|
![]() |
|
|
#1 (permalink) |
|
Shas'Ui
![]() ![]() ![]() Join Date: May 2005
Location: Ballarat-Victoria-Australia
Posts: 907
|
Here it is, im planning to add some more units, but this is my experimental list
H.Q. Command H.Q. 1X Colonel "Iron Hand" Straken 4X Deathworld Veterans w/ lasguns, one medic, one w/ comn-link 1X Commissar w/ bolt pistol and power sword ELITES Assault Team 'Widdow Makers" 1X Vet. Sergeant w/ bolt pistol and power sword 7X Deathworld Veterans, one w/ demo charge, one w/ meltagun, rest w/ shotguns. Sniper Team 3X Deathworld Snipers w/ sniper rifles TROOPS "Bushrangers" Platoon 279pts Conargo Squad 158pts 1X Captain White Rabbit w/ Carapace armour and stormbolter 1X Vet. Sergeant w/ Bolter 8X Deathworld Veterans 1 w/ missile launcher. 1 w/ flamer,1 w/ comn-link, rest w/ lasguns Etamouka Squad 121pts 1X Vet. Sergeant w/ bolter 9X Deathworld Veterans 1 w/ missile launcher, 1 w/ flamer, 1 w/ comn-link, rest w/ lasguns Fire Support Squad 109 pts 6X Deathworld Veterans, 2 w/ heavy bolters, 1 w/ auto cannon Catachan Devils Squad Alpha 202pts 1X Veteran officer w/ bolter 1X Vet. Sergeant w/ bolt pistol and power weapon 8X Catachan Devils, 1 w/ grenade launcher, rest w/ lasguns Catachan Devils Squad Bravo 212pts 1X Veteran officer w/ bolter 1X Vet. Sergeant w/ Bolt Pistol and power weapon 8X Catachan Devils, 1 w/ flamer, rest w/ lasguns Fast Attack Sentinel Squadron "Lightning" 50pts 1X Sentinel w/ Heavy Flamer and Hunter Killer missile Patrol Team 88pts 1X Veteran Sergeant w/ bolt pistol and close combat weapon 5X Deathworld Veterans, 1 w/ flamer, rest w/ lasguns Total Points: 1227
__________________
All time is an illusion, lunch time doubly so Turning and Turning in the widening gyre, the falcon cannot hear the falconer; Things fall apart; The centre cannot hold; Mere anarchy is loosed upon the world. W.B. Yeates The Second Coming ![]() Thanks to Drobot for the sig |
|
|
|
|
|
|
#2 (permalink) |
|
Shas'O
![]() ![]() ![]() ![]() ![]() ![]() |
Okay a few things... other then the fact this isnt really a ligitiment points list :P
You'll have to ask to use Straken. Taking missile launchers AND flamers in the same squad is pointless, if you move you cant shot the ML, if you sit to shoot the ML the flamer is almost useless unless the enmy is at your door. AFAIK you have to pay for the HK missile on your sentinel. (However i'm currently looking into that as a loop hole in the dex)
__________________
|
|
|
|
|
#3 (permalink) |
|
Shas'Ui
![]() ![]() ![]() Join Date: May 2005
Location: Ballarat-Victoria-Australia
Posts: 907
|
Like i said it is experimental, but any other advice
__________________
All time is an illusion, lunch time doubly so Turning and Turning in the widening gyre, the falcon cannot hear the falconer; Things fall apart; The centre cannot hold; Mere anarchy is loosed upon the world. W.B. Yeates The Second Coming ![]() Thanks to Drobot for the sig |
|
|
|
|
#4 (permalink) |
|
Shas'O
![]() ![]() ![]() ![]() ![]() ![]() |
Perhaps loose the bolters for bolt pistols and CC weapons. It will allow to assault and shoot.
Advice for a game? Ambush is your friend. If your looking for points... throw in some traps. Don't roll a 1 when seeing if your commi has an 'accident' ![]() Other wise... the rest of the army looks fine, i'm just a little worried about the flamer/ML combo
__________________
|
|
|
|
|
#5 (permalink) |
|
Shas'Ui
![]() ![]() ![]() Join Date: May 2005
Location: Ballarat-Victoria-Australia
Posts: 907
|
Well, what would you suggest?
__________________
All time is an illusion, lunch time doubly so Turning and Turning in the widening gyre, the falcon cannot hear the falconer; Things fall apart; The centre cannot hold; Mere anarchy is loosed upon the world. W.B. Yeates The Second Coming ![]() Thanks to Drobot for the sig |
|
|
|
|
#6 (permalink) | |
|
Shas'O
![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
What do you want specific help with?
__________________
|
|
|
|
|
|
#7 (permalink) |
|
Shas'Ui
![]() ![]() ![]() Join Date: May 2005
Location: Ballarat-Victoria-Australia
Posts: 907
|
Well if youre telling me not to have the flamer ml combo, tell what you think i should have
__________________
All time is an illusion, lunch time doubly so Turning and Turning in the widening gyre, the falcon cannot hear the falconer; Things fall apart; The centre cannot hold; Mere anarchy is loosed upon the world. W.B. Yeates The Second Coming ![]() Thanks to Drobot for the sig |
|
|
|
|
#8 (permalink) |
|
Shas'O
![]() ![]() ![]() ![]() ![]() ![]() |
-take out the flamers
-Make your Captains into Lieutenants -Make another HQ choice with a captain (or colonel) and put the flamers oin with him. Give him a pistol and Power weapon. Thats one option. Another is to make your squad sizes small and add in new squads using the excess troops with the flamers.
__________________
|
|
|
|
|
#9 (permalink) |
|
Shas'Ui
![]() ![]() ![]() Join Date: May 2005
Location: Ballarat-Victoria-Australia
Posts: 907
|
Can you have two command squads? wow
__________________
All time is an illusion, lunch time doubly so Turning and Turning in the widening gyre, the falcon cannot hear the falconer; Things fall apart; The centre cannot hold; Mere anarchy is loosed upon the world. W.B. Yeates The Second Coming ![]() Thanks to Drobot for the sig |
|
|
![]() |
| Bookmarks |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| 1000 point Cadian 507th "Spitting Cobras" | wesswll | Imperial Guard Army Lists | 1 | 05 May 2009 20:18 |
| Deep striking Crisis team "Blazing Fury" | Inqui | Tau | 9 | 23 Jul 2008 20:07 |
| Which deploys last? "Word in Your Ear", "Grand Illusion", or "Macharian Cross" | davidgr33n | Imperial Guard | 5 | 24 Dec 2007 20:38 |
| The Catachan 59th " The Stiking Cobras" | Inquisitor Walsy | Imperial Guard | 56 | 24 Apr 2006 11:03 |
| Best "all Round" Deep Striking Termie Squad? | Aun’o Tash’var Shin’jin | Space Marines | 5 | 21 Oct 2005 10:28 |