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#1 (permalink) | |
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Ethereal
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Random entries for armies...
Sister Mortis: Member of the Order of the Bronze Rose, Sister Mortis earned her name battling the Tyranids of Hive fleet Kraken. Her face was melted by Bio-acid, leaving her with horrific scarring. The left side of her face was melted away, exposing raw skull. Rather than accepting Bionics, she wears her gruesome wound with pride, reminding the enemies of mankind that even death will not stop the Emperor's faithful. [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Sister Mortis[/td][td]85[/td][td]4[/td][td]5[/td][td]3[/td][td]3[/td][td]2[/td][td]4[/td][td]2[/td][td]9[/td][td]3+[/td][/tr][/table] Any Witchhunter army may include Sister Mortis. She counts as a HQ choice, and must be used exactly as described here. Wargear: Bolter with Psycannon Bolts, Litanies of Faith. SPECIAL RULES: Independent Character: Sister Mortis is an Independent Character. =][= Faithful: Sister Mortis adds two Faith Points to the army's Faith Point total. Adepta Sororitas: Sister Mortis is subject to the special rules listed on page 18 of the Witchhunter Codex. Skull-scar: Due to her gruesome injuries, all enemy units within 6" of Sister Mortis suffer a -1 Ld modifier, in addition to all other modifiers. Brother Ferrus of Tabberriek: Brother Ferrus was born and raised on the world of Evadia, a planet of honourable warriors. From his birth, Ferrus was raised for war, weaned on stories of heroes, and the legends of his people. He learned to weild a sword before he could read and write, and whilst still a boy, he enlisted in the Whiteshield Regiment of Tabberriek, seeking fame and glory. His battle was watched by a Praetorian; a chosen-warrior of Alyx. Ferrus was chosen by the Praetorian, and taken to the Sky Halls. He was to be a Space Marine. In this role, Brother Ferrus thrived, yet never did he forget the ways of his home city of Tabberriek. When squad command was given, he swore the vows of his city; never give ground, not one step back. The men he commands were all recruited from his home city, and likewise share his vigour. [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Brother Ferrus[/td][td]50[/td][td]4[/td][td]4[/td][td]4(5)[/td][td]4[/td][td]1[/td][td]4[/td][td]2[/td][td]9[/td][td]3+/5++[/td][/tr][/table] Any Black Templar army may include Brother Ferrus. He may be included in any squad of Initiates or Sword Brethren, but may not take the unit above its normal maximum size. He must be used exactly as listed below, save that if the squad he is with takes Grenades, Ferrus will also have the Grenades. Wargear: Power Bast. Sword, Tower Shield. SPECIAL RULES: Black Templar: Brother Ferrus follows all the normal rules for Black Templars. Power Bast. Sword: This massive blade is was built to mimic the Bast. swords favoured by the Tabberriek, enlarged suitably for a Marine to use. It counts as a Power Weapon, and adds +1 Str to the user. Tower Shield: This enormous shield is forged of plas-steel and adamantium, making it able to resist all but the most savage of blows. It grants Ferrus a 5+ Invulnerable Save. Brother Sergius: Brother Sergius is one of the most renowned members of the Third Company of Vengeance. Brave, wise and deadly, Sergius possesses all the qualities needed for a leader. It is widely believed that Sergius will inherit Company Command, should Cassius ever fall. In battle, Sergius commands with an iron-fist. His men follow his orders without question, knowing Sergius will always lead them to victory, no matter the odds. [table][tr][td] [/td][td]Cost[/td][td]Ws[/td][td]Bs[/td][td]S[/td][td]T[/td][td]W[/td][td]I[/td][td]A[/td][td]Ld[/td][td]Sv[/td][/tr][tr][td]Brother Sergius[/td][td]55[/td][td]5[/td][td]5[/td][td]4[/td][td]4[/td][td]1[/td][td]4[/td][td]2[/td][td]9[/td][td]3+[/td][/tr][/table] Any Space Marine army may include Brother Sergius. He may be included in any Tactical Squad, and is taken instead of a Sergeant. He must be used exactly as listed below, save that if the squad he is with takes Grenades, Sergius will also have the Grenades. Wargear: Bolter, chainsword. SPECIAL RULES: Fearless: Sergius is Fearless. So long as he is alive, this ability is conferred to his squad. True Grit: Sergius has True Grit. However, he still gains +1 Attack for charging. In addition, the squad he leads may also be given True Grit for +1pt per model.
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#2 (permalink) |
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Shas'El
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Cool, and good, as alwas. But if an acid blast exposed your bone, wouldnt you be kind of dead? Especially without bionics?
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