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#1 (permalink) |
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Shas'La
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Hey
Well I have been going through guard list after guard list trying to find one that I like and is effective, and after a few lists here's my most recent one which I am liking. If you comment (please do) don't suggest anything tank related, as I'm set on an all infantry list. I also have a question... see end of post. ![]() 1000 Point Imperial Guard Guard Doctrines - Heavy Weapon Platoons - Special Weapon Squads - Veterans - Close Order Drill - Iron Disipline HQ Command Squad Iron Disipline Junior Officer -Bolt Pistol -Power Weapon 4 Staff Guardsmen -4x Grenade Launchers 83 Points Special Weapons Team 6 Guardsmen -3 Lasguns -3 Flamers 62 Points Elites Hardened Veterans 1 Veteran Sergeant -Lasgun 5 Veterans -2 Lasguns -3 Plasma Guns 83 Points Hardened Veterans 1 Veteran Sergeant -Lasgun 5 Veterans -2 Lasguns -3 Meltaguns 83 Points Troops 1st Platoon Command platoon Iron Disipline Junior Officer -Las Pistol, Close Combat Weapon 4 Staff Guardsmen -Missile Launcher Team 60 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Heavy Bolter Team -Grenade Launcher 78 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Heavy Bolter Team -Grenade Launcher 78 Points 2nd Platoon Command platoon Iron Disipline Junior Officer -Las Pistol, Close Combat Weapon 4 Staff Guardsmen -Missile Launcher Team 68 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Autocannon Team -Grenade Launcher 83 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Autocannon Team -Grenade Launcher 83 Points 3rd Platoon Iron Disipline Command platoon Junior Officer -Las Pistol, Close Combat Weapon 4 Staff Guardsmen -4 Grenade Launchers 77 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Lascannon Team 85 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Lascannon Team 85 Points 1000 Points 98 models ![]() 2 missile launchers 2 Lascannons 2 Autocannons 12 Grenade Launchers Should I bother having a ccw + laspistol Sergeants in my 10 man troop squads or should I just give them lasguns as well? EDIT: New list! and also added the one question.
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#2 (permalink) |
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Shas'Vre
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If you're gonna go for the leadership vox web, you might a well go the whole nine yards and make it a heroic senior so you get Ld 10 across the board.
The vetern squad with the flamers is a huge waste. You may as well have just taken a special weapon squad, would have been cheaper, better placement time and it isnt wasting an elite slot. The infantry squads are decent, but you've only got one anti-tank weapon on the board, drop the GL out of that squad, and turn some of those HB/GL squads into missiles or lascannons.
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#3 (permalink) | |
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Shas'O
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Quote:
HQ Command Squad Junior Officer -Las Pistol -Close Combat Weapon 4 Staff Guardsmen -Master Vox 66 Points Elites Hardened Veterans 1 Veteran Sergeant -Lasgun 5 Veterans -2 Lasguns -3 Plasma -Vox Caster 88 Points Hardened Veterans 1 Veteran Sergeant -Lasgun 5 Veterans -2 Lasguns -3 Plasma Guns -Vox Caster 88 Points Hardened Veterans 1 Veteran Sergeant -Lasgun 5 Veterans -2 Lasguns -3 Meltaguns -Vox Caster 88 Points Troops 1st Platoon Command platoon Junior Officer -Las Pistol, Close Combat Weapon 4 Staff Guardsmen -Missile Launcher Team -Vox Caster 60 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Heavy Bolter Team -Grenade Launcher -Vox Caster 83 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Heavy Bolter Team -Grenade Launcher -Vox Caster 83 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen - Lascannon -Vox Caster 90 Points 2nd Platoon Command platoon Junior Officer -Las Pistol, Close Combat Weapon 4 Staff Guardsmen -4 Grenade Launchers [Just somewhere to put all theones you get in the boxes really] -Vox Caster 77 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Autocannon Team -Plasma Gun -Vox Caster 90 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen -Autocannon Team - Plasma Gun -Vox Caster 90 Points Infantry Squad Sergeant -Las Pistol -Close Combat Weapon 9 Guardsmen - Lascannon -Vox Caster 90 Points 993 Points
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Brunettes and Beer. |
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#4 (permalink) |
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Shas'La
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Ok, Thanks for the comments guys, I have made changes and kept some comments in mind.
The reason I didn't go for the plasma guns in the autocannon teams is that I don't want to have to buy more of those darned blister packs, and grenade launchers are relitivly close strength. Plus, my autocannons should be shooting at infantry alot, as I don't see many tanks/big bugs in my area, so grenade launchers will prove usefull there. One major change is I dropped all the vox casters. I was under the wrong impression with the commisar thing, so I will use vox's and herioc senious in the bigger point games, in these ones I'll stick to relying on my leadership bubble from the command platoons.
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#5 (permalink) |
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Shas'O
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Yeah, if price is an issue then fair enough on the Grenade Launchers. Although you can get them for about £1 on mail order.
Give the sergeants lasguns. I dont see much point at all in that Flamer squad, I suppose it could come in handy against a Nid horde player or Ork player that gets careless. I'd probably lose that power weapon too.
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Brunettes and Beer. |
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#6 (permalink) |
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Shas'La
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Hey
Thanks for the reply again, been really helpful, finually comming to a list that I am really happy with. I agree with those suggestions, and done some last changes to the list thats in the first post: -Removed power weapon from Junior Officer -Removed special weapons squad with the flamers =Changed CCW+las Pistols on sergeants to lasguns +Added 4 more guardsmen with lasguns to the hardened veteran squads, bring them both to 10 guardsmen so.. thanks alot guys. If anyone wants to make any more comments please feel free to.
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