Tau Empire Codex 2013 | Army Builder Program
Dark Angels Codex 2013
Chaos Daemons Codex 2013
Chaos Space Marines Codex 2012

Warhammer 40k Forum Tau Online

 

Warhammer 40K Forum

[BatRep] Chaos Daemons vs. Orks 2k
Reply
Old 09 Jun 2008, 17:12   #1 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,554
Default [BatRep] Chaos Daemons vs. Orks 2k

Orks:

Warboss on Bike, all trimmings
SAG Big Meck
30 Boys w/Shootas, 3 Rokkits, PK Nob (Boys A)
30 Boys w/Shootas, 3 Rokkits, PK Nob (Boys B)
30 Boys w/Shootas, 3 Rokkits, PK Nob (Boys C)
30 Boys w/Shootas, 3 Rokkits, PK Nob (Boys D)
15 Lootas (Lootas A)
15 Lootas (Lootas B)
Snikrot & his Kommandos

Daemons:

Kairos Fateweaver
8 Bloodcrushers (Crushers A)
8 Bloodcrushers (Crushers B)
8 Bloodcrushers (Crushers C)
5 Pink Horrors w/Bolt of Tzeentch, Changling (Horrors A)
5 Pink Horrors w/Bolt of Tzeentch (Horrors B)
6 Bloodletters (Letters A)
6 Bloodletters (Letters B)
Soul Grinder w/Phlegm (Grinder A)
Soul Grinder w/Phlegm (Grinder B)

Mission:

1 KP per enemy squad destroyed, 12" long table edge deployment zones

Terrain:

Cityfight-ey, buildings all over the place. Really too much terrain, I think the Redshirt who we asked to set us up was elated to have 2 adults playing a game with 2k points in the new edition, he was over-helpful all game long.

Deployment:

Lootas occupy a pair of buildings in the Ork deployment zone, Boys mob up in the alleys, leaving the buildings in their deployment zone open. SAG Mekk is joined with the Lootas, Warboss is riding out with the boys. Snikrot is in reserve

Roll for first, Orks going first.

Ork turn 1:
Move:
Ork Boys and Biker boss move down the alleys ( 2 in particular), Biker Boss elects not to join a Boy unit. SAG Mekk and Lootas move through their buildings to spread out
Shoot:
Boys run, as do Lootas, everyone spreads out (Boys in particular seep into the buildings on either side of their alleys)
Assault:
None

Daemon turn 1:
Daemonic Assault gives Bloodcrushers, Kairos, one Soul Grinder
Move:
Grinder falls in Ork deployment zone, near lootas
Crushers + Kairos fall in midfield, ahead of Orks
Shoot:
Crushers run up to surround Kairos and get in his bubble
Kairos shoots down 2 Boys from Boys A
Grinder vomits on Lootas A, kills 2
Assault:
None

Ork turn 2:
Movement
Boys A and B move through their alley to confront Crushers A and B
Boys C and D forge through the building, but are unable to get in position to fire due to a bad DT roll (wanted to be on roof to shoot Kairos, but stuck on mid floor, so the wall was in the way, some Boys can see through the windows though)
Big Mekk hastily departs Lootas A (who are near the Soul Grinder) and legs it for open ground.
The Warboss, utilizing some creative measurement and a ramp, goes over by Kairos (inside the Crusher circle)
Shooting:
Lootas A fire on Grinder A, shooting twice each, 2 glances, shakes it twice.
Lootas B fire on Grinder A, shooting thrice each, 1 glance, immobilizes it (Thank goodness, that could have been ugly)
Big Mek runs and climbs up a statue
Boys A fire on Crushers A, but Kairos reroll negates all damage
Boys B fire on Crushers A, inflict 1 wound
Orks call the Waargh!
Boys C run out of their building, surrounding the Crusher cluster
Boys D run/leap off their building, completing the encirclement
Assault:
Boys A and B assault Crushers A, Crushers swing first, inflicting 4 wounds to Boys A and 5 wounds to Boys B, Boys inflict 4 wounds back. Crushers win by 5, which kills 4 more of Boys A and 5 of Boys B
Boys C assault Crushers B, Crushers B inflict 10 wounds to Boys C, who inflict 3 back, Boys lose by 7, which kills 4 of them
Boys D assault Crushers C, Crushers C inflict 9 wounds to Boys C, who inflict 1 back, Boys lose by 8, which kills 6 of them
Warboss assault Kairos, nobody does anything

