my copy of the Imperial Primer...
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Old 20 Mar 2006, 20:33   #4 (permalink)
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Default Re: Organization of the Imperial Guard

Just to give you a little aid... the official ranks of the Imperial Guard, as stated by the Primer, are as follows:

Trooper.
Corporal.
Sergeant.
Lieutenant.
Captain.
Major.
Lieutenant Colonel.
Colonel.
Major Colonel.
Lieutenant General.
Marshal.
General.
Lord General.
Warmaster / Lord Solar.

As such, your ranks may need slight adjustment.
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Old 20 Mar 2006, 20:58   #5 (permalink)
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Default Re: Organization of the Imperial Guard

a nice bit of fluff, ive never actually known about the rank system of my beloved Guard, thanks for the info there AC

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Old 21 Mar 2006, 00:47   #6 (permalink)
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Default Re: Organization of the Imperial Guard

Pretty interesting.

You know you mispelled "sergeant" over 10 times, right?
 
Old 21 Mar 2006, 01:44   #7 (permalink)
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Default Re: Organization of the Imperial Guard

battalions are usually about a 3rd of a regiment but they vary depending on the necessity. in the american civil war the south had approximately 100 men to a battalion and the north had approximately 150, but even these numbers vary based on things like current needs and current manpower resources. so they were assigned differently in their roles on the battlefield. there is no definite standard.

brigades are the same way, and are usually combined arms stuff like a battlegroup suited to some specialized role they are used for. like a 'panzer brigade' would include a big force of tanks, and a bit of support vehicles and screening scout units, and whatever air support they are assigned.

also remember not every platoon is 55 men. each specific guard force from whatever planet will have a force structure based on that planet, again, there is no universal standard throughout the whole of the guard, just a guideline.

i think it is better to personalize your force structure to your specific background materiel. for instance a regiment of cadians will be pretty well stocked with armor and stormtroops as part of their organizational structure, but a tanith regiment would have nothing of the sort - lots of irregular infantry instead and probably include a number of dedicated scout units. see how you cant apply one overall theory to this? neither do our modern day armies.
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Old 21 Mar 2006, 03:50   #8 (permalink)
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Default Re: Organization of the Imperial Guard

after crescent, the only criticism i have to offer is the number of corporal you have per squad. this is how i would break it down.

seargent
vox- corporal
team leader- assault weapon
3 lasgun armed troops
team leader- heavy weapon
3 lasgun armed troops

the team leaders are usually specialests. having that many corporals isn't always a good thing cause it leads to a power struggle amongst the squad members (who has to do what).

the primer is a really neat book, but it is expensive. i think mine was like $20

very interesting look at the organisation of the standard IG company. good job.
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Old 21 Mar 2006, 15:49   #9 (permalink)
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Default Re: Organization of the Imperial Guard

How about NOT having heavy weapons in infantry squad? A fluff platoon is just a lot of men with lasguns, a few light assault weapons if their lucky and a lieutenant or sergeant with a laspistol to lead them into battle. Each company is then supplied with a small number of heavy weapons (even the famous Cadian 8th in the 'dex only has 8 heavy weapons per company) and the regiment is supplied with a very small number of armoured vehicles (if any), mainly chimeras for transport and perhaps one or two sentinels for recce.

Russes aren't included into infantry regiments, they come from separate armoured formations (from which armoured companies are drawn)


So allow me to re-do your of a company break-down, and add in the regimental and army (group) level:

Army Group


- Departmento Munitorum staff, consisting of a commanding officer of Maj. General rank or higher supported by dozens of lower ranked officers, clerks, tacticians, machine cult representatives, naval representatives and everything else you can imagine.

- "Attached" support from Navy, Titan legions, storm trooper units, sisters of battle or other miscellaneous fighting units.

- A number of regiments. Depending on the kind of actions the army is involved in, this could be a mere two or three regiments or a full-blown crusade with thousands of regiments recruited from dozens of worlds, led by a Lord General.


