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Quick check on poisoned attacks.
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Old 17 Mar 2010, 06:41   #1 (permalink)
Shas'La
 
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Default Quick check on poisoned attacks.

So if a model as the ability to make poisoned close combat attacks, can it choose to ignore that ability if their Strength would get a better role, or do they always have to use the poison.
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Old 17 Mar 2010, 06:44   #2 (permalink)
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Default Re: Quick check on poisoned attacks.

You always go with the special I believe, but remember this, if your Str => opponent T, you get a reroll to wound.
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Old 17 Mar 2010, 06:44   #3 (permalink)
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Default Re: Quick check on poisoned attacks.

Quote:
Originally Posted by TipTop1987
So if a model as the ability to make poisoned close combat attacks, can it choose to ignore that ability if their Strength would get a better role, or do they always have to use the poison.
I'm not too sure about that. I suppose its kinda like a chaos lord with a daemon weapon saying "im not going to roll for extra attacks coz i dont want to take a wound" so i would say no.

They kind of balanced it by saying if your strength is equal or greater than the victims toughness you get to reroll to wound, which would probably give you the same chance as if you were using a normal weapon.

Eg ork painboy on guardsmen
4+ to wound with rerolls
or
3+ to wound normally

Personally id prefer the rerolls :P

Hope this helped

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Old 17 Mar 2010, 06:51   #4 (permalink)
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Default Re: Quick check on poisoned attacks.

Quote:
Originally Posted by Lord Zambia
Quote:
Originally Posted by TipTop1987
So if a model as the ability to make poisoned close combat attacks, can it choose to ignore that ability if their Strength would get a better role, or do they always have to use the poison.
I'm not too sure about that. I suppose its kinda like a chaos lord with a daemon weapon saying "im not going to roll for extra attacks coz i dont want to take a wound" so i would say no.

They kind of balanced it by saying if your strength is equal or greater than the victims toughness you get to reroll to wound, which would probably give you the same chance as if you were using a normal weapon.

Eg ork painboy on guardsmen
4+ to wound with rerolls
or
3+ to wound normally

Personally id prefer the rerolls :P

Hope this helped

Lord Zambia
Unless you're a str 6 hive tyrant re-rolling on +4. I'm sill debating on giving one Tyrant poison or not.
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Old 17 Mar 2010, 06:59   #5 (permalink)
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Default Re: Quick check on poisoned attacks.

Don't. Give him Furious Charge if anything.
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Old 17 Mar 2010, 07:12   #6 (permalink)
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Default Re: Quick check on poisoned attacks.

Just a correction, it's not actually if S is greater than T, it's if your normal wound roll would be better than that conveyed by poison, so for things like 2+ poison attacks, you wouldn't get the reroll unless your S was 2 over their T. It just happens to work out as S greater than T since most poison works on a 4+ basis, but some things don't, so don't get confused!
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Old 17 Mar 2010, 07:16   #7 (permalink)
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Default Re: Quick check on poisoned attacks.

Quote:
Originally Posted by PNW
Just a correction, it's not actually if S is greater than T, it's if your normal wound roll would be better than that conveyed by poison, so for things like 2+ poison attacks, you wouldn't get the reroll unless your S was 2 over their T. It just happens to work out as S greater than T since most poison works on a 4+ basis, but some things don't, so don't get confused!
Nope. Page 42.

Quote:
In addition, if the Strength of the wielder is the same or higher than the Toughness of the victim, the wielder must re-roll failed rolls to wound in close combat.
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Old 17 Mar 2010, 07:21   #8 (permalink)
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Default Re: Quick check on poisoned attacks.

Quote:
Originally Posted by crazyguy832
Quote:
Originally Posted by PNW
Just a correction, it's not actually if S is greater than T, it's if your normal wound roll would be better than that conveyed by poison, so for things like 2+ poison attacks, you wouldn't get the reroll unless your S was 2 over their T. It just happens to work out as S greater than T since most poison works on a 4+ basis, but some things don't, so don't get confused!
Nope. Page 42.

Quote:
In addition, if the Strength of the wielder is the same or higher than the Toughness of the victim, the wielder must re-roll failed rolls to wound in close combat.
Yer PNW, idk what edition rules you're playing :P

But yer, hive tyrant poison only really works if your sending him to attack daemons and wraithlords, otherwise no its more of a hinderance than a help :P

Zambia
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Quote:
Originally Posted by jhontauel
4 lightening claws LMAO. wouldn't the inquisition get involved?
Quote:
Originally Posted by Jedibean
Killing terminators with flamers is like trying to stop a charging elephant with a fly swatter.
Quote:
Originally Posted by Genmotty
if your not going to change your ammo between battles then you deserve to be giving people rashes.
Quote:
Originally Posted by Tetrino
Ah, that's a shame. It's kind of funny, because I'd imagine that running headfirst into a force field would pretty much ruin your initiative.
Quote:
Originally Posted by Fire at Will
Why not take over France? You could do it with a pistol, which in doing would make you the most armed man in the country.
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Old 17 Mar 2010, 19:31   #9 (permalink)
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Default Re: Quick check on poisoned attacks.

I can't say for sure on this but I do know if you have 2 special weapons like a power fist and a force weapon you have to choose which one you use. I can only assume this would extend to a regular weapon and an irregular weapon but the same "You don't get bonus attacks" logic would apply.
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Old 17 Mar 2010, 19:40   #10 (permalink)
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Default Re: Quick check on poisoned attacks.

http://www.games-workshop.com/MEDIA_...ok_Feb2010.pdf

3rd item on the first page, if you have a special and a regular CCW you must use the bonuses and penalties for the special weapon.
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