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Vdr
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Old 27 Jan 2012, 00:28   #1 (permalink)
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Join Date: Nov 2007
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Post Vdr

For those of you who don't know what in the 9 hells i'm talking about let me help you understand. VDR (or Vehicle Design Rules) was first released in chapter approved in 2004 and allows you to create Vehicles (And monsters for Nids) that the standard codex of your army didn't cover. Its was a great way to put an exact point value on your new model with out trying to work out a rough point cost from your existing models.

Though this was overlooked when the 4th edition of 40k was released but because there was little change in the points cost people still used the old VDR from their army. In the first 2-3 months of 5th edition VDR made a come back but it was only available as a Download from the GW website and was shortly taken down. I was able to download the general VDR but i missed out on the Nids section of VDR. (With the help of some other players i hope to have a revised version of Tyranid (Nids) from the existing 3rd ed of VDR).

Now i present to you all the revised VDR for 40k and i invite anyone to take a stab at adding VDR's for the Nids race. I hope you all enjoy this and may it enhance your gaming experience.

Vehicle Design Steps:
1. Pick Type
2. Pick Size
3. Pick armour
4. Pick if open-topped or fully armoured
5. Work out speed
6. Pick weapons
7. Work out characteristics
8. Pick special options
9. Work out points and vehicle category

Cost of Armour
--------------------Cost----------
Armour-----F-----S*-----R

-------9-----0-----0------4
------10----0-----7------7
------11----4-----11----15
------12----7-----15----21
------13----15----21---28
------14----25----28---35
*Count side armour twice

Structure points:
War machines automatically have 2 structure points. For each structure point above one add 70 pts.

TOTAL ARMOUR CHART
----------------WALKER-----TANK-----L.VEHICLE--FLYER-----IMMOMBILE
SMALL----------44(12)-----46(12)------40(10)-----40(10)-----46(12)
NORMAL--------47(13)-----56(14)------44(12)-----44(12)-----56(14)
WAR MACHINE-54(14)-----56(14)------44(12)-----44(12)-----56(14)

ARMOURED/OPEN-TOPPED VEHICLES
TOTAL ARMOUR----OPEN TOPPED----FULLY ARMOURED

---36-42----------------0-----------------------7
---43-46----------------0----------------------14
---47-50----------------0-----------------------0
---51-54***********-7-----------------------0
---55-56***********-14---------------------0

----------COST OF SPEED-------------
----------SIZE OF VEHICLE------------
SPEED-----SMALL-----NORMAL-----W.MACHINE

IMMOBILE----0-----------0------------0
NORMAL------4-----------7-----------15
LUMBERING--4-----------7-----------15
AGILE---------7----------11----------21
FAST----------7----------15----------28
FLYER--------28----------28----------28

***************WEAPON OPTION CHART***************
*******WEAPON OPTION*******COST INCREASE***********

**********BLAST***************+150%
*******CO-AXIAL*************ADD COST OF CO-AXIAL WEAPON
*******GATLING****************+150%
*******GUN BATTERY**********+50% COST FOR EXTRA TEMPLATE, +100% COST IF STACKING
*******LONG BARREL**********+50% (+100% RANGE 24" OR LESS
*******MEGA WEAPON*********+150%
*******TWIN-LINKED**********+50%
*******SHORTER BARREL******-25%
*******SLOW RATE OF FIRE****-25% PER SHOT LOST
*******TITAN-KILLER*********+50%

CLOSE COMBAT WEAPON (C.C.W) COST
WEAPON OPTION**********COST INCREASE

CLOSE COMBAT WEAPON***+1XWSXA
POWER WEAPON**********+3XWSXA
DREADNAUGHT C.C.W*****+4XWSXA
WAR MACHINE C.C.W *****+7XWSXA

*******************RACE CHARACTERISTIC CHART********************
RACE*************WS*****BS*****S*****I*****A

SPACE MARINE******4******4******5*****4*****1+1 PER C.C.W
DARK ELDAR********4******4******4*****5*****1+1 PER C.C.W
ELDAR GUARDIAN****3******3******4*****4*****1+1 PER C.C.W
ORK***************4******2******5*****2*****1+1 PER C.C.W
ADEPTUS TITANICUS*4******4******5*****3*****1+1 PER C.C.W
HUMAN*************3******3******4*****3*****1+1 PER C.C.W
TAU***************3*******3*****4*****3******1+1 PER C.C.W
NECRON***********4*******4*****5*****2******1+1 PER C.C.W

VEHICLE UPGRADE CHART
SPECIAL OPTION************COST INCREASE

AMPHIBIOUS CRAFT**********7
CARRIAGE******************4
CODEX VEHICLE UPGRADES***SEE APPROPIATE CODEX
ELDAR FORCE FIELD**********18PTS PER FACING
IMPERIAL FIELD*************25PTS EACH
ORBITAL LANDER***********21PTS
ORK FIELDS***************11PTS
RECOVERY VEHICLE*********4PTS
SOUPED UP ENGINE*********USE NEW SPEED FOR COST OF ENGINE
SKIMMER/ASSUALT**********14PTS
TARGETER*****************USE NEW BS FOR COST OF GUNS
TOW-BAR******************4PTS
TRANSPORT****************1PT PER MODEL CARRIED
TUNNELLER****************18PTS
WRECKER*****************4PTS

Necron Vehicle Upgrades****Notes************PTS
Sepulcher****************(war machines only)****35
Power Matrix*************(Tank and Immobile)****42
Living Metal***********************************35
Gauss Flux Arc Projectors************************35
Star Pulse Generator****War machines and immobile*42
Shroud****************25% of total vehicle cost
Tau Vehicle Upgrades*********Notes**************PTS
Landing Gear**********Tau Flyers and tanks***********4
Escape Pods***********Tau Flyers Only**************14
Drone Rack************Tau Flyers and Warmachines****7
**********************Per gun drone***************9