Infantry Regiment

- Commanding officer (~colonel) with attendant staff (medics, deparmento supply clerks, standard bearer, priests, etc, etc - everything a regiment needs and depending on the officer's needs)

- Attached support in the form of elite and/or specialised units (engineers, grenadiers, etc), ab-human units and armoured support (such as an attached armoured or mechanized company)

- Special equipment, such as transport vehicles, specialist weapons such as meltaguns, plasmaguns and demo charges, spare supplies, etc.

- A number of companies (usually) or, in case of very large regiments (>100.000), a number of "sub-regiments", depending on the military traditions of the world the regiment was recruited from and the needs of the departmento.


Company

- Commanding officer (~captain) with attendant staff (medics, supply clerks, sergeant major, command squad [can be of any size, not always just 4 men, of course], etc.)

- The company heavy weapons, sometimes formed into fire support squads, other times spread out amongst the squads. The most common heavy weapons will be heavy stubbers and grenade launchers, though regiments will be given some heavy weapons for dealing with vehicles and other tough targets too.

- A number of platoons (number depending on military traditions of home world)

Platoon

- Commanding officer (~lieutenant) who, depending on military traditions, will be either fighting in the front lines (and therefor needing a large combat orientated command squad) or standing behind his men giving orders (needing a smaller command squad, probably with voces, standard and platoon medic.)

- Some misc figures like a priest, weapon experts, etc.

- Between three and ten infantry squads


Infantry squad

- Leading NCO, aided by one or two corporals/lance corporals/PFC

- Enough troopers to get a squad of ten men strong (seems to be the standard number on the majority of Imperial worlds), armed with lasguns/autoguns and - if lucky - a weapon expert carrying an assault or heavy weapon from the regimental stockpile.


This would come to a number anywhere between a few thousand to a few hundred thousand fighting men and support.



So, a typical regiment:

Company:
1 HQ
6 platoons, say 55 men each
1 Chimera transport per company

Armoured Company:
1 HQ tank, 2 tank aces
6 battle tanks
3 artillery pieces
6 scout sentinels

Regiment; 9 companies, each one 335 men making 3015 men plus 10 chimeras, 9 battle tanks, 3 artillery pieces and 6 sentinels in total (although the armoured company isn't really part of the regiment, we'll keep it simple here)

(Remember that there is no standard, so no complaining about the regiment missing this or that..)



So in short, as I see it:

10 men form a squad
three to ten squads plus a command squad form a platoon
three to twelve platoons form a company
three to thirty companies form a (sub-)regiment
(2+ sub-regiments form a regiment)
2+ regiments form an army group (name can be different)
1+ army groups form an army (crusade, etc)



I'm bound to have forgotten some things, but this is just to give a general idea...


Uh.. ;D
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Old 21 Mar 2006, 19:31   #10 (permalink)
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Default Re: Organization of the Imperial Guard

Quote:
Originally Posted by Gorcyca (formerly fingolfin)
after crescent, the only criticism i have to offer is the number of corporal you have per squad. this is how i would break it down.
seargent
vox- corporal
team leader- assault weapon
3 lasgun armed troops
team leader- heavy weapon
3 lasgun armed troops
Well, the point is that they are the actuall ranks there are. and also that Team Leaders wouldne be there as that's the Sergeant's job.

Quote:
How about NOT having heavy weapons in infantry squad? A fluff platoon is just a lot of men with lasguns, a few light assault weapons if their lucky and a lieutenant or sergeant with a laspistol to lead them into battle. Each company is then supplied with a small number of heavy weapons (even the famous Cadian 8th in the 'dex only has 8 heavy weapons per company) and the regiment is supplied with a very small number of armoured vehicles (if any), mainly chimeras for transport and perhaps one or two sentinels for recce.
Well, what are you basing the 'fluff platoon' on ? there are billions of IG regiments. You may base it on the Cadian8th but that's just one Reg, what about the Cadian 412th? or any other Regiment, the Vitran Dragoons?

-Kais
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