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Help with 1000 point blittz krieg
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Old 19 Dec 2005, 21:44   #1 (permalink)
Shas'El
 
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Default Help with 1000 point blittz krieg

I've redone my list alot and tried it. Seems unstopable, untill it sees stuff with a 2+ save. Then it's dead.

The 3rd Armored infantry
142 HQ: Lord Commisar General Inqusitor of Treshold, Alexander the Great (Heroic Senor officer) with power fist (master crafted) and bolt pistol, 2 grenade launchers, 2 guards men armed with las pistols and cc wepons, (commisar), carapace.

178 HQ: 3 commisars, 3 bolt pistols, 2 power fists, power wepon (on commisar atached to melta unit) 1-carapace and melta bombs (On commisar attached to Grenaders).

207 Troops: (Grenaders) 1Vet.Sgt with Honorifica Imperialis, 6 storm troopers with 2 meltas, and a power wepon, bolt pistol, melta bombs, chimera/w 2 heavy bolters (85), vox (commisar).

346 Troops: junior oficer with power wepon and bolt pistol, 4 melta guns, and carapace, (Commisar). 100

2 infantry squads. 120

1 fire support squad with 3 heavy bolters, camoline. 90

155 Heavy support: Leman Russ 3 Heavy bolters.

Doctrines
Carapace
Camoline
Grenaders
Sharp shooters
Close order drill


998 points
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Old 19 Dec 2005, 23:23   #2 (permalink)
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Default Re: Help with 1000 point blittz krieg

Quote:
Originally Posted by T pok
I've redone my list alot and tried it. Seems unstopable, untill it sees stuff with a 2+ save. Then it's dead.

The 3rd Armored infantry
142 HQ: Lord Commisar General Inqusitor of Treshold
no way is that a real rank
Quote:
Originally Posted by T pok
207 Troops: (Grenaders) 1Vet.Sgt with Honorifica Imperialis, 6 storm troopers with 2 meltas, and a power wepon, bolt pistol, melta bombs, chimera/w 2 heavy bolters (85), vox (commisar).
lose the vox, its the only one around so its useless. they have a commissar with them so they dont need bonus, and no other squad has one so the commissar can transfer his leadership.

Also very important, if you give one squad a special type of equipment, then all squads ahve to ahve it. so your going to have to give all your squads carapace and camemoline

another thing, all of your anti-tank capabilities are short ranged. this is ok for the grenadiers since they have a chimera but i wouldn't relly on that to take out tanks.

all in all i dont like this army at all. i mean the list is fine but you have gear up and over tooled your men to the extreme. its a 1000 point guard army with 2 squads of guardsmen! i'd say get rid of some powerfists and melta bombs. it is by no means unstoppable, you will be outnumbered, and when you play IG thats never a good thing.
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Old 20 Dec 2005, 01:40   #3 (permalink)
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Default Re: Help with 1000 point blittz krieg

Next Rank up is Emperor

I like the list, though it lacks serious anti-power armour abilty. Thats whats messing you up with termies.

I suggest multi-meltas [And it is Blizt-Krieg, so change LR to Demolisher] on tanks and a lascannon squad. Sharpshooters should increase probabilty of a hit.

Camoline [sp] isn't fluffy for BlitzKrieg, but, if you want...
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Old 20 Dec 2005, 03:38   #4 (permalink)
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Default Re: Help with 1000 point blittz krieg

1st off it just ends up operating like a blitz but thats not intentonal.

Of course it's not a REAL rank but It sounds cool.

Also I'm over upgradeing it becuse I don't have a lot of models.

How does it have low anti tank power?

The vox is a typo.
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Old 20 Dec 2005, 18:04   #5 (permalink)
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Default Re: Help with 1000 point blittz krieg

well, if you ahve very few models it seems like you made a good list. but dont expect to win to many times, guardsmen need numbers, so mastercrafted powerfists tend to bog them down.

if you really want a blitz krieg army your going to need to mechanize them, add some more tanks and maybe air support. you cant really ahve a blitz army with only a IG starter set.
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Old 20 Dec 2005, 20:40   #6 (permalink)
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Default Re: Help with 1000 point blittz krieg

How do I get air power with out I.A.3 and a lot of $$$$
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Old 21 Dec 2005, 00:04   #7 (permalink)
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Default Re: Help with 1000 point blittz krieg

Quote:
Originally Posted by T pok
How do I get air power with out I.A.3 and a lot of $$$$
cardboard, and I.A.vol1
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