WEAPONS CHART
Imperial Weapons

Weapons**********BS 4*****BS 3*****BS 2
Assualt Cannon-----------25---------18----------x
Autogun*-------------------2----------2-----------x
Autocannon----------------25--------18----------x
Boltgun*--------------------3----------3----------x
Flamer*---------------------7----------7----------x
Grenade Launcher*-------11---------7----------x
Heavy Bolter--------------14---------11----------x
Heavy Flamer-------------11---------11----------x
Hunter-killler Missile------11----------7----------x
Lasgun*--------------------2-----------2----------x
Lascannon----------------25----------18---------x
Meltagun*----------------11-----------7---------x
Missile Launcher---------28----------28---------x
Mortar--------------------18----------18---------x
Multi-Laser---------------25----------18----------x
Multi-melta---------------28----------21----------x
Plasma Cannon----------28----------21----------x
Plasma Gun*-------------11----------7----------x
Smoke Launchers--------2-----------2----------x
Storm Bolter*------------4-----------4----------x
Demolisher Cannon-----35---------35----------x
Whirlwind----------------28----------28---------x
Battle Cannon-----------35---------35----------x
Griffon Mortar----------28----------28----------x
Inferno Cannon--------21----------21----------x
Earthshaker------------42----------42----------x
Vanquisher Cannon---39----------35----------x
Chaos Weapons
Combi Weapons
Bolter-flamer*----------7----------x----------x
Bolter-Meltagun*------11----------x----------x
Twin Bolter*------------4----------x----------x
Blastmaster------------21----------x----------x
Doom siren------------11----------x----------x
Sonic blaster*---------11----------x----------x
Dark Eldar Weapons
Blaster*---------------11----------x----------x
Dark Lance-----------25----------x----------x
Destructor -----------11----------x----------x
Disintegrator---------32----------x----------x
Shredder*------------11----------x----------x
Splinter Rifle*---------3----------x----------x
Splinter Cannon-----14----------x----------x
Stinger*---------------7----------x----------x
Terrorfex*-----------11----------x----------x
Necron Weapons
Gauss Flayer*-----------4----------x----------x
Gauss Blaster*----------6----------x----------x
Gauss Cannon----------28----------x----------x
Heavy Gauss Cannon--28----------x----------x
Gauss Flux
Arc Projectors----------35----------x----------x
Particle Projectors*----14----------x----------x
Star Pulse Generator--48----------x----------x

Eldar Weapons----------BS 4----------BS 3----------BS 2
Bright Lance-----------------28----------21----------x
Eldar Missile Launcher------25----------18----------x
D-cannon--------------------21----------21----------x
Fusion gun*-------------------9----------6----------x
Lasblaster*-------------------2----------2----------x
Shuriken catapult*-----------3----------3----------x
Shuriken Cannon------------21---------14----------x
Starcannon------------------35----------28----------x
Scatter Laser---------------25----------18----------x
Reaper Launcher-----------25----------18----------x
Pulse laser------------------28----------21----------x
Flamer*----------------------7----------7----------x
Wraithcannon*--------------21----------x----------x
Vibro Cannon---------------28----------28----------x
Death spinner---------------11----------7----------x
Prism Cannon---------------39----------32----------x
Shadow weaver-------------18----------18----------x
Ork Weapons
Big Shoota -------------------x----------x----------11
Kombi-weapon---------------x----------x----------
shoota/rkt launcha*---------x----------x----------7
shoota/skorcha*-------------x----------x----------9
kustom mega blaster*------x----------x----------14
rokkit launcha---------------x----------x----------11
skorcha----------------------x----------x----------11
Lobba------------------------x----------x----------21
Zzap gun--------------------x----------x----------21
Kannon----------------------x----------x----------25
Shoota*---------------------x----------x----------2
Tau Weapons
Flamer----------------------------7----------7----------x
Burst Cannon--------------------7----------4----------x
Missile Pod----------------------25----------21----------x
Plasma Rifle--------------------14----------11----------x
Fusion Blaster------------------11----------7----------x
Railgun (w/Submunitions)-----39----------32----------x
Railgun (wo/Submunitions)----32----------25----------x
Smart missiles------------------18----------14----------x
Pulse Rifle------------------------5----------5----------x
Pulse Carbine--------------------5----------5----------x
Ion Cannon--------------------28----------25----------x

Important Note:
Weapons marked with a '*' on this chart are small arms

WEAPON RESTRICTIONS
WEAPON UPGRADE----------SMALL ARMS----------BARAGE----------FLAMER----------OTHER
BLAST------------------------------NO--------------------YES--------------NO--------------YES
CO-AXIAL-------------------------YES--------------------YES--------------YES--------------YES
GATLING---------------------------NO--------------------NO---------------NO---------------YES
GUN BATTERY--------------------NO--------------------YES---------------NO---------------NO
LONG BARREL--------------------NO--------------------YES---------------NO---------------YES
MEGA-WEAPON-------------------NO--------------------YES---------------YES-------------YES
SHORTER BARREL----------------NO--------------------YES---------------NO---------------YES
SLOWER RATE OF FIRE----------NO--------------------NO-----------------NO----------------NO
TITAN KILLER--------------------YES--------------------NO-----------------NO--------------YES
TWIN-LINKED--------------------YES--------------------NO-----------------NO---------------YES

NOTE:
In regards to titan weapons the notes were released without them but you can reproduce them using these rules to get the appropiate costs, though there maybe the need for some adjustment on a few titan weapon reproductions.
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