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dedicated transports and kill points
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Old 21 Sep 2008, 11:17   #1 (permalink)
Shas'Ui
 
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Default dedicated transports and kill points

before you ask, yes, i did search for any previous threads that may have dealt with this, and no, i didn't find anything, so i apologise if this question has already been answered.

my dilemma is thus: in an annihilation match, an ork trukk was immobilised but not destroyed. its cargo, a warboss attached to a boyz mob, which had taken the trukk as a dedicated transport, then disembarked. the trukk was subsequently destroyed, but the boyz mob and warboss were still alive at the end of the match. does the destroyed trukk count for kill point purposes?

thanks in advance,

==Arn==
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Old 21 Sep 2008, 11:19   #2 (permalink)
Shas'El
 
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Default Re: dedicated transports and kill points

The destroyed trukk is a kill point, for while it was bought for the unit, it is technically seperate.
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Old 21 Sep 2008, 11:19   #3 (permalink)
Shas'Vre
 
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Default Re: dedicated transports and kill points


Yes...
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Old 21 Sep 2008, 11:22   #4 (permalink)
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Default Re: dedicated transports and kill points

wow, thanks for the quick response. can you quote me a page number? the only reference i could find was in the Annihilation section of the missions chapter, where it mentions character retinues as counting for a separate kill point, but nothing about transports. my reasoning was that since a transport is part of the same FOC slot, as is a retinue, the transport should count for a kill point as well, but i don't have the book to back me up...
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Old 21 Sep 2008, 11:52   #5 (permalink)
Shas'El
 
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Default Re: dedicated transports and kill points

Ok I'm taking a crack at this and may be wrong but I would have to say no and this is why.

In the book it states on pg 91 that you get a kill pt for each enemy - unit - that is destroyed.

Also it states if a character has a retinue, the retunie is worth one and the character is worth 1.

On page 47 it descibes characters and on pg. 51 - 55 is a description of unit types. On pg 64 it actually say vehicles fight as individual unit. Than you have a squad of vehicles called units of vehicles.

The point I'm getting at is if a vehicle is to be considered to be a unit than it would fall under unit type. But since it's not listed as such than it wouldn't be a kill point. It talks about characters and their retinues which has a separate entry. But the scenerio neglects to mention vehicles. So therefore you don't get kps for blowing up a vehicle.

Don't take this serious the answer is yes.

I think transports shouldn't be but than look at retinues.

On pages 4-5 under unit types vehicles is listed there.
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Old 21 Sep 2008, 19:59   #6 (permalink)
Shas'El
 
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Default Re: dedicated transports and kill points

The answer is YES, reference page 92. Multiple unit choices. It states that units that have dedicated transport are treated as seperate units. Thus if it is a unit then it is a kill point as per page 91 under Annihilation/Victory Conditions.
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Old 21 Sep 2008, 23:49   #7 (permalink)
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Default Re: dedicated transports and kill points

Wow that answers the imperial guard platoon question two. Just imagine the amount of kill points you can get going against guard. But heck they can wipe yoo out and don't even worry about kps.
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Old 22 Sep 2008, 05:49   #8 (permalink)
Shas'Vre
 
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Default Re: dedicated transports and kill points

Keep in mind that Ard Boyz used a heavily modified kill point system. Besides making different org choices worth different amounts, dedicated transports were NOT worth kill points. This is not a standard rule (at least, not yet), but it shows that GW is aware that the kill point system needs work.
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Old 22 Sep 2008, 08:42   #9 (permalink)
Shas'Ui
 
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Default Re: dedicated transports and kill points


i personally think that the kill points system is stupid as it favors small made up of a small number of hard-hitting elite units that can wipe out several units of lesser troops before they are destroyed, but i play deathwing mainly so i'm not really complaining . as such i think in friendly games i'll use victory points from now on.

thanks for the replies guys, you've been a great help.

==Arn==
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Old 22 Sep 2008, 11:38   #10 (permalink)
Shas'El
 
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Default Re: dedicated transports and kill points

Why not organise to work it out as a percentage of the army, eg. 10 possible kill points, so you work it out of 10, they have 12 possible kill points, so you work it out out of 12.

If that doesnt work, bugger em and go to victory points.
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