Daemon turn 2:
Reserves rolls brings out Horrors B and Letters A
Move:
Horrors B deep strike near the Lootas, Letters A deep strike far away from everyone
Shoot:
Grinder A blasts Lootas B, kills 3 Lootas, Horrors B shoot Lootas B, kill 4 Lootas B break but don't reach board edge
Letters A run behind some cover, hiding near board edge
Assault:
Crushers A kill 2 Boys A, and 3 Boys B, Boys A and B inflict 1 wound back to Crushers A, lose 2 and 3 more to no retreat saves
Crushers B kill 8 Boys C, who do nothing back, break but hold due to bosspole
Crushers C kill 8 Boys D, who inflict 1 wound back, break and get run down, Crushers C massacre over by the other fights
Kairos puts a wound on the Warboss, who reciprocates. Kairos passes his leadership test not to disappear into the void

Ork turn 3:
Reserves rolls brings out Snikrot and his Kommandos
Move:
The Kommandos arrive near Letters A
Lootas B fail to rally and run off the board
Shooting:
Lootas A blast Horrors B, killing them all
SAG Mekk shootas Crushers C, but shot comes out at s4 and gets nothing done due to rerolling invul saves
Assault:
Crushers A kill 1 Boys A, 4 Boys B. Boys A and B do 5 wounds back to Crushers A (???) and tie the battle
Crushers B kill the remaining Boys C
Kairos kills (by combat res) the Ork warboss and massacres to keep his bubble in the right places
Snikrot and Co assault Letters A, obliterating them and losing 2 in return

Daemon turn 3:
Reserves rolls brings in Letters B and Grinder B
Move:
Crushers B and C move up to support Crushers A, Kairos flies over the battle to glare at Lootas A
Letters B land far away from anything, chillax
Grinder B lands over by Snikrot
Shoot:
Grinder B shoots at Snikrot with Phlegm, but misses, reaper cannon kills a Kommando
Kairos shootas at Lootas A, killing one
Grinder A shootas at Lootas A, killing 3 with phlegm and reaper
Assault:
Crushers crush Boys A and B, massacre forwards

Ork turn 4:
Movement:
Snikrot and his boys run for it, putting a building between them and Grinder B
Shooting:
SAG Mek shootas Kairos, sending him back to the Warp with a perfect 10
Lootas fire on Grinder A once each, no glances scored
Assault:
None

Daemon turn 4:
Reserves roll brings in Horrors A
Movement:
Horrors A land over by Lootas B and SAG
Grinder B pursues Snikrot
Crushers move towards Lootas A in a big mob
Shooting:
Grinder A blasts Lootas A down to 1 Ork, who breaks
Horrors A shoot SAG mek, kill him
Grinder B pursues Snikrot ferociously
Assault:
Grinder B fails a DT test to charge Snikrot

Ork turn 5:
Movement:
Snikrot flees!
Shooting:
Snikrot flees another inch!
Shooting:
None

Daemon turn 5:
Movement:
Grinder B pursues Snikrot,
Shooting:
Grinder B fleets after Snikrot
Assault:
Grinder B assaults Snikrot, killing 2 (Orks hold)

Game ends, Daemons have 8 KPs, Orks 3, Daemons win

Nice Battle Report. +1 Karma - Anton.
__________________
Friends don't let friends Jump Shoot Jump.
40kenthusiast is offline   Reply With Quote
Old 09 Jun 2008, 19:21   #2 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,860
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

Very nice, glad to see another demon victory accomplished. Good game.

