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What shall i take?
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Old 20 Feb 2008, 08:33   #1 (permalink)
Shas'El
 
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Default What shall i take?

I'm making 5 chosen, and making them tank hunters. So far, I've decided that I'm going to give them 4 meltaguns, but i cant decide on the last weapon. I don't want any heavy weapons, as i want them to be be moving around a lot. I wont mind rapid fire weapons, because at least they can still shoot if they move. They are armed with meltabombs, just so you know :P.


So.


What other weapon should i take? Another meltagun, a plasma gun, or something else? Also, i want to know if i should take a Rhino or not ;D Thanks for your help
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Old 22 Feb 2008, 07:07   #2 (permalink)
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Shas'Ui
 
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Default Re: What shall i take?

You need to make sure they blow up all tanks, so give them another meltagun. Also, don't give them a rhino, give them infiltrate and infiltrate them in to cover. Just make sure they get some fire support or they may get killed.
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Old 22 Feb 2008, 16:14   #3 (permalink)
Shas'El
 
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Default Re: What shall i take?

UPDATE! (Okay, its not a blog, but hey :P)

It turns out the maximum number of Meltaguns I can have at the moment is 2 (I'm nicking one from my chaos marine squad). possibly 3 if GW let me have a rummage through their bitz box... and maybe four if i have another in my bitz box. So i have 3/2 1 more options. What should i take? I was thinking a heavy bolter, for ranged protection/ support, but that would mean that i couldn't assault with my meltabombs on the turn that I shoot it. What else do you suggest i take?

[Edit; I had 3 in my Bitz Box!!!, so i have one space left for ranged support/ another melta, if GW has one, and i get to keep the Meltagun in the Chaos Marines squad!...]
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"Roses are #FF0000, violets are #0000FF, all my base are belong to you."

Quote:
Originally Posted by Circus
Circus: Yes well Bubgum we've been gradually establishing today that you're wrong
Quote:
Originally Posted by Anton
Anton: I placed the broom between my legs, engaged the engine, applied the gas and away I was.
Quote:
Originally Posted by Timjim
I'm working on it, I'll even unclip the crotch flap so it swings
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Old 23 Feb 2008, 13:16   #4 (permalink)
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Shas'Ui
 
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Default Re: What shall i take?

Well that sucks :. If you can't get another meltagun, a plasma gun would be you're best choice if you are against MEQ's or a power weapon if you want some more close combat power.
__________________
Exitus Acta Probat "the Outcome justifies the Deed"
- Vindicare Assassin Temple Motto

There are three things that matter in marksmanship. Location, Location, Location - Vindicare Assassin Training Dogma.

I do not know what World War Three will be fought with, but I know that World War Four will be fought with sticks and stones - Albert Einstein

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Old 23 Feb 2008, 16:51   #5 (permalink)
Kroot Warrior
 
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Default Re: What shall i take?

a power fist is always a safe bet strength 8 attacks cant hurt and dnt 4get a plasms pistol if ur aloud one - i dnt have ma codex on me at mo
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Old 23 Feb 2008, 17:05   #6 (permalink)
Shas'Saal
 
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Default Re: What shall i take?

Yes i agree with weston_2k7 as you have 4 melta guns for shootting why not arm your self with 4 melta guns and a power fist but if you go down that road make the squad number 6 to 7 and arm them all with melta bombs its only 5Pt's.
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Old 23 Feb 2008, 17:14   #7 (permalink)
Shas'El
 
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Default Re: What shall i take?

Im giving them all meltabombs anyway ;D
__________________
(C:/Dos)
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(Run, Dos, Run!)
"Roses are #FF0000, violets are #0000FF, all my base are belong to you."

Quote:
Originally Posted by Circus
Circus: Yes well Bubgum we've been gradually establishing today that you're wrong
Quote:
Originally Posted by Anton
Anton: I placed the broom between my legs, engaged the engine, applied the gas and away I was.
Quote:
Originally Posted by Timjim
I'm working on it, I'll even unclip the crotch flap so it swings
Bubgum is offline   Reply With Quote
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