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Ethereal
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The Army List:
HQ: 0-1 Chaos Lord, Chaos Lieutenant/Chaos Sorceror. ELITES: 0-1 "Cult" Space Marine Squad, Traitor-Vengeance, 0-1 Obliterators. TROOPS: Geno-Troops, Gene-Traitors. FAST ATTACK: 0-2 Traitor-Vengeance Raptors, Traitor-Vengeance Space Marine Bikers. HEAVY SUPPORT: Traitor-Vengeance Havocs, Predator, Dreadnought, 0-1 Land Raider. Army Special Rules: "Destroy the weak!" Traitor-Vengeance units all benefit from this rule. It has the following effect: The unit will consider any Chaos unit that is not Traitor-Vengeance unit an enemy, and if such a unit is the closest, they must target them, unless they do not have suitable weapons to do so. In addition, any unit that attempts to fall back when a unit with "Destroy the weak!" is within 6" immediately suffers one wound on each model in the unit (armour saves allowed as normal). The unit immediately rallies, and thus functions normally next turn. Astartes Armoury: The following weapons are added to the Armoury, at the cost listed in Codex: Space Marines; Storm Shield, Thunder Hammer, Storm Bolter. "Heavy" weapons: The following weapons are used by Gene-Troops: Heavy Pistol = Rng: 12" Str: 4 AP: - Type: Pistol. Heavy Rifle = Rng: 24" Str: 4 Ap: - Type: Rapid Fire. Chaos Lord: Costs 75pts. May not take any Mark except Undivided. Has the Counterattack,True Grit and "Destroy the weak!" special rules. May not become a Daemon Prince, may not be a Sorceror Lord. Chaos Lieutenant/Sorceror: Costs 60pts. May not take any Mark except Undivided. Has the Counterattack, True Grit and "Destroy the weak!" special rules. Any Lieutenant may be upgraded to a Socreror at the normal cost. Chaos Sorcerors may use Space Marine Librarian Psychic powers. "Cult" Space Marine Squad: You may include one of the following units: Khorne Berzerkers, Plague Marines or Noise Marines in your army. They count as Traitor-Vengeance for for the purposes of "Destroy the weak!" Traitor-Vengeance: As normal Chaos Marines, but cost 17pts per model. They have True Grit, Counterattack and "Destroy the weak!" special rules. They may only take the Mark of Undivided. Obliterators: The 0-1 Obliterator squad available in the army list counts as a Traitor-Vengeance unit for the purposes of "Destroy the weak!" Geno-Troops: [table][tr][td]Troop Type[/td][td]Pts/Model[/td][td]WS[/td][td]BS[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Geno-Troop[/td][td]10[/td][td]3[/td][td]3[/td][td]4[/td][td]4[/td][td]1[/td][td]3[/td][td]1[/td][td]8[/td][td]3+[/td][/tr][tr][td]Geno-Leader[/td][td]+12[/td][td]3[/td][td]3[/td][td]4[/td][td]4[/td][td]1[/td][td]3[/td][td]2[/td][td]9[/td][td]3+[/td][/tr][/table] Squad: 5-20. Weapons: Heavy Rifle or Heavy Pistol and CC weapon. Options: One Geno-Trooper may be armed with the following: Heavy Stubber at +3pts; Heavy Bolter at +5pts; Autocannon at +10pts; Missile Launcher at +10pts; Lascannon at +15pts. One Geno-Trooper may be armed with the following: Flamer at +6pts; Plasmagun at +10pts; Meltagun at +10pts. If no Heavy Weapon is chosen, you may take a second special weapon. The entire squad may have Frag Grenades at +1pt per model, and/or Krak Grenades at +2pts per model. The squad may be given a Rhino if 10 models or less, at the usual cost. Gene-Traitors: [table][tr][td]Troop Type[/td][td]Pts/Model[/td][td]WS[/td][td]BS[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Gene-Traitor[/td][td]8[/td][td]4[/td][td]4[/td][td]3[/td][td]3[/td][td]1[/td][td]4[/td][td]1[/td][td]7[/td][td]5+[/td][/tr][tr][td]Traitor-Leader[/td][td]+8[/td][td]4[/td][td]4[/td][td]3[/td][td]3[/td][td]1[/td][td]4[/td][td]2[/td][td]8[/td][td]5+[/td][/tr][/table] Squad: 10-20. Weapons: Lasgun or Laspistol and CC weapon. Options: Two Gene-Traitors may be formed into a Heavy Weapon Team armed with the following: Heavy Stubber at +3pts; Heavy Bolter at +5pts; Autocannon at +10pts; Missile Launcher at +10pts; Lascannon at +15pts. One Gene-Traitor may be armed with the following: Flamer at +6pts; Plasmagun at +10pts; Meltagun at +10pts. If no Heavy Weapon Team is chosen, you may take a second special weapon. The entire squad may have Frag Grenades at +1pt per model, and/or Krak Grenades at +2pts per model. The squad may be given a Rhino if 10 models or less, at the usual cost. Traitor-Vengeance Raptors: As Chaos Raptors, but count as Traitor-Vengeance units for "Destroy the weak!". Traitor-Vengeance Bikers: As Chaos Bikers, but count as Traitor-Vengeance units for "Destroy the weak!". Traitor-Vengeance Havocs: as Chaos Havocs, but cost 17pts per model, and have True Grit, Counterattack and "Destroy the weak!". May only take Mark of Chaos Undivided.
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Farewell, Kangaroo Joe, you shall not be forgotten. Quote:
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