Question: Do you legitimately OWN 24 BLOODCRUSHERS?!?! So... much... carnage... AMAZING!
__________________
sionnach19 is offline   Reply With Quote
Old 09 Jun 2008, 20:23   #3 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,554
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

Nah, I've got 10, but only 8 are crushers, the other 2 are used for Chariots. I proxied with Ushabti and Ogres on big bases for the second 2 units.
__________________
Friends don't let friends Jump Shoot Jump.
40kenthusiast is offline   Reply With Quote
Old 09 Jun 2008, 22:02   #4 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,860
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

That's what I figured... I was gonna say...

10 is still a big number though. I like that. Any particular reason why you didn't use any heralds? Fateweaver was your only HQ, and at such a large points limit I figured that you would've used some of the Heralds... (by the way, any good experiences with Skulltaker?)
__________________
sionnach19 is offline   Reply With Quote
Old 10 Jun 2008, 04:32   #5 (permalink)
Shas'La
 
Join Date: Apr 2007
Posts: 306
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

That was...amazingly brutal.

In all previous batreps, I've seen the Orks charge and mop the floor with the Daemons. It was nice seeing them bite off more than they could chew this time around.

Great report! (That Combat Res rule for Fearless models truly is nasty!)
__________________


Scyrex Deledras is offline   Reply With Quote
Old 10 Jun 2008, 11:21   #6 (permalink)
Shas'Ui
 
Join Date: Oct 2006
Posts: 542
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

Ouch, 3 x 8 Bloodcrushers plus Fateweaver for rerolled saves, that's nasty.

He took a rather curious approach for having a shooty army. I reckon he should have used his Boyz to shoot at Kairos, just two of them woulda taken him down, then just accept that the bloodcrushers would get the charge. Least they wouldn't be rerolling saves though.

Also, good to see how the combat res. can work against hordes of orks.

Congrats on the tidy win.
Chimerical is offline   Reply With Quote
Old 10 Jun 2008, 13:58   #7 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,554
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

I asked him why no shooting at Kairos, his response was that with furious charge on both armies, he figured that getting the charge off was huge (one charging crusher unit kills a whole shoota boy squad in one go).

I think the real key was to use the lootas on Kairos, and just accept that they'd be eaten by the Grinder thereafter. If the Lootas and maybe one squad of shoota boys had been able to drop Kairos (and its a near thing), his charges would have gone much much better.
__________________
Friends don't let friends Jump Shoot Jump.
40kenthusiast is offline   Reply With Quote
Old 10 Jun 2008, 19:25   #8 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,860
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

Now I'm gonna have to find a way to get more bloodcrushers... a bunch of them plus Kairos really is a powerful tactic, I was convinced Khorne armies wouldn't do well against hordes... *scrabbles off to find good proxy*
__________________
sionnach19 is offline   Reply With Quote
Old 13 Jun 2008, 01:29   #9 (permalink)
Shas'La
 
Join Date: May 2008
Posts: 436
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

Are you playing with 4thED or 5thED?

Regardless good to here a win.
__________________
As many Evil people have said before me, WELCOME TO YOUR DOOM!
Daemonette Embrace is offline   Reply With Quote
Old 13 Jun 2008, 14:02   #10 (permalink)
Shas'Vre
 
Join Date: Feb 2007
Posts: 1,554
Default Re: [BatRep] Chaos Daemons vs. Orks 2k

We were trying out 5th edition, but doing so by referring frequently to the store copy, so we probably got some stuff wrong.
__________________
Friends don't let friends Jump Shoot Jump.
40kenthusiast is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
[PICS] Orks vs Chaos Daemons - 2500 - May 5th 2009 Akaiyou Battle Reports 1 28 May 2009 03:00
[BatRep]Chaos Daemons at 'Ardboyz style 2500 point tourney 40kenthusiast General 40K 3 28 Oct 2008 19:48
[Batrep]Chaos Daemons at 'Ardboyz round 2 40kenthusiast General 40K 5 28 Oct 2008 17:40
[BatRep] Tyranids vs Chaos Daemons 2000p Annihilation/Spearhead Akaiyou Battle Reports 3 27 Oct 2008 14:29
'Ard Boyz batrep (Chaos Daemons) 40kenthusiast General 40K 1 15 Sep 2008 15:59