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#1 (permalink) |
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Kroot Warrior
Join Date: May 2007
Posts: 27
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Heres 1500 points of khorne army i just made... let me know any thoughts...
[glow=red,2,300][size=10pt]Leader[/size][/glow] Lord Rydan (mark of Khorne) Demonic Stature Demonic Resilience Demonic Armor Demonic Aura Demonic Flight Feel No Pain Demonic Visage Collar of Khorne Personal Icon 2 CC weapons Frag Grenades Furious Charge Cost: 198pts [glow=red,2,300][size=10pt]Elite[/size][/glow] 3 Oblitorators Cost: 210pts [glow=red,2,300][size=10pt]Troops[/size][/glow] 8 Berzerkers Khornate Chainaxes Furious Charge Frag grenades Icon -asp. champion Axe of Khorne Demonic Strength Talisman of Burning Blood Cost: 229pts 8 Berzerkers Khornate Chainaxes Furious Charge Frag grenades Icon -asp. champion Axe of Khorne Demonic Strength Talisman of Burning Blood Cost: 229pts 8 Bloodletters Cost: 206pts [glow=red,2,300][size=10pt]Fast Attack[/size][/glow] 5 Raptors (mark undivided) Furious Charge Icon 3 Meltas - asp. champion Power Fist Cost: 223pts [glow=red,2,300][size=10pt]Heavy Support[/size][/glow] 1 Defiler Indirect fire Mutated Hull Cost: 205pts Total: 1500pts |
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#2 (permalink) | |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Canada
Posts: 2,692
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Looks good. Though perhaps try and find some way to bolster the unit strength on the Raptors so they have a bit more meat to 'em. That'll let them survive longer, and let them be able to dish out more damage. Though the only way I can recomend you pulling this off is by taking furious charge off the Lord and the Berserker's (worth it on the Raptors me-thinks due to hit-and-run) and maybe take some of the extra wargear off the Lord...Both of those things you may not be willing to do.
Also Axe's of Khorne are fun on berserker's, though Powerfists will be able to let them take down anything they come across be in marines or Walkers..An because they have to charge anything that is near them it'd be good to make sure they can hurt it. You do have a good amount of bodies on the field which I like. Good luck in slaying for the Dark Gods.
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#3 (permalink) |
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Kroot Shaper
Join Date: Feb 2007
Location: Baltimore
Posts: 90
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This looks like a really nasty CC army. I like it. I would warn you that mechanized troops, eldar and tau come to mind, will toss your salad for you.
Just a thought. Your raptors are a step in the right direction to prevent this. Maybe a rhino, just for cover purposes? Maybe its not that important, but being able to take all comers can matter. cheers! |
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#4 (permalink) |
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Ethereal
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: United Kingdom
Posts: 16,024
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He could also drop a single Obliterator for the points.
Nice list, and I do like your inclusion of the Raptors ;D |
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#5 (permalink) | |||||||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Ontario, Canada
Posts: 9,807
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[hr] One problem I see you having is mobility... the Berzerkers on foot, in particular. Dropping one Obliterator and a few upgrades could buy a Rhino for both squads, or two Oblits would also let you flesh out the Raptors a little. |
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#6 (permalink) |
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Kroot Shaper
Join Date: Feb 2007
Location: Baltimore
Posts: 90
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Rhinos may or may not be your thing. Thats ok. Personally I'd rather infiltrate.
If you drop the axe of khorne/strength from both 'zerker squads it would free up some points. Five raptors may be enough if theres cover to hide behind, in which case a small squad would be ideal, though if the field is open they'll be the closest infantry (probably) and die quickly. Padding out that squad with some expendable ccw/bolt pistol troopers will allow more casualties before your squad can lose their meltaguns, and will make them do more damage when hit 'n runnin' (with furious charge!). Those raptors will see much more CC than the berzerkers, purely because of their mobility. |
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#7 (permalink) | |
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Ontario, Canada
Posts: 9,807
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#8 (permalink) |
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Kroot Shaper
Join Date: Feb 2007
Location: Baltimore
Posts: 90
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I know. Neither can terminators.
I don't play khorne, usually. In such instances I often infiltrate. |
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