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The Warhammer 40K Drinking Game
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Old 04 Dec 2008, 20:27   #1 (permalink)
Shas'Saal
 
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Default The Warhammer 40K Drinking Game

This is related to Warhammer 40K, mostly because the game calls for a scatter die.

What you need:
- At least two D6.
- One scatter die.

At the beginning of the game, each player rolls D6. The player with the highest roll goes first, proceeding clockwise around the table.

During each players turn:
  • The player takes a psychic test at leadership 8.
  • If the player passes the test, roll a scatter die. On a hit, everyone at the table takes a drink. If the die scatters, the player the scatter die is pointing to must take a drink.
  • If the player fails the psychic test, he/she must take a drink. However, if the player suffers a Perils of the Warp Attack, he/she must finish the drink.

The game ends when everyone passes out. However, advanced players may want to use victory point scoring to determine who wins. At the end of the game every drink that has been finished is worth an amount of VPs equal to its alcohol content. Every surviving drink that has lost half of its contents or more is worth an amount of VPs equal to half its alcohol content.
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Old 04 Dec 2008, 21:18   #2 (permalink)
Shas'El
 
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Default Re: The Warhammer 40K Drinking Game

AHHH no gill a guard drinking contest?

its a really fast game to get into.
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Old 04 Dec 2008, 22:58   #3 (permalink)
Shas'O
 
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Default Re: The Warhammer 40K Drinking Game

I liked the Warhammered thing I read a couple months back. There were a bunch of shot glasses with different drinks for different units. And whenever a unit is killed you drink the shot. And the winner is the last man standing. :P Either from drinking or from the game. :P

At least, I think that's how it is.

Oh, and Harvey Birdman: Attorney at Law pwns.
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Old 05 Dec 2008, 01:42   #4 (permalink)
Shas'Ui
 
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Default Re: The Warhammer 40K Drinking Game

The one I thunk up but never tried was this:

Play an Apocalypse game with no objectives. Every time you finish a beer, you place the cap as an objective on the table.
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Old 05 Dec 2008, 17:54   #5 (permalink)
Shas'La
 
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Default Re: The Warhammer 40K Drinking Game

Quote:
Originally Posted by Darth_Fraggle (O'Ca'rees)
The one I thunk up but never tried was this:

Play an Apocalypse game with no objectives. Every time you finish a beer, you place the cap as an objective on the table.
How about everytime you finish a beer you get to bring in a unit from reserves?
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Old 06 Dec 2008, 07:43   #6 (permalink)
Shas'Saal
 
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Default Re: The Warhammer 40K Drinking Game

Heh, isn't that how you're supposed to play normal 40k?...
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Old 07 Dec 2008, 03:14   #7 (permalink)
Shas'Ui
 
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Default Re: The Warhammer 40K Drinking Game

Kind of. In normal 40k, it tends to apply more when neither player can remember which unit is coming from reserves and which unit is dead.
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Old 07 Dec 2008, 11:45   #8 (permalink)
Shas'La
 
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Default Re: The Warhammer 40K Drinking Game

Hahaha

Sounds good
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