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How do i defeat Tau
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Old 07 Sep 2007, 19:33   #1 (permalink)
Shas'Saal
 
Join Date: Aug 2006
Location: southampton
Posts: 140
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Default How do i defeat Tau

Well i keep playing my friend who has a Tau army and me with chaos,
and i just cant seem to defeat him in a 1500Pt's game he takes

shas'o
plasma rifle
shield generator
missile pods

body guard
shas'vre
plasma rifle
shield generator
missile pods

1 x shas'ui
plasma rifle
shield generator
missile pods

1 x shas'ui
plasma rifle
shield generator
missile pods

6 x stealth team shas'ui
1 fusion blaster
6 targeting array's

12 x fire warriors
12 pulse rifles
markerlight

12 x fire warriors
12 pulse rifles
markerlight
devilfish

hammerhead gun ship
railgun
smart missile system

2 x sniperteam's

he hiding behind terrain and puts one squad of fire warriors in the devilfish
he keeps moving 6 and moving back 6 i just can seem to defeat him.
do you lot out there have any ideas.



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Old 07 Sep 2007, 19:37   #2 (permalink)
Kroot Warrior
 
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Default Re: How do i defeat Tau

It would help if you gave some idea of what kind of army you're fielding against him. Obviously against Tau what you're usually going to want to do is get into CC by one means or another, but there are plenty of ways to do that depending on how you like to play.
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Old 07 Sep 2007, 20:26   #3 (permalink)
Shas'Vre
 
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Default Re: How do i defeat Tau

Get fast stuff. Assault him. One chaos marine will beat 12 firewarriors often enough.

Or, in the short term, bring defilers, hide behind terrain of your own, and shell him with indirect fire.

But, generally, assault him. Here's a good idea:

6 chosen.
All with chaos bikes
All with daemonic armour (2+ save).
All with mark of whateveryouwant
half with powerfists, half with power weapons

Turn 1: turboboost. Now you're 24 inches closer to him, and have 6 fearless loonies with a 2+ inv. save ready to assault him. With a 2+ inv save, he's not going to drop that many of you. So, on turn 2, you have another 12" and a 6" charge. If you can't get into combat with him betweem 36" of movement, deployment, and a 6" charge, hang it up, and play something easier like chess.
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Old 07 Sep 2007, 21:56   #4 (permalink)
Shas'La
 
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Location: Darkest Canuckistan
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Default Re: How do i defeat Tau

Quote:
Originally Posted by Redbeard
Get fast stuff. Assault him. One chaos marine will beat 12 firewarriors often enough.

Or, in the short term, bring defilers, hide behind terrain of your own, and shell him with indirect fire.

But, generally, assault him. Here's a good idea:

6 chosen.
All with chaos bikes
All with daemonic armour (2+ save).
All with mark of whateveryouwant
half with powerfists, half with power weapons

Turn 1: turboboost. Now you're 24 inches closer to him, and have 6 fearless loonies with a 2+ inv. save ready to assault him. With a 2+ inv save, he's not going to drop that many of you. So, on turn 2, you have another 12" and a 6" charge. If you can't get into combat with him betweem 36" of movement, deployment, and a 6" charge, hang it up, and play something easier like chess.
Pardon me if I'm wrong... but isn't that mostly from the previous 'Dex? (As our Defilers have been slightly nerfed as indirect gun platforms).

In any case, the biker idea is still a great one, though possibly the best Marks for the "biker bomb" are now Nurgle (T6) and Tzeentch (2+ Invulnerable on the boost). Add a Lord on a bike, and *poof*- instant chunky Tau stew.

Good luck, though.
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Old 07 Sep 2007, 22:28   #5 (permalink)
Shas'Vre
 
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Location: Chicago
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Default Re: How do i defeat Tau

It is the old codex. I was guessing that our friend here was using that as he says he has been playing, and the new codex isn't widely circulated enough yet for me to expect that was what he was using.

However, new codex tau beaters:

2 slaanesh hq's with lash of submission. daemon princes or sorcerors work.
two big units of plague marines for troops. Even s5 weapons will have a hard time getting past their T5, 3+ save and 4+ feel-no-pain
bikes are still able to turbo-boost, and even a 3+ inv save isn't bad. But, give em an icon of tzeentch and that 3+ becomes a 2+ inv save, to get you past the turn after you turbo, but before you charge.

On the other hand, those two lashes might just mean you're assaulting on turn 1 anyway...

add other stuff to flavour. maybe some khorne, you know, just to round out the party. I hear the new codex is all about that.


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Old 07 Sep 2007, 23:31   #6 (permalink)
Shas'Vre
 
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Default Re: How do i defeat Tau

move your sorceror first then lash him towards turbo boosting tzeentch or nurgle bikers >

as for the actual cc it should be easy enough (one time a squad of 4 csm with mark of nurgle held off 2 squads of firewarriors 4 drones and a pack of kroot without taking any casualties)
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Old 08 Sep 2007, 01:44   #7 (permalink)
Shas'La
 
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Default Re: How do i defeat Tau

Hmmm... how about the "Lash Fed Blender" idea? The Lash-using sorceror drags a unit closer to "the blender", AKA a Khorne Lord with that nasty Khornate demon weapon (Bloodfeeder?). And, as far as I can figure from the 'Dex, the blender can be mounted on a bike (Until they probably nix that in a FAQ)...
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