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Striking the rear armor in CC in Fifth edition idea.
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Old 29 Jun 2008, 09:54   #1 (permalink)
Shas'O
 
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Default Striking the rear armor in CC in Fifth edition idea.

I'm a bit dissapointed in this rule personally, I think the intent was good but the method GW proposed was poorly thought out.

I've been speaking to some of my friends and I think there could have been a much better compromise that still allowed more lethality to troops, while reducing the survivability of vehicles (although not quite as much as Fifth is supposed to).

Instead of the rear armor, why not use the side armor? In all but the most extreme cases (where most wouldn't matter anyways) this allows a greatly enhanced lethality for CC'ers while still giving the vehicle a small chance.

Thoughts on it? If it's liked maybe I'll go throw a thread up in Houserules or something.
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Old 29 Jun 2008, 10:12   #2 (permalink)
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Default Re: Striking the rear armor in CC in Fifth edition idea.

I was thinking that back armour was GREAT for my 'nids, but realistically front armour was right. I think side armour is a good idea, so vehicle are toned down slightly in combat.

I hate the walkers twisting round rule, as most of my 'nids can't hurt it in combat.
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Old 29 Jun 2008, 10:52   #3 (permalink)
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Default Re: Striking the rear armor in CC in Fifth edition idea.

Other ideas:
Make armour count as one facing lower when you strike it, so front counts as side, side counts as rear.
Keep skimmers being hit on rear (underside) armour.

This brings up an interesting point about tank shock in 5th ed. …
Do we still hit rear armour, or is it front?
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Old 29 Jun 2008, 11:00   #4 (permalink)
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Default Re: Striking the rear armor in CC in Fifth edition idea.

If you hit the vehicle with a cc attack then its against the rear, if you shoot it, its against the front.
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Old 29 Jun 2008, 11:02   #5 (permalink)
Shas'El
 
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Default Re: Striking the rear armor in CC in Fifth edition idea.

I think it really hurts some vehicles, and doesn't matter to others. I would prefer not to see a Leman Russ a chased down by an ork and chopped open with a battleaxe, or a space-marine-combat-knife, it would ruin my suspension of disbelief. Assault is already so overdone in my opinion, that anything that makes it even more powerful irritates me. I feel though, that this is just a necessary adjustment we will have to make because I am a stickler for Rules-As-Written. Can't just go making a house rule for everything we don't agree with or we'd already have a 6th edition rules set by now.
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Old 29 Jun 2008, 11:05   #6 (permalink)
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Default Re: Striking the rear armor in CC in Fifth edition idea.

It kind of fits.
What's more realistic?
The marine hacking the front armour with their knives.
Or
Performing some insane stunt where they leap onto the vehicle, tear open the turret hatch and lob a few grenades in.


I think it works fine, but some damage should come to the unit attacks, for example, they take an amount of hits equal to the front armour above ten, so against a russ they'd take four hits.
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Old 29 Jun 2008, 11:07   #7 (permalink)
Shas'El
 
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Default Re: Striking the rear armor in CC in Fifth edition idea.

well don't think it makes sense in that it makes the armour the same all the round in CC when actually the side and rear should normally be weaker than the front
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Old 29 Jun 2008, 13:17   #8 (permalink)
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Default Re: Striking the rear armor in CC in Fifth edition idea.

This new rule is just downright ridiculous. Oh, even though I'm currently getting run over by this here battle tank, I can punch it and kill it with my fist since he has to use the rear armor value. :

Just another absurd rule to give the advantage to the marines and close combat. 40K is simply devolving into hand to hand combat like fantasy.
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Old 29 Jun 2008, 13:27   #9 (permalink)
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Default Re: Striking the rear armor in CC in Fifth edition idea.

See, thats the problem, you're not using your imagination, he's not punching through the armour with his fist. He could have jumped on top of the tank, climbed inside and ripped the arms off the crew.
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Old 29 Jun 2008, 13:58   #10 (permalink)
Shas'Ui
 
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Default Re: Striking the rear armor in CC in Fifth edition idea.

Quote:
Originally Posted by Vall
This new rule is just downright ridiculous. Oh, even though I'm currently getting run over by this here battle tank, I can punch it and kill it with my fist since he has to use the rear armor value. :

Just another absurd rule to give the advantage to the marines and close combat. 40K is simply devolving into hand to hand combat like fantasy.
This helps marines no more than anyone else. Plenty of races have Power Fists, and Tyranids have to get in CC to kill vehicles.

Vehicles are not big boxes of plated metal - they've vision slits, exhaust pipes, and plenty of other places that are weaker than the hull, even on the front. I'd imagine it's nearly impossible to take advantage of these in shooting(they're not prominent, but they're there), but in CC, it's perfectly possible to shoot into the vision slit, or lob a grenade into the fuel exhaust.

This is what the rule represents, infantry attacking the weaker areas, they don't go through the difficulty of sneaking up on a tankto just punch the hull!

In any case, it's not difficult to keep vehicles out of CC with infantry, they are faster than them after all!
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