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3000 [aprox.] Valhallan
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Old 18 Dec 2005, 03:36   #1 (permalink)
Shas'El
 
Join Date: Jun 2005
Posts: 2,915
Default 3000 [aprox.] Valhallan

Here we go! Its approximately 3000 points, last time, it was 2896, so, with the new addition of a few small upgrades, its around 3000.

Valhallan/Minsk 822nd

HQ

Command HQ

General Stankov [HSO]
Master crafted power axe, bolt pistol, carapace armor, refractor field, trademark item [ax], purity seals, and Macharian Cross
Veteran
Regimental Standard and purity seals
Veteran
Plasma gun
Veteran
Comm-link
Veteran
Medic
Chimera
Turret Autocannon, hull lascannon [conversion, its command transport] searchlight, ruff terrain mod, mine sweeper, track guards, smoke launchers


Mortar Squad


Commissars

Commissar Yeschensovich
Bolt pistol, power fist, purity seals, carapace, and refractor field
Commissar
Bolt pistol, power sword, refractor field, and trademark item [cloak]
Commissar
Bolt pistol, power ax, purity seals, carapace, and refractor field
Commissar
Bolter, power sword, laspistol, carapace,

Elites

Hardened Veterans

Veteran Officer
Plasma pistol, power sword, carapace, refractor field
Veteran Sergeant
Laspistol, Chainsword
Veteran
Comm-link
Veteran
Missile Launcher
Veteran
Bolter
Veteran
Grenade Launcher
Veterans
[four]

Troops


Platoon Alpha
Command Section Alpha
Lieutenant
Bolt pistol, power ax, carapace
Trooper
Trooper
Melta gun
Trooper
Comm-link
Trooper
Heavy Bolter


Squad 1
Missile Launcher
Melta gun
Squad 2
Lascannon
Flamer


Platoon Bravo

Command Section Bravo
Lietenent
Laspistol, power sword, carapace, purity seals, trademark item [epaulettes]
Trooper
Comm-link
Trooper
Melta gun
Trooper
Autocannon
Trooper


Squad 1
Missile Launcher
Grenade Launcher
Squad 2-Remnant
Sergeant CCW and Laspistol
Trooper
Trooper
Trooper
Trooper
Trooper- Flamer

Fast Attack

None! Hahaha!


Heavy Support


LR Vanquisher Command Tank
Sponson Plasma Cannons, hull lascannon, track guards, smoke launchers, searchlight, Ace gunners, improved sponsons, evasive driving

LR Demolisher
Sponson Multi Meltas, hull lascannon, Track Guards, pintle heavy stubber, rough terrain mod.

LR
Hull lascannon, Searchlight, pintle HS, Rough Terrain Mod.

Griffon
Siege Shells, rough terrain mod

Basilisk
Indirect capability Rough terrain mod.


Please comment! Thanks!





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"The common soldier must fear his officer more than his enemy." King Frederick the Great, Prussia

[img width=650 height=288]http://i9.photobucket.com/albums/a99/GeneralStankov/finalcopy.jpg[/img]
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Old 18 Dec 2005, 04:51   #2 (permalink)
Shas'Vre
 
Join Date: Aug 2005
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Default Re: 3000 [aprox.] Valhallan

Looks good, if a bit garbled.

I can't tell where those commissars will be going, if anywhere. Also could you show the total point cost for each squad? That would really help. I noticed you don't exactly hold back on the upgrades. : But how can you give your commander Gen. Stankov purity seals? I thought only priests could get those? And also you can't give veterans in your command squad special weapons. On the subject of vets in command squad, also remember you can only give the squad two of 'em. Correct me if I'm wrong.

Now on to the positives, what I really like is the amount of character you have in the army. Can you tell me where to find rules for the command chimera and command tank? Hull mounted lascannon sounds pretty darn good to me, thank you very much.

Just correct the little errors, and you've got a great mega battle list.
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Old 18 Dec 2005, 16:55   #3 (permalink)
Shas'El
 
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Default Re: 3000 [aprox.] Valhallan

Well, honest, I made up the Chimera status. I figure, as long as you pay for 'em, it will be fine. My opponent has nothing wrong with it.

The Command Tank is from teh Armored Company list, and the Upgraded Sponsons rule gives him the ability to take sponsons only avaiable to teh Demo.

The Commissar with the name goes with HQ, and then 2 others go with the platoon, and then the fourth goes with the Vets. I am not sure if you can take a commissar with Vets. but my opponent doesn't mind.

I am pretty sure the rule is Priests MUST take purity seals, and other characters can take them, but correct me if I am wrong.

I didn't know about those rules with the Command HQ with Veterans. I will just treat the Standard Bearer as a Vet.


Thanks for the positive comments!

PS: I was WAY to lazy to add up individual points, but as soon as I do I will see about typing them all in.

Thanks again.

Stankov
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Old 18 Dec 2005, 17:58   #4 (permalink)
Shas'El
 
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Default Re: 3000 [aprox.] Valhallan

hq problems:
1 the plasma guy does not need to be upgraded to a vetran. neither does the vox. you are waisting the points.
2 you are limited to three commisars

Elites:
1 vets dont get the vox caster

troops:
1 where are the voxes?
2 the weapon matchups are a little odd.(they dont compliment each other.

fast attack:
1 where are the sentinels and hell hounds????????

heavy:
1 limited to three HW choices with out the hq and two troops. i see the command tank, but im not sure you can mix the armored company and standard ig codexes. to be safe, write them as two different lists.
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Old 18 Dec 2005, 22:20   #5 (permalink)
Shas'Vre
 
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Default Re: 3000 [aprox.] Valhallan

You can have up to 5 commissars in an army.
And you also can't attach them to veteran squads. Since they're un-attached, they can't be used. Sorry 'bout dat. :-\

And also gorcyca is right. You can't have armoured company upgrades on a non armoured company list. But I think that vets can take a vox caster.

You too might be looking at the 3rd ed codex, but I'm looking at the newest. So if I'm wrong, correct me.
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Old 20 Dec 2005, 23:16   #6 (permalink)
Shas'El
 
Join Date: Jun 2005
Posts: 2,915
Default Re: 3000 [aprox.] Valhallan

I believe an Army above 3000 points may slect 2 force org charts.

I'm looking at third

I see your point with the Veterans Squad. I vaguely recalled the retraction of that rule in 4th...

My apoligies: All the Troop Squads and Command Squads have Voxes.

The Hardened Vets can and do indeed take Voxes

The HQ has a master Vox

The Commissar who was assigned to Vets now is assigned to Alpha 1 Squad

The weapons configs are multi-purpose. Each squad must fill many tasks.

Thanks,

Stankov

PS: The AC thing was for fluff; this is a Command Company, and they have the Command Squad for all teh ARs in the selection.
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[img width=650 height=288]http://i9.photobucket.com/albums/a99/GeneralStankov/finalcopy.jpg[/img]
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