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The Changling
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Old 20 May 2008, 14:44   #1 (permalink)
Kroot Shaper
 
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Default The Changling

Has anyone had any success with this guy? Fluff wise he seems pretty funny, and even point wise I would never not take him.

Also, how many times can you use the glamor of tzeentch? Is it a psychic power, or is it a static rule that is effect all the time?

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Old 20 May 2008, 18:00   #2 (permalink)
Shas'Vre
 
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Default Re: The Changling

You can use it during every one of the enemy shooting phases that he's on the table and can see an enemy unit. He's definitely mandatory kit for any horror unit you might have.

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Old 20 May 2008, 19:47   #3 (permalink)
Shas'Vre
 
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Default Re: The Changling

He looks absolutely amazing. For +5 points you can disrupt all enemy shooting? Yes please.

I think Horrors are mandatory themselves for Demon armies. Getting the Horrors with icons to deepstrike first and then sending the close combat troops after... the horrors are really looking like a key unit.

I had a story where one guy basically had half his army wipe itself out turn one with some unbelievable luck (land raider shot dreadnought, Devastator squad took down terminators, and an unbelievably lucky roll with a tactical squad's SERGEANT'S PLASMA PISTOL blew up the land raider.) Not sur eif it happened, but it is rather plausible and quite amusing.
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Old 20 May 2008, 19:54   #4 (permalink)
Shas'Vre
 
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Default Re: The Changling

Unbelievable is the word when you think of S7, AV 14 all the way round and a blown up land raider :P,
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Old 20 May 2008, 20:40   #5 (permalink)
Shas'Ui
 
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Default Re: The Changling

I've yet to test him. However as for Horrors being a key unit, I must disagree... I find Plaguebearers to be much more suitable as they're more likely to survive long enough for the icon to be put to good use.
One of my first battles experimented with Horrors and Plaguebearers and while facing similar odds the Plaguebearers just flat out outperformed the Horrors. The changeling has me considering trying it out though... it's a very interesting effect.
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Old 20 May 2008, 21:48   #6 (permalink)
Shas'Vre
 
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Default Re: The Changling

Plague Bearers are tough, sure...

But what do they do? Their specialist nature is not dying. Khorne units deny armor saves, demonettes are rending, horrors shoot stuff [alot]. Plague Bearers? High toughness and feel no pain. That means to get the benefits from being tough, they must get shot at... why? I'm not saying plague bearers are bad, granted I plan on taking a unit of them for their sheer resilience. Make great scoring units and distractions, but can they actually kill things well? With slow and purposeful it's very difficult to get them into combat quickly, and even in combat they are rather basic, besides their plague swords, which don't even help you against anything T4 or below. Again, a unit with an icon is okay but i still think horrors perform better because they are more adept at killing things.

@MalusHunter: I'm sure there are some more exotic words than unbelievable out there, I'm just saying I heard it from somebody else. I cannot exactly guarantee that the story is "believable". Though it is rather exciting and gives me another success story about demons to cling onto :
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Old 20 May 2008, 22:21   #7 (permalink)
Shas'Ui
 
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Default Re: The Changling

Quote:
Originally Posted by MalusHunter
Unbelievable is the word when you think of S7, AV 14 all the way round and a blown up land raider :P,
Hey, could be the old Chaos codex with a squad using Tank Hunters.

Is that in the new one? I'm not sure, but it's possible in the old codex for sure. Just need to hit and then roll boxcars.
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Old 20 May 2008, 22:26   #8 (permalink)
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Default Re: The Changling

Quote:
Originally Posted by sionnach19
Plague Bearers are tough, sure...

But what do they do? Their specialist nature is not dying. Khorne units deny armor saves, demonettes are rending, horrors shoot stuff [alot]. Plague Bearers? High toughness and feel no pain. That means to get the benefits from being tough, they must get shot at... why? I'm not saying plague bearers are bad, granted I plan on taking a unit of them for their sheer resilience. Make great scoring units and distractions, but can they actually kill things well? With slow and purposeful it's very difficult to get them into combat quickly, and even in combat they are rather basic, besides their plague swords, which don't even help you against anything T4 or below. Again, a unit with an icon is okay but i still think horrors perform better because they are more adept at killing things.
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Old 20 May 2008, 22:55   #9 (permalink)
Kroot Shaper
 
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Default Re: The Changling

i tried out the changeling in 1st battle and hey presto, he did wonders! follow this batrep and you`ll see. i killed 5 harlequins with a guided unit of guardians

http://forums.tauonline.org/index.php?topic=66782.0
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Old 21 May 2008, 10:30   #10 (permalink)
Shas'El
 
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Default Re: The Changling

Quote:
Originally Posted by sionnach19
Plague Bearers are tough, sure...

But what do they do? Their specialist nature is not dying. Khorne units deny armor saves, demonettes are rending, horrors shoot stuff [alot]. Plague Bearers? High toughness and feel no pain. That means to get the benefits from being tough, they must get shot at... why? I'm not saying plague bearers are bad, granted I plan on taking a unit of them for their sheer resilience. Make great scoring units and distractions, but can they actually kill things well? With slow and purposeful it's very difficult to get them into combat quickly, and even in combat they are rather basic, besides their plague swords, which don't even help you against anything T4 or below. Again, a unit with an icon is okay but i still think horrors perform better because they are more adept at killing things.
you kind of answered your own question. obviously, they would'nt go and fight on their own, you could use them to start and assault on a tough unit, then send in the bloodletters. but yeah, they would be quite good for holding things.
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