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#1 (permalink) |
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Shas'Vre
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Codex: Creations of Chaos
NOTE: This is purely fictonal, and does not have any bases in real Warhamme 40,000 fluff! The Powers of Chaos know no bounds. Chaos kills, enhance, preserve, and change the mortals of the Normal Plane. These powers have been given names, Khorne the Destroyer, Slaanesh the Excess, Nurgle the Father, and Tzeentch the Changer. It is unknown to the Impurium of how the Warp came to be, but there have been rumors in the High Orders of the Impurium of a group of Gods ripped the Warp and the Mortal Worlds apart, and in doing so created the Power of Chaos, the first three Chaos Gods, Khorne, Nurgle, and Tzeentch. Ever sense then whole races of xenos and humans have fallen to the Call of the Daemon Gods, and have fallen to one God, or in worship of them all. The most common Chaos Lord is one leading Cultists to battle, to overthrow the False Emperor, and sometimes the Chaos Space Marines, the Fallen Ones take up the call of battle in the name of the Daemon Gods. Though there is a rare few that, in their own way fight for Chaos, not with Swords and guns, but with needles and warp-powers. They are called ‘Shades’, evil Doctors that are cursed with great psychic powers, and use these powers in the Lab, creating monstrosities to nature in all forms. Taking things, and combining them using Dark and Forbidden Arts to make…Monsters…That is the only way to explain them, usually a Shade has his own Cult to raid and capture ‘Specimens’ for his fun, and so he can prefect his ‘Arts’…. Army List HQ: Shadow Daemon-Mortal Elite: Defiled Ones Chaos Space Marines Drakes Troops: Cultists (The Shades usually ask the Traitor Legions for training of his Followers, for a really ugly monster. See Page 40 of the Chaos Space Marine Codex.) Nightmares Fast Attack: Screaming Terrors Daemonic Beasts (See Codex Chaos Space Marines.) Brutes Heavy Support: Chaos Giant Specters Dragons Armoury Single Handed Weapons: Las Pistol---1+ pts Plasma Pistol---10+ pts ( 0-1 in whole army sense these are hard to come by.) Bolt Pistol ---- 5+ pts( 0-3 in whole army sense these are hard to come by.) Close Combat Weapon--- 1+ pts Power Weapon------20+ pts ( 0-1 in whole army sense these are hard to come by.) Two Handed Weapons: Lasgun------ 3+ pts Bolter-------8+ pts ( 0-1 in whole army sense they are hard to come by.) Flamer------6+ pts ( 0-1 in whole army sense they are hard to come by.) Meltagun---15+ pts ( 0-1 in whole army sense they are hard to come by.) Plasma Gun—15+ pts ( 0-1 in whole army sense they are hard to come by.) Great Weapon—10+ pts Wargear: Frag Grenades-----1+ pts Krak Grenades-----2+ pts Melta Bombs------5+ pts Personal Icon------10+ pts Spiky Bits----------10+ pts Gifts: Replaced Body Part--------10+ pts (Roll 1D6 to see what races body part you get.) -Human 1-3 -Eldar 3 -Ork 4 -Daemonic 6 Oversized Body Part-------15+ pts (Roll 1D6 to see what type of Oversized Body Part you get.) -Smashy 1-3 -Shooty 4-5 -Daemonic 6 Fire-Spitter------6+ pts Extra Body Parts -Head---5+ pts -Arm----5+ pts -Leg----7+ pts -Wings-10+ pts Rules: Replace Body Part: When someone losses a body part, the Shades is happy to replace it…Though sometimes it may not be from the same race… Human: The Lucky fellow gets a normal human body part, no problems. Nothing Happens. Eldar: The Mortal gets a human-like arm, though it moves faster then he can think is a side effect… Model gains the following: 1+ I, 1-BS (Sense his arm shoots the gun before he can aim the gun.). Ork: The follow gets a huge green arm that he can barely lift, though he has some new muscle… The Models gain the following: 1+ S, and always strikes last in close Combat. Daemonic: The Cultists now an arm that has been has hacked off a Daemon of the warp, and now he has a hand that wants to kill him. Perfect! The Model gains the following: 1+ S, 1+I, Special Rule Mastery (See Codex Chaos Space Marines.) Oversized Body Part: When someone losses a body part, the Shades is happy to replace it… Though it is not always the same size… Smashy: A Huge Arm rippling with Muscle, a Good thing to use to kill people! The Models counts as having a Great Weapon, and has 1+ S, but always strikes last in close Combat. Shooty: A Arm with a Gun on it, who’d thought of that! The Model Counts as having ether a Plasma Gun, or a Flamer (Note this does count to the limits on how many Plasma Guns and Flamers you get), and gain 1+ BS sense he cant drop the gun now! Daemonic: A Simple, ordinary, gigantic arm, though it can chop though armour like no tomorrow, and it wants to kill you. It needs a Shirk! Models gains a Power Weapon, and gains special rule Mastery (See Codex Chaos Space Marines.) Fire-Spitter: Sometimes a Cultist will go to the Shade asking them to fix their cough fit, and the Shade is happy to help. But when you wake up you realize you can cook meals with your breath! Model Gains ‘Daemon Fire’ Daemonic Gift (See Codex Chaos Space Marines.) Extra Body Parts: The Cultist says two head are better then one, wish he had more arms, or wonders what it would be like to fly! The Shade is too happy to argue! Head: A Extra head helps for aiming, and if one gets shot, you got other one!. Model gains 1+ BS, and counts as having a Bionic Part. Arm: Can anyone say, Slap fest! Model Gains an Extra Close Combat Weapon.