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Imperial Guard Infantry 1000
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Acceptable 1 50.00%
Needs Work 1 50.00%
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Old 22 Jul 2011, 20:20   #1 (permalink)
Kroot Warrior
 
Join Date: Jun 2011
Posts: 12
Default Imperial Guard Infantry 1000

Greetings all, Im a fairly new player but I have been playing for a few weeks now and been thinking about expanding my army a bit

My current list includes around Yarrick, Marbo, 1 Company Command Squad, 1 Storm Trooper Squad, 3 Vet squads
I want to move away from using Marbo, and I honestly dont mind if Yarrick gets benched as well
While I play kinda of casual, or local gamestore does have league games, and I do want to compete.

I want to know if this new list would work before I start the mass buying
At our local gamestore the vast majority of players tend to be sometype of Space Marine (Chaos, Blood Angels and Space Wolves being the most common) but we have a Tyranid, Dark Eldar and a few Imperial Guard players



Company Command Squad HQ Vox Regimental Standard
-Veteran Weapon Autocannon
-Master of Ordnance
110 Points

Infantry Platoon
Platoon Squad Vox
-Heavy Weapon Autocannon
45 Points

Infantry Squad 1&2 - Vox Commissar
-Heavy Weapon Autocannon x2
-160 Points

Infantry Squad 3&4 - Vox Commissar
-Heavy Weapon Autocannon x2
-160 Points

Heavy Weapon Squad - Lascannon x3
Heavy Weapon Squad - Lascannon x3
-210 Points

Veteran Squad - Harker Meltagun x3
-155 Points

Veteran Squad - Forward Sentries Plasmagun x3
-Heavy Weapon Missile Launcher
-160 Points

========
-1000 Points
Talamare is offline   Reply With Quote
Old 15 Jan 2012, 19:55   #2 (permalink)
Kroot Warrior
 
Join Date: Jan 2012
Posts: 3
Default

If you've gone all out infantry they could use some assult support (you will get assulted) I'd say drop Yarick for Straken and Creed (obviously in different company command squads) then I'd swap the plasma and melta in the vet squads and go infantry killing. Also consider slipping in Chenkov as the platoon commander for a stubborn radius.
Seanaust is offline   Reply With Quote
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