(Note this does not count to the number of weapons you can have.) Leg: Now he can go places no normal mortal has ever gone before! Gains the Special Rule Fleet. Wings: Hmmm…This is weird… Model gains Jump Pack Movement. HQ: Shadows Shadows are…Well…The Shadows of the Shades, they are try to prove to their master that they can be great Shades also, even if it means sending his men to their deaths to get a rare specimen… [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Shadow[/td][td]15[/td][td]4[/td][td]3[/td][td]3[/td][td]3[/td][td]1[/td][td]3[/td][td]2[/td][td]8[/td][td]6+[/td][/tr][/table] Squad: 3-6 Shadows. Equipment: May choice equipment from the Armoury. SPECIAL RULES Stubborn: The Shadows will sent all men under them to die, just so he can get what he wants… Model counts as Stubborn. Detachable: The Shadows may be Detached into other squads, even if you go under the Squad size. Daemon-Mortals Daemon-Mortals are humans that have been given so many chaos ‘gifts’ that they are ungodly powerful. They are known to be chained up if not in battle, then released and it charges it battle without a second thought. [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Daemon-Mortal[/td][td]65[/td][td]5[/td][td]3[/td][td]4[/td][td]4[/td][td]3[/td][td]4[/td][td]3[/td][td]4[/td][td]5+[/td][/tr][/table] Equipment: You may choice two Gift free. Other then that you may only choice more Gifts. SPECIAL RULES: Fearless:This thing is so crazy and blood frizzed, that it will run straight into a fire line! Model counts as fearless. Feel no Pain: This thing does not feel pain anymore, that has been cut out by the Shades. Counts as Having Feel no Pain. More to come...
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![]() "... and if machine spirit is not roused, the Lithany of Profanity should be spoken, followed by ritual striking of machine with one's fist. After which, depress the red rune again." [taken from Adeptus Mechanicus manual] |
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#2 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2006
Location: England- south west
Posts: 4,509
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wow, that is cool, a little pointless but cool! maybe you should make a model of one of them.
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I love looking back to yesterday, to see how we performed. Then, looking to today, and seeing how we've improved. Unfortunately, looking back to the things posted here, I realised I can now do much better :3 Here are my step by step tutorials for ease of use Dreadnought close combat arms Ig tanks Ork PowerKlaw |
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#3 (permalink) |
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Shas'Vre
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Defiled Ones
These once Human monster are now mindless, war machines that destroy everything in their path with weapons built into them, and other horrible weapons. [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Defiled Ones[/td][td]30[/td][td]4[/td][td]2[/td][td]5[/td][td]4[/td][td]2[/td][td]3[/td][td]2[/td][td]6[/td][td]5+[/td][/tr][/table] Equipment: Have the Gift Over Sized Body Part Shooty for free, and may choice any other gifts for the point cost listed. Mob: 3-5 Defiled Ones. SPECIAL RULES: Mindless: This monster lost their minds, or the parts they needed for indepent thinking a long time ago. For gaming reasons Defiled Ones may not capture table quarters, or count as scoring units. Drakes Drakes are humans that have been given the 'gift' of warp fire breath, they are also known for being quick and agile. [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Drakes[/td][td]20[/td][td]2[/td][td]3[/td][td]3[/td][td]3[/td][td]1[/td][td]4[/td][td]1[/td][td]6[/td][td]6+[/td][/tr][/table] Squad: 6-12 Drakes. Equipment: The Drakes have the following gifts: Fire-Spitter, and extra body parts legs. SPECIAL RULES: None
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![]() "... and if machine spirit is not roused, the Lithany of Profanity should be spoken, followed by ritual striking of machine with one's fist. After which, depress the red rune again." [taken from Adeptus Mechanicus manual] |
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